RolStoppable said:
Majora's Mask was developed in less than 18 months and ended up being a better game than Skyward Sword. Granted, MM used the same engine and many of the same assets as OoT while SS only used an existing engine. So I'll concede that a development time of around three years was more realistic for SS with its overhauled swordplay. It still took two years longer than that, but the game doesn't live up to the expectations. Expectations that are justified, because Nintendo has the talent to create fantastic games.
This five year model is neither good or efficient, it's a waste of time and money. A game that takes this long to develop cannot be allowed to be anything less than stellar. What we got is a Zelda with a worse final third of the game than The Wind Waker.
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Wow thats a very bold statement. Majora's Mask was great and all but didn't live up to OoT and to my knowledge is not revered as one of the best Zelda titles. I mean all the Zelda games from Nintendo are amazing but MM is not widely considered to be one of the best. From what I played and what others have said I would call it a stretch to say MM was better then SS. Then again I guess thats your personal opinion and nostalgia probably plays a role as it does in many of your opinions.
Do you honestly think a huge team was working on Skyward Sword for longer then three or so years? If I recall the studio was pretty busy with other games and content. I doubt the full studio was working the whole five years on the Zelda title. Nintendo doesn't tend to throw their entire studio behind a game for months to a year or two into development. A quick look at the facts.
Nintendo's team was actually at work on two DS Zelda titles when Skyward Sword began one had just made it to market the other was about to be in development. In April 2008 Miyamoto specified that the Zelda studio would be "forming again to work on new games". and later in 2008 Miyamoto confirmed that the team was working on a new Zelda title for the Wii.
Now I know the initial thought and basis of the new product came in five years ago. But the real development started in 2008 according to interviews and what we know. 2008-2011 is three years and the facts we have suggest the main development began during that time frame. Also the team brought out a Zelda DS title in 2009 so its resources weren't entirely being used for Skyward Sword. "A report of Official Nintendo Magazine pointed out that the developers were still in the planning stages in November 2008"
Look the five year life cycle works when its used. In this case all indicators point to the fact real development didn't begin till 2008. A 2011 release is more then efficient and considering the fact they released another game during that time period just shows how great the team is. it also shows how efficient Nintendo is. The one studio can pump out two major games in 4 years, as soon as one game wraps up the next one is already mid development finish that one and another one was started while you finished that one.
By doing this Nintendo can pump out a very high quality 3-5 year life cycle title every 2-3 years. Very efficient.
P.S- Sega said when DreamCast went down that they were shortening dev cycles. They announced that Sonic Heroes took 18 months and was that the high quality game you want? I mean yes it was good but Zelda good? All of the Sonic games released during GameCube on these shorter release schedules blew or at least fans thought they did. A good first party game takes at least 2 years to make and up to 5. This isn't inefficient its about creating a quality title. Microsoft isn't pushing out Fable or Halo within 18 months.
According to you yourself three years was more realistic. And to our knowledge Nintendo only began really working on the game in 2008 meaning a serious dev cycle of three years. Also these expectations of yours, it seems to have met everyone elses expectations I'm not really sure what you could have expected.
Nintendo did a great job with Skyward Sword, they're development process flows smoothly with very few flaws. Everyone's expectations seem to be met, but yours.