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Forums - Gaming Discussion - Sony Going For the Core with Motion Games

It's great. Since I would normally have never played SOCOM but I will since I want more Move games.

Plus KZ3 and another Quantic Dream game... there's going to be plenty of opportunities for me to use Move.



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Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


The PS3 has plenty of casual offerings, especially the plethora of shooting titles that are on the console similar to the Xbox 360  just to name one example.  What makes the PS3 non-casual is the relative initial high price tag.  I'm just glad there are also a lot of hardcore offerings on the PS3 as well which makes the purchase all the more worth it.



Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


Honestly, pre-kinect what 'Casual stuff' has Microsoft had flourish?  Banjo Kazooie?  Lol.   Microsoft built it's userbase on quality shooters, first and third person which primarily attracts the typical 12-24 male.



Rpruett said:
Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


Honestly, pre-kinect what 'Casual stuff' has Microsoft had flourish?  Banjo Kazooie?  Lol.   Microsoft built it's userbase on quality shooters, first and third person which primarily attracts the typical 12-24 male.

Nothing, I'm not talking about pre kinect though I'm talking Kinect Vs. Move!



 

CGI-Quality said:
Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.

Sony is a company that has proven they can support both casual and core audiences. Move is a bit more of a core product, and I agree that Sony chose this route to differentiate themselves. However, they had a choice, and chose to go with proven technology with extra precision. Nobody, including Microsoft anticipated the immense success of Kinect, but that's not to take even a portion of Move's success away from it.

As mainly a core gamer, I respect MS's current strategy, but prefer Sony's, as it will mainly appeal to me.

It wasn't a dig at Sony, looking at the bigger picture they've made the right decision given what they have. But no, move isn't a core product in itself, it's just a black wii mote essentially. A little extra precision (which isn't that much more precise than motion plus I believe, doesn't change it from core to casual. It's all about the SW, and Sony did try casual SW but obviously failed miserably with it.

Sony chose this route because like I said earlier, they didn't have much of a choice, everything about the PS3 is unappealing to casuals aka the blue ocean Nintendo created. That's not a bad thing though, like you said for gamers such as yourself, it's best case scenario. Most core gamers are going to prefer move because it focuses on core games. That said Kinect will offer core games, and MS seem to be making more of an effort there than Sony are going by just the Japanese core games coming.

I just wanted to add some transparancy to the topic, for people foolish enough to believe Sony are some sort of saviour to motion controls, chosing core games because they care about their userbase. Right now everything is against them appealing the casuals, the price of the console, the whole PS3 vibe, being tech heavy, the image.



 

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Seece said:

It wasn't a dig at Sony, looking at the bigger picture they've made the right decision given what they have. But no, move isn't a core product in itself, it's just a black wii mote essentially. A little extra precision (which isn't that much more precise than motion plus I believe, doesn't change it from core to casual. It's all about the SW, and Sony did try casual SW but obviously failed miserably with it.

Sony chose this route because like I said earlier, they didn't have much of a choice, everything about the PS3 is unappealing to casuals aka the blue ocean Nintendo created. That's not a bad thing though, like you said for gamers such as yourself, it's best case scenario. Most core gamers are going to prefer move because it focuses on core games. That said Kinect will offer core games, and MS seem to be making more of an effort there than Sony are going by just the Japanese core games coming.

I just wanted to add some transparancy to the topic, for people foolish enough to believe Sony are some sort of saviour to motion controls, chosing core games because they care about their userbase. Right now everything is against them appealing the casuals, the price of the console, the whole PS3 vibe, being tech heavy, the image.

I don't see why Sony should cater to the casuals. If everyone ends up catering to the casuals(which is now the majority) Sony can get a lot of hardware sales by catering to the hardcore. Core gamers buy more games than casuals, its a fact on all systems. The highest selling games may be a casual title, but overall, core games on an average do more nos than casual titles. 

Even wii, with its casual approach didn't give up on core titles, and always gives importance to them with games like Donkey kong, mario galaxy, and others. 

Just because a controller is motion-enabled, doesn't mean it has to be casual. Look at razer's motion controller on the PC.



Seece said:
Rpruett said:
Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


Honestly, pre-kinect what 'Casual stuff' has Microsoft had flourish?  Banjo Kazooie?  Lol.   Microsoft built it's userbase on quality shooters, first and third person which primarily attracts the typical 12-24 male.

Nothing, I'm not talking about pre kinect though I'm talking Kinect Vs. Move!

You have to be talking Pre-Kinect,  otherwise the Casual stuff bombed even harder on the 360 prior to Kinect.   Microsoft has the cheapest console on the market and released a casually friendly product with a lot of hype surrounding it.    Obviously it will sell well.

Contrast that to Sony with the most expensive console on the market released a more unforgiving, precise product with virtually no hype (Outside of existing owners). 

 

It has not a thing in the world do to how "Casual" friendly a console is.  As I pointed out, the 360 was probably the least casual friendly console before Kinect.

 

In my opinion,  Kinect can't do core titles very well this very same dynamic is why it's deemed for casuals.  This will be a big thing to watch once the hype dies down.  Nintendo still produced plenty of core titles with the Wii and I imagine that Sony will follow similar footsteps,  core titles as well as casual titles (Either tacked on,  or ground up casual).   I don't believe Microsoft will be able to.  They will divide their userbase and resources trying to appeal to both.



Rpruett said:
Seece said:
Rpruett said:
Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


Honestly, pre-kinect what 'Casual stuff' has Microsoft had flourish?  Banjo Kazooie?  Lol.   Microsoft built it's userbase on quality shooters, first and third person which primarily attracts the typical 12-24 male.

Nothing, I'm not talking about pre kinect though I'm talking Kinect Vs. Move!

You have to be talking Pre-Kinect,  otherwise the Casual stuff bombed even harder on the 360 prior to Kinect.   Microsoft has the cheapest console on the market and released a casually friendly product with a lot of hype surrounding it.    Obviously it will sell well.

Contrast that to Sony with the most expensive console on the market released a more unforgiving, precise product with virtually no hype (Outside of existing owners). 

 

It has not a thing in the world do to how "Casual" friendly a console is.  As I pointed out, the 360 was probably the least casual friendly console before Kinect.

 

In my opinion,  Kinect can't do core titles very well this very same dynamic is why it's deemed for casuals.  This will be a big thing to watch once the hype dies down.  Nintendo still produced plenty of core titles with the Wii and I imagine that Sony will follow similar footsteps,  core titles as well as casual titles (Either tacked on,  or ground up casual).   I don't believe Microsoft will be able to.  They will divide their userbase and resources trying to appeal to both.

Eh, you havn't even seen a core title on it. You have no idea if it can or can't do well, I'm sure most though the same about the Wii at first. It's a case of developers being creative and getting over hurdles. Thankfully most people in the industry are creative, intelligent people ...



 

I like that Sony is making sure to honor it's original fans; however, I think that if they don't also concentrate heavily on family-oriented games, then they're simply making a huge (i.e. idiotic) mistake. The Wii, and now Kinect, have proven that there is a huge potential fanbase out there that likes casual/family games. Kinect has successfully advertised its ability to be a FAMILY experience, and this is why it's succeeding so much. The advertising got people buying it, then word of mouth kicked in.

Sony is on the right track with Sports Champions and Start the Party, but they need to make many, many more games like this that provide a fun family experience. I brought my Move to my Christmas get together, and my entire family had a blast with it playing "Sports Champions" and was dying of laughter playing "Start the Party". Now my grandma and my aunt - ppl who normally dislike video games - both want the PS Move. In my opinion, "Start the Party" is an ingenious idea for a family game, though I think it could use several improvements and more game modes. But if Sony can perfect the "Start the Party" formula in a sequel, and MARKET it well to show how truly fun it can be playing with friends and family, while releasing additional Sports Champions-like games and other fun family games, then I think they will start to sell a lot more Move bundles. Increasing attraction to the casual combined with increasing sales coming with each quality hardcore Move title will really make Move a success (imho). Oh, and Sony really does need to do some more marketing for Move. Idt there are many people out there that haven't heard of Kinect due to its insane advertising budget. I was recently home for only 2 weeks for Christmas break, and this conversation happened at least 2 or 3 times:

other person:  "motion controls blah blah, Kinect blah blah"

Me: "Well what do you think about the Playstation Move?"

other person: "Playstation Move?"

Come on Sony! People don't even know that this product you're trying to sell to them exists!

I think I may have gone off topic, so I'm just gonna stop.



Seece said:
Rpruett said:
Seece said:

They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase.

You better believe if they could be in Microsofts position right now with Kinect, and it's casual games, and all the money piling in, they'd switch in a second.


Honestly, pre-kinect what 'Casual stuff' has Microsoft had flourish?  Banjo Kazooie?  Lol.   Microsoft built it's userbase on quality shooters, first and third person which primarily attracts the typical 12-24 male.

Nothing, I'm not talking about pre kinect though I'm talking Kinect Vs. Move!


But you just said:

"They have no choice, their console is very casual unfriendly, and the casual stuff they have come up with has absoloutely bombed, wheras Microsoft's have flourished. So picking core games wasn't some love letter to it's userbase."

No, you WERE talking about pre-Kinect because it was Sony and Wii who passed up on the Kinect tech prior to the release of Move.  I seriously anyone here in there right mind would think that all of the sudden that in the past four months that the PS3 just became "casual unfriendly."