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Forums - Gaming Discussion - Ex EA Dev:”Old Republic will be one of the GREATEST FAILURES ever for MMO's

Hephaestos said:
Slimebeast said:

This game is a guaranteed super failure. MMO's aren't very hot now and there's literally no hype for KOTOR online. After a few months its subs will be down at a few 100K. I agree with the blogger, the game simply looks shit.

That was a very interesting blog post. It's sad to hear what has become of the fantastic Mythic Entertainment who once upon a time gave me Dark Age of Camelot, the best MMO ever made.


so DAoC was the best ever, but the same team can only do something that "looks shit" with a franchise bound to gather a few 100ks on brand suport only?

Wait a minute. DAOC was made by Mythic Entertainment 10 years ago. Mythic Entertainment got aquired by EA and then went on and made WAR Online which kinda sucked due to reasons that are mentioned in the blog (bad leadership and design, trying to mimic WoW etc).

KOTOR online on the other hand is made by Bioware, not Mythic (although they have transfered some of the Mythic guys over to the KOTOR development).

KOTOR Online may look appealing, beautiful, polished whatever. My bottom line is it will fail.



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FaRmLaNd said:

What it will need to do is get single player RPG'ers interested. I'm interested in it precisely because its more story focused and has fully voiced muliplayer intereactive dialogue.

I couldn't care any less about normal mmos. I enjoyed a bit of wow, but the lack of any form of interactive narrative or dialogue system means I get bored pretty quickly. This mmo is in a completely different direction to most and if pulled off correctly will be awesome.


Yeah, it will be awesome, for how long?

MMOs real profits are based on subscribers, if you play it as a story based single player game, you will finish it, and quit.



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

Can't be worst then the new FF MMO.... rofl



It's just that simple.

"They’ve spent more money making the Old Republic than James Cameron spent on Avatar. Shit you not. More than $300 million! Can you believe that?"

Enough said.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

All I'm reading when I go through that Blog post is sour grapes. Give me a friggin' break.

"It's going to do terrible because I'm an ex-employee! Everything is bad about my former employer because I was fired! Whine, piss, moan!"

Last I checked, the guys from Infinity Ward didn't much like Activision after the crap they pulled, but Activision is doing just fine. I mean, really, what's going to happen? Hate rays from the ex-employee are going to infect the current working body and make the game fail horribly?

First off, the bloody thing is Star Wars. It has a built in fan base that will snatch up anything that has Star Wars on the title. It's going to sell like hotcakes no matter what. The game could be in ASCII and have text that tells you what's happening, and it would still sell.

Second, it's Bioware. When, exactly, have they ever had a game that actually failed? Ever since Baldur's Gate, they've had games that people have enjoyed again and again, because they know how to make a very decent game. Dragon Age, Mass Effect 1 and 2, Knights of the Old Republic...can anyone honestly say that any of these games sucked? Their stuff basically transcends the console war. The stuff they make is good, simple as that.

And third, $300m budget. Yeeaah, you know how much WoW makes per month? True, 12 million subscribers, but off those 12 million, they make around $160 or $170 million a month. Not counting initial sales of the game, which I assume will be around $50, even if they managed to nab a million members at their likely $14.99 a month price point, that's still around $14.99 million a month. Honestly, it's NOT that big of an amount to a company that can afford to make it back. Couple this with the sheer amount of advertising and such about the game and they're going to get a pretty good initial cash out. The person in the blog just wants desperately for them to fail because, again, sour grapes.

Anyone who seriously compares Warhammer's little foray into MMOs (the game has always been niche) to The Old Republic (a central and extremely well known property) has a few bats in the belfry.

The well of bitterness runs deep. That's all this appears to be.



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It's easier for people to believe something that's negative, that's the way people are.

Also sounds like a lot of the facts were debunked in the comment section.

 

It would great if it was successful!

Still undecided whether or not I will play it. MMOs are huge time sinks. But I hope it does well for Biowares sake.



I will mention that many months ago Bioware TOR team was spouting off their Voice acting. I had also mentioned that voice acting is expensive and takes up a lot of HDD space. I also mentioned that they are focusing way to much on voice acting. Seriously I agree with this guy in regards to what he is saying about Biowares ToR.

For those of you who are veteran to MMO's and seen the TOR game play. Then you will know that it plays out like WoW and it's clones. There is nothing that Star Wars about it except for the name. There are also bizaar flaws coming along.

Statements along the lines of
"If you want Boba Fett and Vader battling together you can."
"When you think Smuggler, you think Han-Solo."
"When you think Jedi, you think Luke Skywalker."
"When you think Bounty Hunter, you think Boba-Fett."
"Every person has their own unique voice."

The straight of it. Is that the design of ToR is a copy and paste of the original Trilogy put after Biowares fantastic KotoR games. There are soo many options and other factors to Star Wars that made KotoR awesome, but aren't being considered.

For example Canderous is a Mandlorian, so is Boba Fett. Guess what they don't dress the same. Boba-Fett armour is Mandalorian battle armour. However it's given that Boba-Fett's armour is common Bounty Hunter gear in ToR, but never was in SW. Han-Solo outfit is part of the Corelian Navy with a few mods. However the the smuggler clothing that is expressed in the videos is well Han-Solo. The entire mentality is that ToR is not unique or imaginative. Then theres the bad-ass bounty hunter that hunts you down in the first game. Looks nothing like Boba-Fett. It was creative and felt right. It felt SW without just trying to reskin.

KotoR was awesome because it was done by imaginative people that used non SW movies as inspiration. Remember that Inspiration. Where as ToR isn't about Inspiration and more about re-skinning and IP that's on a downward spiral because of the shitty prequels, the changes made to the trilogy.

As for combat. If you seen it. it plays like WoW. I've been to the Bioware boards and many hardcore Bioware fans that have never played MMO's before. Well they think the combat is new and is nothing like WoW and it's clones. They have plugged their ears and are going la la la la. It's a pity too.

Will ToR be good? not on the merits of being SW or an MMO. At least Bioware has some control. If ToR sells well it will be on the merits of their excellent story telling. I'm still going to play ToR on that alone. They are trying to add Story to an MMO and I hope it works. Cause so far from everything not relating to the Story. Well let's just say it's been done and feels very disparaging.

I'm willing to be wrong, but their video's so far more off putting than exiting. I don't want to play modern SW I want' to play KotoR multi player.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

Wow, talk about costs... And now the industry has a vehicle by which its budget can surpass that of movies, and be able to drive themselves into the ground, and bankrupt themselves.  Have they thought about what happens IF the audience doesn't show up?  Consider also now that MMOs are in such a competitive environment that they are now offere for free to people, just to get them to play.



This game is going to sell well. It's a properly done Star Wars MMO compared to the mess that was Star Wars Galaxies. My only real issue so far with the game is that Jedi and Sith are classes, so I feel like everyone is going to be running around with a lightsaber. The single player style quests can actually be a very big innovation for MMOs. Instead of find X animal pelts or kill X amount of bandits you might actually be able to do something that feels significant in the world.

Longevity might be an issue because I really don't know how many MMOs can be successful simultaneously. However, Warhammer Online really didn't have much that seperated it from other fantasy MMOs that already had large install bases. If you're going to make a fantasy MMO that directly competes with WoW, Guild Wars, and LotR Online it better have something very fresh.

I dunno maybe it's just the Star Wars fanboy in me but TOR looks like it could be a great change of pace from all the fantasy MMOs that are popular right now. It's got some interesting ideas that can make it a fresh experience compared to what is considered the tried and true MMO mold.



Slimebeast said:
Hephaestos said:
Slimebeast said:

This game is a guaranteed super failure. MMO's aren't very hot now and there's literally no hype for KOTOR online. After a few months its subs will be down at a few 100K. I agree with the blogger, the game simply looks shit.

That was a very interesting blog post. It's sad to hear what has become of the fantastic Mythic Entertainment who once upon a time gave me Dark Age of Camelot, the best MMO ever made.


so DAoC was the best ever, but the same team can only do something that "looks shit" with a franchise bound to gather a few 100ks on brand suport only?

Wait a minute. DAOC was made by Mythic Entertainment 10 years ago. Mythic Entertainment got aquired by EA and then went on and made WAR Online which kinda sucked due to reasons that are mentioned in the blog (bad leadership and design, trying to mimic WoW etc).

KOTOR online on the other hand is made by Bioware, not Mythic (although they have transfered some of the Mythic guys over to the KOTOR development).

KOTOR Online may look appealing, beautiful, polished whatever. My bottom line is it will fail.


that's a better argumentation =). No comment.

(I believe one of the reasons war failed was because it was too similar to wow in apearance... orks dwarves...  they should have made a warhammer 40000 MMO instead :p, I mean I knew a little about the warhammer universe and it still seemed way too much as a wow clone, much more than LotR even though the lore is probably much closer in the 2)



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