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Forums - Gaming Discussion - Square Enix Boss Gets Death Threats Over Xbox 360 FF13

smbu2000 said:
Jordahn said:
wfz said:
theprof00 said:
Khuutra said:

Wait

Why do they even care? I remember a similar stink over Vesperia's late port; why is this even a thing?

the japanese are a very exclusive peoples.

oh and not only that, but those fans have been supporting SE since before square and enix merged. They supported them on ps1, ps2, and ps3. It's tradition.


The same fans who were also supporting on Sony's NES and Sony's SNES?

Oh... wait! Apparently Square doesn't have tradition, and you'd think longtime fans realize this. It's business.

I understand it's from a different cultural viewpoint, but from my view, why would you care if another console is getting your game? Let more people enjoy it, that's a good thing! The only thing I can see a gripe about is if the "other" version is getting better content than your version.


As a "longtime fan" from 1988 to 2002, I always felt that there was a different "vibe" going from "Squaresoft" to SquareEnix."  It was just there.  Also, I didn't see Squaresoft "jump ship" from NES to Genesis since the Genesis was more powerful than the NES while it was released before the SNES.  I also didn't see Squaresoft "jump ship" to the Saturn or the Dreamcast either.  In fact, it was reported that Squaresoft was doing some testing for Nintendo's "next" console (the N64) until they found that it was limited when compared to the PlayStation and what they wanted to do.  My personal take is that if Squaresoft felt that the N64 met their needs or if the N64 were designed differently, they would have stuck with Nintendo.  Just my take, but it's fairly reasonable.

Well at that time most of Squaresoft's sales were from Japan. The Genesis/Megadrive didn't do very well in Japan, so it's easy to see why they stuck with the NES/Famicom, until the SNES/Super Famicom release.

The cost of the cartridges on the N64 and the lack of space on them compared to cheaper CD's was a big reason they jumped ship to the PS1. I remember being really surprised when they stopped making games for Nintendo systems, as I had always played and loved their games on my Nintendo systems.

The Saturn was and still is my favorite system from the 32bit generation, but I still ended up buying a PS1 because I wanted to play FF7, otherwise I probably never would've bought one.

So.  I never mention the MegaDrive.  Also, the Genesis was poised to dominate the 16-bit era worldwide, but it was their CD add-ons that did them in LATE in the game.  And DUH it was the use of CD's in the PlayStation that helped drove them from Nintendo.  It still didn't discount the possibilty that "if Squaresoft felt that the N64 met their needs or if the N64 were designed differently, they would have stuck with Nintendo."



Hackers are poor nerds who don't wash.

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Jordahn said:

So.  I never mention the MegaDrive.  Also, the Genesis was poised to dominate the 16-bit era worldwide, but it was their CD add-ons that did them in LATE in the game.  And DUH it was the use of CD's in the PlayStation that helped drove them from Nintendo.  It still didn't discount the possibilty that "if Squaresoft felt that the N64 met their needs or if the N64 were designed differently, they would have stuck with Nintendo."

I totally agree with you. I remember when I saw screen shots of the FFVI Tech demo for the N64 (Project Reality!), I was really excited about the N64. I ended up never buying one. :-O




starcraft: "I and every PS3 fanboy alive are waiting for Versus more than FFXIII.
Me since the games were revealed, the fanboys since E3."

Skeeuk: "playstation 3 is the ultimate in gaming acceleration"

well he was silent cause he was told to be silent



Not really, because of the fact that the XBOX 360 doesn't even seem to exist in Japan and the game doesn't sell too great in the West, the PS3 seems the natural platform to put it on. Not to mention that the game doesn't really appeal to the typical XBOX owner at all. FF13 sold roughly 3x more on the PS3 than it did on the XBOX 360, that isn't many sales at all, i reckon that if the game remained exclusive SE would have gained more sales from the fans that abandoned them, not to mention that porting the game and most likely changing its structure increases the development time even more.

In the end, a game does get a larger turnover if it goes multiplatform, but exclusives games remain exclusive because that game appeals to that certain platform.

Multiplatform games are great because everybody gets to play them, but this is an exception. When Final Fantasy XIII was announced for XBOX 360 the game structure had to be changed and then the game had to be ported causing a LOT of changes in the game and many delays. When you think about the fact that the majority of XBOX 360 owners think "WTF is dis gay Jap crap" (sadly the same case for a lot of PS3 owners too), was it really worth altering the game and delaying it to earn the same amount of money and sales if they hadn't made it multiplatform?

(And about Squaresoft jumping from Nintendo > Playstation, i totally agree, i would have hated the N64 if it wasn't for Ocarina of Time, the N64 had a rediculous limitation when it came to its cartridge capacity, Final Fantasy VII probably wouldn't have been the same, which is probably the main reason why i didn't like Final Fantasy XIII coming to the XBOX 360.)

But seriously though, death threats? It already came out in North America why would it matter if it came out in another region, sure its irritating that Square Enix lie, but its not the first time they have done that hey? Anyway Square Enix are about to make 10 Japanese people very very happy ^_^.