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Forums - Sony Discussion - Don't expect to experience success when waggling with MOVE.

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.



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Rockyb said:

lol the kid doesnt understand?   he keeps doing that lol

He's a slow learner lol



gosh i could play table tennis with my younger sister when we were younger than that kid... then again he's a boy, waggling must feel more natural to him.



9009pc said:

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.


It's not done on their system of choice, hence the bashing, simple.



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M.U.G.E.N said:
9009pc said:

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.


It's not done on their system of choice, hence the bashing, simple.

thanks
that is what I thought but I just wanted to here how they would try and justify what they where saying.



correct me if I am wrong
stop me if I am bias
I love a good civilised debate (but only if we can learn something).

 

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there are people that shoudn't be allowed to have children...seriously now i know how's like to have an a..hole for father.



2008 year end sales (made in January 2008):

44.2 M 27.1 M 20.8 M

9009pc said:
M.U.G.E.N said:
9009pc said:

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.


It's not done on their system of choice, hence the bashing, simple.

thanks
that is what I thought but I just wanted to here how they would try and justify what they where saying.


That's easy too actually, and they will most probably answer this themselves. But they will say hey the competition made it less accurate 'intentionally' to make it more 'fun'. Cuz it's accurate controls not the otherway around that bugs casual gamers cuz that's just how they roll.



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Haha, what a douche of a dad! I think most people are going to notice the same this with Move that I noticed with WMplus. I don't play video games because I want to make full 1:1 arm movements. I play video games because I wanna sit down and be lazy. Anything more than a simple wrist flick seems akward and weird to play when you're sitting. Nobody wants to be standing every time they play a game.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

9009pc said:

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.


1 to 1 would definately be bad in certain circumstances.  It would depend on what the game is aiming for.  For tennis, etc. I'd say 1 to 1 or at least close is better, for the bat's anyway, but imagine something that is height based - say the volleyball.  You'd want accurate hand movements but you wouldn't want to have to really be able to jump high or only be able to spike a ball if you reached a certain height with the controller.

Basically, where accuracy should reward skill without penalizing other players too much due to size or basic movement limitations, 1 to 1 would be fine, but where it would penalize for lack of ability to match certain moves due to your basic size, then it wouldn't.

Kinect, funnily enough, will probably have to steer shy of 1 to 1 in many cases whether capable of it or not.  Imagine the running game where you jump a hurdle, and you really had to jump that high perfectly each time.  That wouldn't work for a lot of people so they'll just pick a certain height of jump and go with that.  Same for jumping in the river raft game.

Due to the different input methods and buttons on Move I think it should be less susceptible than Kinect in having to actually avoid 1 to 1 but for sure in certain cases you wouldn't want it.

But I'd argue table tennis isn't one of them.  I want to be able to spin the ball with the best of them and win or loose accordingly.



Try to be reasonable... its easier than you think...

Reasonable said:
9009pc said:

he just needs someone to explain to him how it works he is used to a wii after all and when you get used to something like that it becomes habit, and you kind of expect it to work like that with everything. give him chance, the guy could be little more patient with him.

could someone please explain to me how 1 to 1 is a bad thing.


1 to 1 would definately be bad in certain circumstances.  It would depend on what the game is aiming for.  For tennis, etc. I'd say 1 to 1 or at least close is better, for the bat's anyway, but imagine something that is height based - say the volleyball.  You'd want accurate hand movements but you wouldn't want to have to really be able to jump high or only be able to spike a ball if you reached a certain height with the controller.

Basically, where accuracy should reward skill without penalizing other players too much due to size or basic movement limitations, 1 to 1 would be fine, but where it would penalize for lack of ability to match certain moves due to your basic size, then it wouldn't.

Kinect, funnily enough, will probably have to steer shy of 1 to 1 in many cases whether capable of it or not.  Imagine the running game where you jump a hurdle, and you really had to jump that high perfectly each time.  That wouldn't work for a lot of people so they'll just pick a certain height of jump and go with that.  Same for jumping in the river raft game.

Due to the different input methods and buttons on Move I think it should be less susceptible than Kinect in having to actually avoid 1 to 1 but for sure in certain cases you wouldn't want it.

But I'd argue table tennis isn't one of them.  I want to be able to spin the ball with the best of them and win or loose accordingly.

thank you reasonable that is a good and reasonable answer



correct me if I am wrong
stop me if I am bias
I love a good civilised debate (but only if we can learn something).