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Forums - Nintendo Discussion - What Five Characters Should Be Incorporated Into The Next Mario Kart Game?

Here's five characers I'd love to see in the next Mario Kart:

1. Vivian (Paper Mario: The Thousand Year Door)

2. Lubba (Super Mario Galaxy 2)

3. Ludwig Von Koopa (Super Mario Bros. 3/New Super Mario Bros. Wii)

4. Kamek (Super Mario World 2: Yoshi's Island/New Super Mario Bros. Wii)

5. Count Bleck (Super Paper Mario)

And as a super special secret character... BABY SAMUS!



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A Paper Mario character would be nice as well as some ghost other then Boo from Luigi's Mansion.



What three galaxies in Super Mario Galaxy 2 should be ideal inspirations for three new courses?



Fawful would be wonderful.  I'll probably get massacred for this, but I'd like toon Link as a super secret hidden character.



Rainbow Yoshi said:

What three galaxies in Super Mario Galaxy 2 should be ideal inspirations for three new courses?


the 'switch block' galaxy or whatever it is called, the one with the blocks that there appearance alternates every couple of seconds.  As long as there aren't too many of those blocks, it would work really well.

 

Thinking about Galaxy 2 has got me thinking of an awesome MK power-up; cosmic clones.  Think about it, if one gets the item 3 cosmic clones will appear behind them (delayed perhaps 0.5, 1 and 1.5 seconds) and follow.  However, unlike in the game where if you touch them, you will get damage, in Mario Kart if they touch another racer they will cause the racer to spin out.  Like a trail of bananas, but taken to a whole new level.




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MrT-Tar said:
Rainbow Yoshi said:

What three galaxies in Super Mario Galaxy 2 should be ideal inspirations for three new courses?


the 'switch block' galaxy or whatever it is called, the one with the blocks that there appearance alternates every couple of seconds.  As long as there aren't too many of those blocks, it would work really well.

 

Thinking about Galaxy 2 has got me thinking of an awesome MK power-up; cosmic clones.  Think about it, if one gets the item 3 cosmic clones will appear behind them (delayed perhaps 0.5, 1 and 1.5 seconds) and follow.  However, unlike in the game where if you touch them, you will get damage, in Mario Kart if they touch another racer they will cause the racer to spin out.


That would potentially work. Fire (and Ice) Flowers need to be included (though there principle was in Mario Kart Double Dash). I would like to see Gobblegut in the next Mario Kart who would dive underground and dive to the surface over and over until the time limit has passed.



S O N I C !!!

Also Geno from Super Mario RPG.



MY ZELDA COLLECTION

I don't care if she's not Mario related.