tarheel91 said: I admit to understanding very little about game programing relative to some people on this forum. However, from what I do understand, the TEV on Nintendo systems is very different from how textures work on a traditional GPU setup. Thus, very few people take advantage of it (this includes Capcom). In a technical sense, I don't think there'll be anyone outside of Factor 5 who can challenge Nintendo on one of their own consoles.
Thus, I definitely agree the comment was more related to the art design than anything else. The artwork for MH3 is fantastic. |
Not really sure about you but I know there are some teams over at Capcom that know how to take advantage of the Wii/GC hardware, Factor 5 I feel was trumped by RE4 which is why Nintendo contracted that team to help out with Twilight Princess, which is why if you play TP it has a very similar style of texture work to that of RE4, plus the lighting which was pretty awesome in RE4 and TP.
As for MH3 it's a different Capcom team that went for a different direction, they took advantage of some features but things like the lighting I mentioned they left out, on the other hand they did really well with designing the scenery (even better than RE4) which like I said I believe that is what Nintendo wants to out do them on.
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