L7: Hunter (14,238 until level 8)
    < Pemalite
    • A 32 year old male gamer
    • Australia
    • Joined on March 5th 2009, last online 3 hours ago.
    • Profile Views: 33,114
    • Forum posts: 6,621 times which averages 2 posts per day
    •   VG$ 1000.00

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    Recent Wall Posts

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    < CGI-Quality posted something on Pemalite's wall:

    Where you at? :P

    5 hours ago? Emergency Services training. Haha

    on 12 May 2018

    < VGPolyglot posted something on Pemalite's wall:

    Are you using the PC master race title unironically?

    I am most certainly serious. ;) Except when I am not.
    But in this instance I am.

    on 26 April 2018

    < fatslob-:O posted something on Pemalite's wall:

    So did you hear the rumors today ?

    I haven't had time to keep up to date with anything at the moment. I haven't even played a video game in over a month. :'(

    What rumors?

    on 21 March 2018

    DXR ...

    on 22 March 2018

    That's not a rumor though. ;)

    on 22 March 2018

    Not anymore it isn't ... :)

    Always knew that ray tracing was the future and holy grail of computer graphics but it's thanks to Microsoft that the deal was sealed ...

    on 22 March 2018

    Indeed. We knew we were heading towards this end goal even back in the 90's when 3dfx reigned supreme.

    We even had proof of concept demo's even back then.

    It just took GPU's to become general purpose enough with enough capability to finally be something that is achievable.

    on 22 March 2018

    One thing that has me concerned though is that there hasn't been a whole lot of use for translucent/volumetric materials or materials in general that exhibit transmittance in a lot of these tech demos. Developers do realize that light can also be transmitted through a material such as glass instead of being reflected, right ? Or is it just too expensive to evaluate these materials ? If so then that would be a massive disappointment and setback in material freedom artists can use since I was looking more forward to rendering effects such as caustics or multiple scattering with participating media (ray traced smoke/fog/soap/liquids look stunning with the volumetric shadows) rather than just shadows or multi-bounce specular ... (those are cool too but I desire more than just "reflective" materials)

    I guess our next goal in rendering would be "volumetric ray tracing" or ray tracing with volumetric effects ... :)

    on 22 March 2018

    < curl-6 posted something on Pemalite's wall:

    Out of curiosity, how does the Switch stack up to the Wii U in terms of CPU? I'm still a bit of a tech noob and not sure how an ARM Cortex A57 compares to Espresso.

    Switch's CPU has the edge over the Wii U.
    Especially once you leverage the dual 64-bit SIMD units. (The WiiU only has one 64bit or 2x 32bit.)

    Games seem to be proving that as well.

    In general... Corex A57 beats Jaguar by a fair amount and Jaguar will beat the Wii U's CPU by a fair amount if all at the same clocks. (And the A57 chips aren't clocked that much lower than WiiU's to make enough of a difference anyway.)

    The A57 cores are simply a more efficient, more modern architecture.

    on 10 March 2018

    < trasharmdsister12 posted something on Pemalite's wall:

    It's happening!

    Woohoo, finally! You made my day, thank you!

    Still a few months before insider-to-masses happens though right? I haven't been an insider in years, so can't remember the delay.

    Also nice that the Xbox One S gets a similar treatment.

    on 18 February 2018

    It depends on the feature from my experience. But yeah, good to see the One S also getting the upscaling support for that resolution. Hopefully it gets to the general public sooner.

    on 19 February 2018

    yea we will agree to disagree.

    on 28 February 2018

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    Write 108

    John Kodera: PS4 Is Entering The Final Stages Of Its Life-Cycle.

    in Sony Discussion 3 hours ago

    Bofferbrauer2 said: Well, the problem with that would be that they wouldn't be much stronger than Pro and especially One X if they would choose less than 64 CU, meaning not much of an incentive to upgrade False.There is more to a GPU's capabilities than the amount of CU's....

    Write 97

    Games should be made "EXCLUSIVE" for one platform again

    in Gaming Discussion 3 hours ago

    Azuren said: Pemalite said: JRPG's are pretty much the main genre that never had much PC exclusivity.But it also means games like Neverwinter Nights, Baldurs Gate, Command and Conquer, Diablo, StarCraft, The Witcher, Civilization, Warhammer, Age of Empires, Supreme Commander and so on would have also never made it to console.I could probably keep listing games... But you get my...

    Write 159

    Nintendo now selling Switch systems without a dock in Japan

    in Nintendo Discussion 6 hours ago

    potato_hamster said: Pemalite said: I always hold my ground if I believe something to be true or history dictates a high degree of chance for it happening. :PAnd I actually think it's a good thing that Nintendo can potentially make so many variants of the Switch to appeal to different markets and demographics. I don't really see how including less stuff in the box makes...


    Occupation: Carer, Firefighter, Emergency Services Officer.

    Education: TAFE

    Height: 5'9

    Build: Athletic

    Eye colour: Hazel

    Hair colour: Black

    Zodiac sign: Aries

    Favourite Games: StarCraft, Diablo, Halo, Gears of War, Fable, Neverwinter Nights, Freelancer, Company of Heroes, Homeworld, Settlers, Heroes of Might and Magic, Need for Speed series, Half Life, Portal, Elder Scrolls, Freespace, Command and Conquer, Red Alert.

    Favourite Music: Basshunter/Manian etc'. Europop/Dance/Trance stuff.

    Favourite Films: #TeamMarvel

    Favourite Books: Those are those Analogue computer things right?

    Favourite Food: Keto diet restricts me so.

    Hobbies: Gaming, Work, Gym, Partying.

    About Me: Carer, Firefighter, Emergency Services Officer, life tends to revolve around helping others and making others lives easier.

    Massive passion for all things technology.

    Game Stats

    • 199 total number of games
    • 0 games in common
    • 7.6 average game rating
    • PC favourite console (126 games)
    • Shooter favourite genre (55 games)
    • 0% of games completed