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Another Antarctica fellow.
Why did you change the Hollow Knight platform from NS to PC?
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Wyrdness said: The clear concept in the game from the trailer is the synergy between the player and the mech like being they're chained to, going by PG's approach to depth and NA's design choices for combat we see the chained entity (CE for now) has different variants so they'll likely dictate how the player conducts the mechanics we also see the player character use melee and ranged...
This looks incredible.I am really looking foward to this....