Naum said: Why does it bother some people so much that Nintendo has a succssesful console... |
I doesn't. It's still fun to discuss the reasons behind it.
linkink said:
You're really jumping off the deep end here. Of course switch is a legitimate success, but it's not a traditional home console, or stationary console if that makes you feel better. Anyway Wii U first year line up was damn solid, it had tons of third-party support and 2D Mario which was up there with Nintendo biggest franchise at the time, i wonder what did WIIU sell it's first year in japan, oh yea it sold like crap. Anyway i know i'm not convincing you, and you are not convincing me. you will always have some straw man excuse, well those games didn't come out as fast as they did on switch, of course they didn't switch is getting old ports of wiiu games, and it's doing wonders on switch. While those on games on Wii U being totally brand new didn't even move to the needle because it's obvious Japan prefers handhelds heavily this is well known, just ask any gamer that lives in japan, it's cultural thing. |
Whatever other reasons, Switch got a lot of Wii U content early on and that what made Switch sell so much early on. Nintendo almost used every big franchise they have on the first 12 months. I reckon it's unprecedented.
MasonADC said:
Waiting months for games isn't exactly ideal |
Wii U was a bit too much in this regard, but except NSW, that's how things work with Nintendo. When it's not like this on the first 12 months, it gets pretty boring after 24 months or so.
Bofferbrauer2 said:
Add to that that despite all this, the Wii U was still initially outselling the PS4. And again, the reason wasn't because the PS4 ain't portable, but because Sony had neglected Japan so much that Knack was pretty much the best thing they got for over a year over there. No console sells without games. Had the Wii U better software support, especially early on, I'm sure it would have outsold the Gamecube WW and the PS4 would have had a much harder time to overtake the Wii U in Japan. But here's another problem with Japan and videogame sales: Games that cater to Japanese gamers are increasingly niche games and not produced by the big publishers, even Japanese ones. You get less than a handful of AAA games that do well in Japan each year as the whole industry is turning to the western markets, leaving Japan to mobile - and increasingly PC (still niche in Japan, but constantly growing numbers). Since the games the Japanese people want to play are generally more niche, they get released on handheld devices as the production costs on these devices are much lower than on a home console, meaning the chances of recouping the costs are higher. As a result, handheld gaming exploded in Japan while consoles falter; and handheld already had a big advantage there because of the work and living culture (long transits and work hours, small homes with limited space for consoles). In other words, Japanese play handheld mostly because they are always mobile and because the big consoles shunned the games they are playing. But if those games would come back to consoles, the consoles also would sell better again, though the still have the cultural disadvantage. |
Yes. All you say about Japanese market and niche games makes a lot of sense.
God bless You.
My Total Sales prediction for PS4 by the end of 2021: 110m+
When PS4 will hit 100m consoles sold: Before Christmas 2019
There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?