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New (S)Witcher 3 gameplay, from Nintendo

Forums - Nintendo Discussion - New (S)Witcher 3 gameplay, from Nintendo

Radek said:
DonFerrari said:

Well it seems like this game will have below average graphics compared to several Switch games. But yes that shouldn't stop your enjoyment.

How is it below average compared to other Switch games? It's above most if not all of them, it's just that resolution had to be dropped a bit more because of that, but it's still higher than corridor shooter Doom and Wolfenstein 2.

900p dynamic like Zelda wouldn't be possible on the Switch, it's 900p on the Xbox One already.

Sorry but my eyes may need replacement because looking at the vídeo of Witcher 3 on Switch it looks much worse than Zelda, Oddissey and heck even Let's Go Pikachu.

If you are saying it looks above the average Switch title I better stay away from Switch releases.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
Radek said:

How is it below average compared to other Switch games? It's above most if not all of them, it's just that resolution had to be dropped a bit more because of that, but it's still higher than corridor shooter Doom and Wolfenstein 2.

900p dynamic like Zelda wouldn't be possible on the Switch, it's 900p on the Xbox One already.

Sorry but my eyes may need replacement because looking at the vídeo of Witcher 3 on Switch it looks much worse than Zelda, Oddissey and heck even Let's Go Pikachu.

If you are saying it looks above the average Switch title I better stay away from Switch releases.

I thought you were aware there's going to be downgrades to get PS4 games running on the Switch?

That's the reason Capcom, EA, Ubisoft, Activision, Rockstar and others don't do it, because first you have to downgrade the resolution and graphics and then you have to make a decent port, and some developers are just too lazy to do that.

This  game wasn't meant with Switch in mind, it was meant to push big consoles and PC as far as they could (at the time) that's why it might be more blurry than say Zelda or Dragon Quest XI.



Radek said:
DonFerrari said:

Sorry but my eyes may need replacement because looking at the vídeo of Witcher 3 on Switch it looks much worse than Zelda, Oddissey and heck even Let's Go Pikachu.

If you are saying it looks above the average Switch title I better stay away from Switch releases.

I thought you were aware there's going to be downgrades to get PS4 games running on the Switch?

That's the reason Capcom, EA, Ubisoft, Activision, Rockstar and others don't do it, because first you have to downgrade the resolution and graphics and then you have to make a decent port, and some developers are just too lazy to do that.

This  game wasn't meant with Switch in mind, it was meant to push big consoles and PC as far as they could (at the time) that's why it might be more blurry than say Zelda or Dragon Quest XI.

All those games that run on PC also had downgrades to run in PS4.

I'm plenty satisfied with what I get on PS4 and seem that most Switch owners here are satisfied with what they get.

So yes I would play the best version I can get, but seems like for quite a bunch being able to play portable is the best version.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

For some reason it looks worse here than it did in the DF video, which I thought was pretty good. Weird. I even went back just now to skim the DF video. The stuttering in this vid is kinda nasty.



Chinese food for breakfast

 

DonFerrari said:
curl-6 said:

I genuinely can't. It seems like a great game and Switch-level graphics have never stopped me enjoying a game before.

Well it seems like this game will have below average graphics compared to several Switch games. But yes that shouldn't stop your enjoyment.

With a game like this or other ambitious PS4/Xbone ports like Doom, I expect going in that the resolution or textures won't be as crisp as games built for the Switch, that's just the inevitable price you pay for the fact that the core rendering framework was designed for much more powerful hardware.

From this particular footage though I'm actually impressed at how good the water looks, particularly the rolling ocean.

I wouldn't say it's overall one of the prettiest games on Switch, but I think it's almost certainly the most technologically advanced, at least so far. 



curl-6 said:
DonFerrari said:

Well it seems like this game will have below average graphics compared to several Switch games. But yes that shouldn't stop your enjoyment.

With a game like this or other ambitious PS4/Xbone ports like Doom, I expect going in that the resolution or textures won't be as crisp as games built for the Switch, that's just the inevitable price you pay for the fact that the core rendering framework was designed for much more powerful hardware.

From this particular footage though I'm actually impressed at how good the water looks, particularly the rolling ocean.

I wouldn't say it's overall one of the prettiest games on Switch, but I think it's almost certainly the most technologically advanced, at least so far. 

Technically advanced and with a very different objective/gameplay than the other games on Switch. So it is a great addition to anyone that isn't playing in Multiplat or prefer portable.

Not my type of game and also I would prefer paying less for the game and more performance like I would on my PS4. Still that doesn't take away any on this effort to port a must have on the gen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
curl-6 said:

With a game like this or other ambitious PS4/Xbone ports like Doom, I expect going in that the resolution or textures won't be as crisp as games built for the Switch, that's just the inevitable price you pay for the fact that the core rendering framework was designed for much more powerful hardware.

From this particular footage though I'm actually impressed at how good the water looks, particularly the rolling ocean.

I wouldn't say it's overall one of the prettiest games on Switch, but I think it's almost certainly the most technologically advanced, at least so far. 

Technically advanced and with a very different objective/gameplay than the other games on Switch. So it is a great addition to anyone that isn't playing in Multiplat or prefer portable.

Not my type of game and also I would prefer paying less for the game and more performance like I would on my PS4. Still that doesn't take away any on this effort to port a must have on the gen.

Yeah it's definitely not the version for everyone, and certainly not for those who place a lot of value on graphical fidelity, but if the game really is as great as folks say it is, then I think it's a good thing that new audiences get to play it.

And just from an academic point of view I find ports like this fascinating; I've always been interested in the technical side of how things work, and seeing games converted to hardware they were never intended to run on appeals to that side of me haha



curl-6 said:
DonFerrari said:

Technically advanced and with a very different objective/gameplay than the other games on Switch. So it is a great addition to anyone that isn't playing in Multiplat or prefer portable.

Not my type of game and also I would prefer paying less for the game and more performance like I would on my PS4. Still that doesn't take away any on this effort to port a must have on the gen.

Yeah it's definitely not the version for everyone, and certainly not for those who place a lot of value on graphical fidelity, but if the game really is as great as folks say it is, then I think it's a good thing that new audiences get to play it.

And just from an academic point of view I find ports like this fascinating; I've always been interested in the technical side of how things work, and seeing games converted to hardware they were never intended to run on appeals to that side of me haha

Just like engineers of NES up to PS1 had to use a lot of creativity to work around system limitations.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
curl-6 said:

Yeah it's definitely not the version for everyone, and certainly not for those who place a lot of value on graphical fidelity, but if the game really is as great as folks say it is, then I think it's a good thing that new audiences get to play it.

And just from an academic point of view I find ports like this fascinating; I've always been interested in the technical side of how things work, and seeing games converted to hardware they were never intended to run on appeals to that side of me haha

Just like engineers of NES up to PS1 had to use a lot of creativity to work around system limitations.

Exactly, or like how some Wii games used clever techniques to "trick" its GPU into doing effects it wasn't designed for like normal mapping, or more recently image reconstruction in 8th gen games.

Last edited by curl-6 - on 25 August 2019

Looks decent. I'd like to play the game again. But, I feel like it would make more sense for me to play on PS4 Pro, rather than Switch. My first playthrough was on XB1.