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Forums - Sony Discussion - More Evidence for Mass Effect on PS3

kowenicki said:
d21lewis said:
E3 megaton. Quote me.


this would be a megaton at E3?  really?

two games long since released and finished by millions?

anyway.......

 

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

I was looking for something referencing this. I remembered the old ME1 and Gears to PS3 debates and someone bring up the PS3 code found on disc. Good find Kowenicki. ME2 is on it's way to becoming the PS3 version of the MGS4 to 360 speculation.



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selnor said:
slight problem with ME1. M$ own the publishing rights to ME1.


Ninja Gaiden 2...



Darc Requiem said:
kowenicki said:
d21lewis said:
E3 megaton. Quote me.


this would be a megaton at E3?  really?

two games long since released and finished by millions?

anyway.......

 

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

I was looking for something referencing this. I remembered the old ME1 and Gears to PS3 debates and someone bring up the PS3 code found on disc. Good find Kowenicki. ME2 is on it's way to becoming the PS3 version of the MGS4 to 360 speculation.

It's not becoming, it already is. Frankly, Bioware/EA have little reason to put this on PS3, the first game wasn't, its widely considered a 360 series, it's a hit on 360, Dragon Age on PS3 sold half of what 360 sold, etc. And if there's some sort of extended timed exclusivity a la Bioshock, Lost Planet, and others, it will sell poorly on PS3 anyway.

I don't see the point, really. Specially porting ME1, people who really, really wanted to play ME either got it on PC, or bought a 360 for it (like I did back when it was released).



Masakari said:
Darc Requiem said:
kowenicki said:
d21lewis said:
E3 megaton. Quote me.


this would be a megaton at E3?  really?

two games long since released and finished by millions?

anyway.......

 

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

I was looking for something referencing this. I remembered the old ME1 and Gears to PS3 debates and someone bring up the PS3 code found on disc. Good find Kowenicki. ME2 is on it's way to becoming the PS3 version of the MGS4 to 360 speculation.

It's not becoming, it already is. Frankly, Bioware/EA have little reason to put this on PS3, the first game wasn't, its widely considered a 360 series, it's a hit on 360, Dragon Age on PS3 sold half of what 360 sold, etc. And if there's some sort of extended timed exclusivity a la Bioshock, Lost Planet, and others, it will sell poorly on PS3 anyway.

I don't see the point, really. Specially porting ME1, people who really, really wanted to play ME either got it on PC, or bought a 360 for it (like I did back when it was released).

The point is money, money, money.  That's it.  Especially if the game is a hit.   It's like the EA sports franchises or anything else.  Sure Madden sells incredibly well on the 360.  It would sell well if they released it only on the 360.   But it will sell more if they sold it on the Wii/360/PS3.  

This may or may not mean anything towards Mass Effect coming to the PS3 but if these codes really are on the disc.....(What do these specific codes have to do with the 'Unreal' Engine in the first place by the way?) .   Bioware  has been very, very  un-definitive when it talks about Mass Effect on the PS3.   

 

The cost of porting a completed Mass Effect would not be out of this world.  If the cost of porting Mass Effect + making it run well + time spent would  equal a net profit to EA you'd better believe that they will port it as soon as they find the time. 



Rpruett said:
Masakari said:
Darc Requiem said:
kowenicki said:
d21lewis said:
E3 megaton. Quote me.


this would be a megaton at E3?  really?

two games long since released and finished by millions?

anyway.......

 

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

I was looking for something referencing this. I remembered the old ME1 and Gears to PS3 debates and someone bring up the PS3 code found on disc. Good find Kowenicki. ME2 is on it's way to becoming the PS3 version of the MGS4 to 360 speculation.

It's not becoming, it already is. Frankly, Bioware/EA have little reason to put this on PS3, the first game wasn't, its widely considered a 360 series, it's a hit on 360, Dragon Age on PS3 sold half of what 360 sold, etc. And if there's some sort of extended timed exclusivity a la Bioshock, Lost Planet, and others, it will sell poorly on PS3 anyway.

I don't see the point, really. Specially porting ME1, people who really, really wanted to play ME either got it on PC, or bought a 360 for it (like I did back when it was released).

The point is money, money, money.  That's it.  Especially if the game is a hit.   It's like the EA sports franchises or anything else.  Sure Madden sells incredibly well on the 360.  It would sell well if they released it only on the 360.   But it will sell more if they sold it on the Wii/360/PS3.  

This may or may not mean anything towards Mass Effect coming to the PS3 but if these codes really are on the disc.....(What do these specific codes have to do with the 'Unreal' Engine in the first place by the way?) .   Bioware  has been very, very  un-definitive when it talks about Mass Effect on the PS3.   

 

The cost of porting a completed Mass Effect would not be out of this world.  If the cost of porting Mass Effect + making it run well + time spent would  equal a net profit to EA you'd better believe that they will port it as soon as they find the time. 

Except Bioware and MS had a contract guaranteeing the series exclusive. What the details of that contract were aren't public, but getting out of it is likely costly.

And money isn't the only thing at play here. EA porting ME to the PS3 would sour relations with MS considerably. Given how closely the companies have worked in the past - madden at 60fps on 360, madden being shown off at MS E3 press conference, ect = I can't see them endangering the relationship for what will likely be a negligible profit. Remember whos the head of EA Sports now?

As for the 'codes' on the disc, Unreal is a multiplatform engine that mass effect is built off of. Epic games created it with a whole bunch of code for all 3 platforms. Oftentimes a good amount of that is just left over since its more of a pain to remove then just keep. You'd be surprised by how much unused data you can find in a typical game.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

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jneul said:
smbu2000 said:
Not sure if this will mean much to the non-believers, but:

http://kotaku.com/5462963/mass-effect-on-ps3-bioware-says-no

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

Nothing to see here, people.

again the code provided was not from the unreal engine that code was extra code written especially for me2 as additions.

how many times do i have to say this the unreal engine is compiled into a seperate library, which devs do use in their projects, but you cannot see all of the inner code, you can view classes and their members and use, them, but nothing more people.

Just a small thought. Do I believe Bioware ( know programming in and out like I know my wife ) or a forum poster. Just saying.



sieanr said:

Except Bioware and MS had a contract guaranteeing the series exclusive. What the details of that contract were aren't public, but getting out of it is likely costly.

And money isn't the only thing at play here. EA porting ME to the PS3 would sour relations with MS considerably. Given how closely the companies have worked in the past - madden at 60fps on 360, madden being shown off at MS E3 press conference, ect = I can't see them endangering the relationship for what will likely be a negligible profit. Remember whos the head of EA Sports now?

As for the 'codes' on the disc, Unreal is a multiplatform engine that mass effect is built off of. Epic games created it with a whole bunch of code for all 3 platforms. Oftentimes a good amount of that is just left over since its more of a pain to remove then just keep. You'd be surprised by how much unused data you can find in a typical game.

Really?  They have a contract guaranteeing the series exclusive?  Got any proof of that?    Got any proof of who owns the rights to the IP?   Face it, you don't know anymore than the rest of us the status of the Mass Effect franchise.

 

Who cares if EA porting ME to the PS3 would "sour" relations with MS considerably?  Do you think Microsoft will PASS UP chances to bring a what (Currently 96 Metacritic game) to their system?  Ofcourse not.    Their relationship is strictly a business one.    Madden on PS3/360 were at 60FPS.  When they weren't (360-60/ PS3-30) was the first iterations of the PS3 madden it was just lazy to not do it.      Microsoft and EA's relationship has absolutely no bearing on this decision unless Microsoft is money hatting out of their minds.

 

I'm very well aware that the Unreal engine is in use for Mass Effect.  What I'm not well aware of, is why 'specific'  Mass Effect 2 codes are being found on a general engine?  Do these codes appear in Mass Effect 1 or for that matter any other Unreal engine based game?   If not?  Why?

 

At a very minimum these codes would go to show that Mass Effect 2 was a strong candidate to come to the PS3 and while it doesn't guarantee that it's coming...It provides a strong indication that it might be on the way in the near future and acting like EA / Bioware have no motive whatsoever for bringing to the PS3 is laughable at best.



selnor said:
jneul said:
smbu2000 said:
Not sure if this will mean much to the non-believers, but:

http://kotaku.com/5462963/mass-effect-on-ps3-bioware-says-no

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

Nothing to see here, people.

again the code provided was not from the unreal engine that code was extra code written especially for me2 as additions.

how many times do i have to say this the unreal engine is compiled into a seperate library, which devs do use in their projects, but you cannot see all of the inner code, you can view classes and their members and use, them, but nothing more people.

Just a small thought. Do I believe Bioware ( know programming in and out like I know my wife ) or a forum poster. Just saying.


You know your wife like that! i only see bad things ahead. mmm... forever green you shall be.



 

 assumption is the mother of all f**k ups 

joshin69 said:
selnor said:
jneul said:
smbu2000 said:
Not sure if this will mean much to the non-believers, but:

http://kotaku.com/5462963/mass-effect-on-ps3-bioware-says-no

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

Nothing to see here, people.

again the code provided was not from the unreal engine that code was extra code written especially for me2 as additions.

how many times do i have to say this the unreal engine is compiled into a seperate library, which devs do use in their projects, but you cannot see all of the inner code, you can view classes and their members and use, them, but nothing more people.

Just a small thought. Do I believe Bioware ( know programming in and out like I know my wife ) or a forum poster. Just saying.


You know your wife like that! i only see bad things ahead. mmm... forever green you shall be.

LOL. Touche.



selnor said:
jneul said:
smbu2000 said:
Not sure if this will mean much to the non-believers, but:

http://kotaku.com/5462963/mass-effect-on-ps3-bioware-says-no

We were inundated with tips this week about supposed "proof" that code found within Mass Effect 2 on PC "confirmed" the presence of a PS3 version of the game. It does not.

Seeking to clarify the situation, a statement on BioWare's forums reads:

The Unreal Engine is cross platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well.

Mass Effect is for the PC and Xbox 360.

LOCKDOWN!

Lockdown indeed. If you check the code for other Unreal Engine games - like Gears of War - you'll find the same thing.

Nothing to see here, people.

again the code provided was not from the unreal engine that code was extra code written especially for me2 as additions.

how many times do i have to say this the unreal engine is compiled into a seperate library, which devs do use in their projects, but you cannot see all of the inner code, you can view classes and their members and use, them, but nothing more people.

Just a small thought. Do I believe Bioware ( know programming in and out like I know my wife ) or a forum poster. Just saying.

I don't not because i love my ps3 that code included things that are not in the unreal engine, that is are me2 specific code, if the source is right, of course the trouble is any programmer could whip up something like that as  a fake, has anyone confirmed the website that posted that info is legit yet??



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