Back from the dead, I'm afraid.
Back from the dead, I'm afraid.
My main/only gripe with Wii graphics at SD is that there seems to be a necessary trade off between either blurry textures or texture shimmer (with sharp textures). If it was rendering at a higher resolution internally that wouldn't be an issue. If developers can conquer texture shimmer the Wii is golden at SD (I think it's effects-generating capability are fine as is).
I don't really worry about Japan, it might not beat the Wii, but the games they want will come out... Final Fantasy alone is a 2 million+ seller (i'm talking about the game, not how many PS3s it will sell), then we got Monster Hunter, based on the PSP sales, i say its gonna do pretty well and we got Metal Gear Solid, again, it will sell a lot.
Nobody is crazy enough to accuse me of being sane.
Why should Square-Enix sacrifice their biggest franchise to help Sony sell systems? If the FF13 games are still a year or so off, it seems to me the much smarter decision, in terms of Japanese sales anyway, would be to move the main series to Wii, and make whatever they've been working on for the PS3 a spin-off of some sort.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
What they've already put into it they've already put into it - it's a sunk cost - but anything from now till when it launches it time/money/effort they could be putting into something else that could well better. E.g. if SE has a FF13 for PS3 that's 1/2 done, and some spin-off for Wii that's 1/4 done, I think the *very* logical thing to do would be to tie-off the PS3 games's development (whether they call it a spin-off at launch or whatever doesn't matter), and put their focus on the one with the biggest sales and profit prospects.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.