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Forums - Gaming - VGChartz Official Final Fantasy XIII Thread + League + VGCritic

News from the previous page(s):-

Official Final Fantasy XIII Character Artwork and Information
Final Fantasy XIII May Get a Limited Edtion Xbox 360 Bundle in NA
FINAL FANTASY XIII COSPLAY!
Final Fantasy XIII to Sponsor the 2010 NBA All-Star Game
Final Fantasy XIII - Xbox 360 Bundle Confirmed: Western Exclusive
GameSpot X10: Final Fantasy XIII Hands-On
IGN X10: Final Fantasy XIII: 'Now I'm Excited'
Final Fantasy XIII Could Possibly Appear in 3D Someday
the X360 exclusive DLC is an Avatar DLC
Final Fantasy XIII HMV Exclusive Edition
Final Fantasy XIII X10 Gameplay (English version)
First pictures of the FF XIII Limited Edition Faceplate
Destructoid: Ten things I loved and Hated about Final Fantasy XIII

 

Games/Activities:-

1- Rate every Final Fantasy game you have played, give it a rating out of 10 in order from highest to lowest, lets see which FF game has the HIGHEST Average Score!

The scores (Average)
Click here


2- Ask eachother Final Fantasy Questions, from Past FF's, spoilers are allowed for past FF's. Lets see who can answer the MOST questions!
The Results so far:-
Carl -- 41
Lestatdark -- 29.5
Darthdevidem01 -- 18.5
Fab_GS -- 16.5
Jneul -- 10
iLLmaticV3 -- 5
Wagram -- 1.5
Boutros -- 1
Crystalchild -- 0.75


3- Post your favorite Final Fantasy Scene & your most HATED Final Fantasy scene!

4- Name a crush that you have from any Final Fantasy game & give a reason.(post a picture of them if you want)

5- Post a music piece from any Final Fantasy, everyone else must guess WHICH part of that game the music piece is from!

 

6 - Final Fantasy Summon Battle

Rules

Each summon has 10 HP

You are meant to give a + & - to a summon in your post.

Giving a - = 2 HP lost

Giving a + = 1 HP Gained

You can have a combo where 2 people + & - the same thing, in this case the points are doubled, only double combo's are allowed.

If a summon is missing & you wish to add it you may do so, but you loose your turn by adding a new summon.

You can vote every 2 hours.

Chocobo - 10

Shiva - 10

Ramuh - 9

Ifrit - 8

Titan - 10

Odin - 15

Leviathan - 10

Bahamut - 14

Phoenix - 10

Hades - 10

Cerberus - 11

Hectatoncheir - 10

Kjata - 8

Alexander - 12

Diablos - 10

Pandemona - 12

Gilgamesh - 10

Ixion - 8

Doomtrain - 10

Madeen - 10

Ark - 10

Yojimbo - 10

Anima - 10

The Magus Sisters - 10

Siren - 10

Belias - 8

Mateus - 10

Adrammelech - 10

Zalera - 10

Shemhazai - 10

Hashmal - 10

Zeromus - 10

Exodus - 10

Cúchulainn - 10

Famfrit - 10

Chaos - 10

Ultima - 10

Zodiark - 10

 

ELIMINATED:

Carbuncle

Valefore

________

Last Vote - weaveworld



Around the Network

The Final Fantasy XIII X360 bundle can be pre-ordered now from Amazon.

Product Description

Edition: 250GB Final Fantasy XIII Limited Edition

From the Manufacturer

The Xbox 360 Final Fantasy XIII Special Edition Bundle is the total entertainment experience. This special offer includes Final Fantasy XIII, two Xbox 360 Wireless Controllers and a 250GB Hard Drive. Enjoy the largest library of games, including the best exclusive titles. Watch thousands of HD movies and TV episodes at the press of a button on Xbox LIVE® including titles streamed instantly from Netflix.* Download game add-ons such as songs, maps, levels and characters.



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What’s in the Box
• Xbox 360 Console
• Final Fantasy XIII (Rated “T” for Teen.)
• Xbox 360 250GB Hard Drive
• 2 Xbox 360 Wireless Controllers
• 1 Xbox 360 Wired Headset
• 1 Ethernet cable
• 1 Standard definition Xbox 360 Composite A/V cable

Product Features
Xbox 360 250GB Hard Drive: The 250GB detachable hard drive allows gamers to save their games and store television shows, movies, music, pictures, trailers, levels, demos and other content available from Xbox LIVE Marketplace.

Two Xbox 360 Wireless Controllers: These award winning, high-performance wireless controllers feature the Xbox Guide Button for quick, in-game access to friends and music. They have a range of up to 30 feet and a battery life of up to 30 hours on two AA batteries.

Xbox 360 Headset: Strategize or trade taunts while playing games and send voice messages to friends on Xbox LIVE.

Xbox LIVE: Xbox LIVE is the online game and entertainment service for Xbox 360. Connect for free and you’ll find game demos so you can try before you buy, and tons of free videos, trailers and more. You’ll have access to Game Add-ons, like new songs and adventures, to extend the life of your favorite games.* What’s more, thousands of downloadable HD movies and TV episodes are available with the press of a button. Free Netflix Trial: See how easy it is to stream movies instantly to your console from Netflix, many in high definition. Xbox LIVE Gold also required (sold separately)

Game Description
Final Fantasy XIII
Developer: Square Enix Co, Ltd
Publisher: Square Enix Co, Ltd
Genre: RPG
Game Rating: T (Teen)
Game Descriptors:
• Mild Language
• Suggestive Themes
• Violence

Cocoon — a utopia in the sky. Its inhabitants believed their world a paradise. Under the Sanctum’s rule, Cocoon had long known peace and prosperity. Mankind was blessed by its protectors, the benevolent fal’Cie, and believed that tranquil days would continue forever. Their tranquility was shattered with the discovery of one hostile fal’Cie. The moment that fal’Cie from Pulse — the feared and detested lowerworld — awoke from its slumber, peace on Cocoon came to an end. Fal’Cie curse humans, turning them into magic-wielding servants. They become l’Cie — chosen of the fal’Cie. Those branded with the mark of a l’Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself. A prayer for redemption. A wish to protect the world. A promise to challenge destiny. After thirteen days of fates intertwined, the battle begins.

* Games, add-ons, and media content sold separately. Microsoft® Points required to purchase from Xbox LIVE Marketplace. Xbox LIVE Gold membership and Netflix unlimited membership required for Netflix instant streaming. See Netflix Terms of Use for details about Netflix service. Xbox LIVE Gold required for online multiplayer. Broadband internet required; see www.xbox.com/live for system requirements. Largest library based on next generation consoles.

 

http://www.amazon.com/gp/product/B002I0J9W0?ie=UTF8&tag=infatgamer-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B002I0J9W0



I think the faceplate looks bad actually.



"It's harder to pass judgement on the quality of the in-game graphics, however. To our eyes the PS3 version looked crisper, but this effect might have had something to do with the televisions. But there is an upshot to all this visual fuss: if graphics are incredibly important to you, and you have both consoles, then you'll probably want the PS3 version.

This is not to say that the Xbox 360 version looks bad. On the contrary, it looks fantastic. Indeed we imagine that had the 360 version not been running right next to the PS3 version, we wouldn't have noticed the difference in quality at all. In short: if you only own the Xbox 360, you won't be getting a substandard version of FFXIII. This is not a shoddy port.."

Source: http://www.videogamer.com/xbox360/final_fantasy_13/preview-2200-3.html

Who do we believe?



I want that faceplate...

Might buy it for my 360.



                            

Around the Network

GIANTBOMB: In-depth info about the battle system.

 

http://www.giantbomb.com/ask-me-anything-final-fantasy-xiii/17-2004/



Few hours away from the last FFXIII announcement! Better be a damn L.E. or C.E. for NA! on PS3/360. But it better be on PS3 at LEAST.



Wagram said:
Few hours away from the last FFXIII announcement! Better be a damn L.E. or C.E. for NA! on PS3/360. But it better be on PS3 at LEAST.


What announcement? 0_o



The Lost Gamer
Final Fantasy XIII | Xbox 360 Hands-on Preview

I’ve seen the phenomenal opening cutscene to Square Enix’s latest Final Fantasy title plenty of times now, having imported the Japanese PlayStation 3 version released back in December. However, this time around it was an entirely different experience for me. Not only was I seeing this entire opening section with English voice-over for the first time, but I am amongst the incredibly lucky few to have been able to get an early hands-on with the Xbox 360 version of the title. Regarded as the ‘International Edition,’ it’s set to release across PAL and NTSC regions in under a months time on March 9th.

With the franchises history now spanning over two decades, it has been Square Enix’s ability to continually innovate and introduce new aspects within each title that has allowed it to remain so fresh. Final Fantasy XIII marks the first time that a core game from the series has been released on the current generation of consoles, and also acts as the flagship title for the new Fabula Nova Crystallis collection of titles – currently set to also include Final Fantasy Versus XIII and Final Fantasy Agito XIII. Even within such limited playtime at the event in London, it is remarkably evident that Square Enix weren’t going to take any chances and have easily produced one of their finest displays of technical prowess, especially in terms of the titles visuals, which allow them to remain to be one of the gaming industries leading developers.

With Final Fantasy XIII it would seem that their immediate aim is to engage the player within a deep, emotional storyline alongside a faster paced, slicker combat system that seems more reminiscent of the recent PSP title, Final Fantasy VII: Crisis Core. From what I’ve played it certainly seems to be one of the more particularly strong narratives seen within the history of the series.

The cutscenes within FFXIII are truly breathtaking

The plot revolves around the floating world of Cocoon, made possible by mechanical beings known as the Fal’Cie, and the world below, Pulse, that its inhabitants have deemed as hell. The Fal’Cie that inhabit Cocoon have begun to choose L’Cie, those that are chosen to do their bidding. Legends state that the L’Cie are “The enemies of Cocoon, the enemies of humanity,” and so people fear that they threaten the very existence of Cocoon itself. This therefore brings about a purge, speared by the Holy Government, as citizens are sent on trains to a place known as the “Hanged Edge,” where they are dropped into the unknown world of Pulse below and no longer become a danger.

If an L’Cie completes their task, assigned to them by the Fal’Cie, then their bodies are crystallised. However if they refuse to follow their mission, then they will turn into hideous creatures known as “Shigai.” Final Fantasy XIII therefore follows the story of a group of L’Cie seeking to escape from Cocoon, each joining the roster of six characters that you’ll fight alongside in your party throughout the title. There are regular instances where they’ll separate within the storyline to follow their own Fal’Cie missions, to then reunite at a later progression point. This allows for more diversity within the plot, rather than having the entire party uniting under an immediate single goal.

Square Enix’s work in creating their new Crystal Tools engine has really pushed the boundaries regarding the graphical capabilities within their titles – it’s remarkable. Even just swivelling the camera around the characters will leave you with your jaw-dropped, as I’m sure many of you will have seen for yourselves within the latest trailers and screenshots. However seeing it all in action for yourself whilst playing is an absolute visual treat for your eyes – every hair, item of clothing, and particularly the facial detail and expressions are the most believable I’ve seen in games within recent years. Alongside this are the luscious environments, as well as intricate detail on both the bosses and monsters. There won’t be a single moment where you won’t be able to stop gazing in astonishment. It really is a huge technical accomplishment for Square Enix’s development teams, and they should feel particularly proud on the outcome of their efforts. The lip syncing for the character models have also been refined since the release of the Japanese version to perfectly match that spoken by the English voice over cast, again adding to the overall quality of the title.

Summon Sequences, all using the in-game engine, allow you to easily gain the upper hand in battles

It wouldn’t be a true Final Fantasy game without incorporating summons, and this time around each character is assigned a specific Eidolon. Within a presentation we were shown both Lightning’s summon, Odin, and Snow’s too, Shiva. Each begun with an incredible summon sequence, all built using the in-game engine rather than being pre-rendered as you would’ve first thought. Whilst in their first form your summon will perform simple attacks alongside you, but the game really notches up a gear when you activate ‘Gestalt’ mode. Here, a transform sequence will occur in which your Eidolon will take the form of a vehicle – examples being Odin’s Horse, or a motorbike for Shiva – and you’ll gain direct control in performing devastatingly powerful moves within the set time limit.

As with previous Final Fantasy titles you’ll spend a lot of your time fighting monsters and bosses, and it is here that the Battle System has received an overhaul. Its basis is now centred entirely on a real time Action Time Bar (ATB) system, and in seeking to quicken the pace of combat situations it no longer revolves around turns – i.e. you can’t take your time in deciding what to do next, as you’ll continually be attacked.

The ATB itself is divided into multiple sections and progressively fills over a period of time. Once full, these can then be spent on performing certain actions, such as attacking, using magic or performing special attacks. Each action will cost you a certain quantity of sections, so as an example we could utilise our three sections by assigning an attack move (1 section) and then a special attack (2 sections). It essentially streamlines the experience in allowing you to queue up and perform actions, to then view your character perform them as your ATB refills. You’ll begin the game with a lower quantity of these, but as you level up through the Crystarium system you will be able to gain additional sections.

The new ATB system allows battles to become far more fast paced than previous titles

Alongside this, each time you deal damage to an enemy you will boost a Break gauge. Once full, their Defense power will immediately fall allowing you to cause far more damage per hit. However, you’ll have to detail continual damage to be able to get an enemy to this point, which therefore allies itself to the much faster pace seen within the combat system. Stronger characters will evidently be harder to Break, yet it is a nice touch to the gameplay that helps in all the tricky battle situations.

Another new feature within the Battle System is that of the Paradigm System, which is essentially a method of assigning job roles to your party characters. In combat you’ll only ever take control of your party leader, so this becomes necessary to ensure that the party AI behave in the way that you wish. There are numerous roles with examples being Commandos, that specialise in strong physical attacks or Medics that use Cure and Life to help keep your party alive. These are customisable into sets of three – which is your maximum party size – and can be freely alternated between outside of/ during battle.

Such changes are welcome and serve to quicken the battle encounters, but some may find issue with certain alterations that have been made. You can no longer flee from battles, and if the party leader that you control during combat is killed you’ll immediately be greeted with the Game Over screen. However, the game does provide you with the option to restart battles if they aren’t going so well, or after having failed. This will then return you to an area before the encounter and provide you with another attempt.

Crystarium System screen, taken from the Japanese PS3 version

The levelling system has also seen somewhat of a change, returning to a format more reminiscent of Final Fantasy X’s Sphere Grid rather than the experience grinding of earlier titles. The new ‘Crystarium’ system provides you with the ability to level each Paradigm role within the game individually, and there are separate systems for each character as you would expect. Each role consists of paths that circle around a number of discs, and players can use Crystarium Points earned within battle to unlock certain aspects – to raise stats, or gain new abilities. However, even with such a system you don’t traditionally ‘level up’ and within Final Fantasy XIII you’ll be tasked with upgrading the stats of your weapon to boost your combat abilities, rather than those of your character. These can either be purchased at Shops, available from any of the games frequent save points, or upgraded through the use of parts – rather similar to that seen within Final Fantasy VIII. This is cheaper and provides better benefits to stats, which will cause hardcore fans to be hunting high and low for vital components.

At this point, I’m sure you’re more interested in how the Xbox 360 version is shaping up and how it compares to the PlayStation 3 version. With both sitting opposite each other, it was pretty easy to draw a direct comparison between them. Well, for the most part the games look near enough identical but, and I knew you were waiting for this, there is one difference between them. Whereas the Xbox 360 looks a lot crisper than its PS3 counterpart during general gameplay, it is clear to see that the cinematics on the Xbox 360 version have suffered as a result of compression – evidently to fit them onto DVD’s – and therefore don’t seem as vivid or sharp as on PS3. However I must point out that such a difference is barely noticeable and for all those looking at picking up the Xbox 360 version, you have nothing at all to fear about it being an inferior port – both are easily on par with each other. Square Enix themselves stated that they would aim to make both versions as good as each other, and have even built both on entirely different builds I’ve heard. Regardless, the end result is near enough flawless and doesn’t prevent Final Fantasy XIII oozing quality on every level – a true testament to the quality of their work.

Clearly set to be a fantastic debut for the series on PlayStation 3 and Xbox 360 when it releases on March 9th across North America and Europe, and is easily a title that should remain on your list as an immediate purchase.

For all the latest Final Fantasy XIII News, Screenshots and Videos why not head over to our Final Fantasy XIII Launch Pad.

 

http://www.thelostgamer.com/2010/02/12/final-fantasy-xiii-xbox-360-hands-on-preview/



Every 13th Square-Enix announces something about XIII. This is the last 13th left before the game comes out.