ClaudeLv250 said:
This is the first 2D console Mario in over 15 years. |
So they went back two decades, slapped a semi-new coat of paint on Mario 3, and called it a day.
Great job, you just proved Pristine AND Hatfield right.
ClaudeLv250 said:
This is the first 2D console Mario in over 15 years. |
So they went back two decades, slapped a semi-new coat of paint on Mario 3, and called it a day.
Great job, you just proved Pristine AND Hatfield right.
My favorite part is the idea that Nintendo is lazy for releasing a game I've been waiting for since Super Mario World came out in 1990, before Sony or Microsoft were even in the business.
This time, I agree with ING. New Super Mario Bros Wii didn't offer what I wanted for a Mario platformer. Lack of content and ingenuity I found 15 years ago. I don't know what is going on with Nintendo, but I don't like the administration of Iwata and the new direction they took.
Mario Galaxy was just incredible, how did they do to change that much within 2 years?
It's time to change the Mario formula.
rajendra82 said:
I can see you lumping Halo and Final Fantasy with Mario, because the name sells the game. But I don't agree that Uncharted 2 belongs in that category. The sales of that game are good, but not spectacular, and it is selling on its own merits. Uncharted 1 was a similar ciritical hit, but not so much a commercial hype machine. Naughty DOg could have conituned the Jak and Daxter series, if they wanted to live on hype alone. |
I was countering the idea that those games sell by name alone by pointing out examples like Halo, Final Fantasy and Uncharted 2. The fact that you pointed out one that isn't selling by hype alone shows that. And Mario also isn't selling simply by name recognition. If anything, Mario is the primary series that established Console gaming popularity.
Haha, it keeps on comming, all while Nintendo keeps breaking sales records.
It's incredible that they still think they have any power over the gaming industry. I actually think this is what they are most in panic over. They no longer decide anything! lol
radiantshadow92 said:
very true it is about fun, but its about alot more then that |
It can be about more than fun, like immersion, story-telling (nearly always terrible and deriviative, sadly), technical achievement, but in the end fun is the most important factor for me and for most normal humans.
IGN is wrong about this game. It's brilliant.
Yes.
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radiantshadow92 said:
it could also be a way that the creator interprets things...a fantasy....that can be experienced through a controller...like mgs4....back in the day, i am sure if the guy who created pacman had the tech of the now, i am sure he wouldve made the graphics better and added online....because not only does it add to the fun...but it creates a better experience through visual and perceptive art. |
Yet they make Pac-Man championship edition on XBLA... countless different forms of Tetris... sometimes they have online sometimes not, still with 2D graphics that a small team made... yep I'm certain the creator would make Pac-Man in 3D now and it'd have multiplayer with online and guns and bloom lighting, that fits perfectly with what it's supposed to be
A game is a game is a game is a game... if ten million people feel that a 2D Mario game is worth their 50 dollars, thats high demand for said product, what use is it try and say that game should have been changed into something its not to fit the needs of a few? And it would have likely needed a lot of changes just to work... since anyone that has played the game can attest that multiplayer makes it harder especially since Mario is precision and timing based, and the shit your friends can do to you is complete BS, its meant to be played with friends, that was the mentality going into the development of the game itself, and its hard as hell to punch your friend in the face through the internet for throwing you in a lava pit.
In the end this article is stupid and pointless, this debate is stupid and pointless, it changes nothing, nothing is going to happen, you'll bitch and cry for no reason, and then sometime in the future you die
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The Ghost of RubangB said: My favorite part is the idea that Nintendo is lazy for releasing a game I've been waiting for since Super Mario World came out in 1990, before Sony or Microsoft were even in the business. |
You don't think taking 19 years to finish a game is lazy?
I think he needs to get laid once in his life.
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What a fun fun thread. Massive quote trees, hate, caps lock, Wii hate. Good stuff.
More than a editorial, I see this guy as bitter because Splosion Man didn't sell more, and he used NSMB as the perfect scapegoat. Too bad he gives thinks opinions as facts.
He doesn't gets that there's people like me who have NEVER played NSMB on the DS? He doesn't gets that there are some people out there that don't own an Xbox 360, and thus would not play Splosion Man? He doesn't gets that there's people that actually enjoy local multiplayer more than online? And what about games needing different level of technical prowess ?
Seriously, Splosion Man looks like a great game, and while I agree that it should probably sell more (even when the developers are happy with current sales, even saying that they don't need to release it on other platforms), that doesn't means NSMBW deserves any less sales. For the people who bought it and liked it, the game is fresh, the game looks good, the game is worth the price and the game is fun. He just can't accept that? For me NSMB looks great as it is, it doesn't needs better visuals on the technical level. That would be like saying that Jimmi Hendrix would be much better if he had better pickups, an advanced multieffects and a more expensive guitar... but that's not the case. And I feel NSMBW to be really fresh on it's gameplay mechanics. I never played NSMB DS, and I'm having a blast playing this one with my girlfriend, both being huge fans of SMB1 (to the point of knowing where is EVERY SINGLE hidden block), we feel it as a totally new and different game to the past iterations... recognizing the flaws it has (the zooming camera being the main).
Also how is that this Daemon person had Mega Man 9 as one of his favorite games of 2008, and still complain about NSMB Wii? As I'm seeing it, Capcom did the same move that Nintendo did (according to this man), that is, using nostalgia as a medium to get attention, and strap it to a really solid game, which uses graphics just in the right level. And yet he still had MM9 as one of his top 2008 games...