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Forums - Nintendo Discussion - Their strategy worked on me

 

Their strategy worked on me

Yes 52 67.53%
 
No 25 32.47%
 
Total:77

Nintendo has never talked a lot about their upcoming games. First, I was tired of waiting about some info and then, I felt it was ok like that. When Iwata said about the DS2, I was like "Wow that's exciting!" and my excitement get bigger and bigger when he told about Zelda Wii being released in 2010.

Sincerely, when Nintendo don't talk too much on a title, I only get more and more excited about it and when they finally give some details, I can't enjoy more that moment! Are their strategy great for you?



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I like their strategy, it results in little hype, and a better gaming experience



Warrior of Light #66

"I'm not illiterate, my parents were married!"

3DS FC: 2878 9589 2016

The less hype the better IMO, Hype just ruins the game.



I agree with Garnett. It's better to not have big hype because I don't wanna say "this game isn't what I was expecting" in the end.

But yeah, their strategy worked on me. Now I want the DS2 with FF6 remake and Pikmin.



Hisiru said:

I agree with Garnett. It's better to not have big hype because I don't wanna say "this game isn't what I was expecting" in the end.

But yeah, their strategy worked on me. Now I want the DS2 with FF6 remake and Pikmin.

Yeah. It's better to get more surprises instead of just playing a game you saw too much.



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ahahaha, so pretty much anything (few details) gets you hyped, thats cool i guess.

In order for me to get hyped i have to see games with my own eyes, not read a PR statement.



i love it when nintendo always keeps there products a secret until the right time...




Overhyping games has been one of my biggest problems this generation. It's why I refuse to hype games up for myself anymore, even games I'm really looking forward to (FF13, Golden Sun, Okamiden, Halo: Reach, etc.). I remember when the Smash Dojo was up, and I would read the updates on Brawl every day, no matter how lame they were. And when the game came out, there was no way it could live up to the hype I had built for it.



 

 

I'd much rather be pleasantly surprised by a game than a game not live up to the hype tower I built for it. That's what happened I think with Zelda: TP for me.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

@MontanaHatchet

that happened tome too! freaking smash dojo shit