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Forums - Gaming - Why 3rd party devs are rightfully abandoning the Wii

hardyhar said:
Naum said:
How can they abandon something they haven't taken seriously since the start?? the only game I have seen that have had a budget that of a Nintendo game is Monster Hunter 3 and that game have sold around 1 million in Japan only.

The day 3rd party developers put in 20 million $ in development and 20-40 million $ in advertising on a Wii game then we can talk about why the game didn't sell.

Right now the only Wii games I have seen being advertised on TV is Nintendo games and Segas Mario/Sonic olympic games.

And look at that all those games have sold anything from 3 million to 20+ million.

How can ordinary people who don't roam the internet know what games are released if they don't see any advertises???.

You're saying nothing new here. The question is, what's stopping the devs from spending the cash? They do it with 360 and PS3 games. That's the million dollar question in fact. The one that everyone wants to avoid.

Then I will answer your question...Third Parties have said this since even before this generation that they can not compete with Nintendo First Party and after Yeras of them be overshadowed by Nintendo games they are going systems which are easier to make headway on...

If you need more convincing than that well than you not really looking for an answer because after seeing the sales patterns for some generations their absoutely right so far.....They cannot compete and will not even try anymore..



I love fighting games !!! Come on challenge me !

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hardyhar said:

Don't cry to the mods, ClaudeLv250. This is the only username I've used on here. Capcom only revealed the sales figures 2 days ago: -

http://www.gamasutra.com/view/news/26733/Capcom_Reveals_Weak_Zack__Wiki_Sales_Talks_Tough_Wii_Market.php

Also from the article: -

Sega's Constantine Hatzopoulos recently said the company was so "stunned" by Dead Space Extraction's sales figures that it will "probably not" try further M-rated content on Wii. Capcom itself had to stress its stance as a multiplatform publisher after Capcom France's Antoine Seux criticized Resident Evil: Darkside Chronicles' weak 16,000-unit performance on Wii.

16,000 sales of a Resident Evil game and you're wondering why devs are thinking twice? Seriously.............


But the whole thing makes no sense as they've released ww shpments at a far higher number. Perhaps this is only America. Not that it matters. High metacritic does not always mean high sales. Look at Okami on PS2 for example.

You mean 300,000 sales of Darkside Chronicles? An on-rails game in a market full of them? That should prove what? This discussion brings nothing new to the table. A 2 year old port is destroying the sales of these on-rails titles. Why anyone would be stunned by Dead Space flopping is amazing. No advertisement, no hype, not a big IP, decent but not awesome reviews...



Yes.

www.spacemag.org - contribute your stuff... satire, comics, ideas, debate, stupidy stupid etc.

hardyhar said:
Naum said:
How can they abandon something they haven't taken seriously since the start?? the only game I have seen that have had a budget that of a Nintendo game is Monster Hunter 3 and that game have sold around 1 million in Japan only.

The day 3rd party developers put in 20 million $ in development and 20-40 million $ in advertising on a Wii game then we can talk about why the game didn't sell.

Right now the only Wii games I have seen being advertised on TV is Nintendo games and Segas Mario/Sonic olympic games.

And look at that all those games have sold anything from 3 million to 20+ million.

How can ordinary people who don't roam the internet know what games are released if they don't see any advertises???.

You're saying nothing new here. The question is, what's stopping the devs from spending the cash? They do it with 360 and PS3 games. That's the million dollar question in fact. The one that everyone wants to avoid.


Obviously they are more comfortable with event games which have over the last 10 years started to rely on hype, graphics, processing power etc. I think they are a little afraid to produce something brand new on Wii and chuck a load of money at it. If Red Steel break through we may see a change of climate.

It does appear that the companies are trimming down new IP risks, or at least off-setting them with franchises. So many games have numbers now, more than ever before.



Yes.

www.spacemag.org - contribute your stuff... satire, comics, ideas, debate, stupidy stupid etc.

Metallicube said:
Good riddance. We don't need all their half assed crappy shovelware polluting our system. Let them all go bankrupt on their high cost HD projects for all I care.

This should be the attitude of most primary wii users since one should have bought the system based on what was software was available or already in the works.



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

hardyhar said:

I don't care if I get banned, although if the mods ban someone just cos Wii owners can't face a few facts and hit the report button, then this site sucks balls.

We've gone through 6 pages where every person has done their best to avoid answering one simple question. If third parties were interested in the Wii, there would be at least one example of a AAA third party title that was also advertised well. There isn't one. Nobody can name a single game. That says it all really. It's convenient for people to roll out the "not advertised!" or "not enough money spent on the game!" excuses when a decent Wii title like Little King's Story or Z&W (pretty much inevitably) flops, yet not one person can answer my question as to why this happens.

The answer you're looking for is this:

ZnW and LK'sS are not "decent" "quality" titles. Both games suck a massive, festering goat cock. The same can be said of every single third party offering--shit, trash, garbage, not even worth the plastic it's packaged in. Same goes for rail shooters and PS2 ports, and Sega's "adult" offerings.

Why do we keep getting crap? WiiSports is why. It moved systems, it got a lot of non-gamers to play, so developers in their infinite wisdom said "well, it has mini-games, so let's make mini-games!"

You seem to be under the impression that developers are thoughtful artists and nothing could be further from the truth. Those big elaborate flamboyantly gay sweaty man shooters on the 360? They keep getting made because they sell; they know their audience and they know they can milk them til the tit falls off, which is exactly what they're doing.

You could make a Wii game called "Put Chestnuts in a Chimpanzee's Ass" where all you do for 6 hours is put chestnuts up a chimpanzee's ass. Guess what happens if it sells 10 million? Ubisoft comes in with "Chimpz Azz!" and you have a horse chestnut ass simulator, you'll have minigames with squirrel asses and walnuts. Why minigames? Because of WiiSports, stupid! It's easier to put weird shit up your ass all day than it is to invent something to shove up your ass, why do you think it took the dildo so long to get invented?

So, if it makes money, why put effort into something like a big game when you can try your luck with a darts minigame while shoving coconuts up your ass?

Long post shot:

1) Those games you mentioned sucked, and everyone knows it.

2) Developers put walnuts up their asses.



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Exblackman said:
hardyhar said:
Naum said:
How can they abandon something they haven't taken seriously since the start?? the only game I have seen that have had a budget that of a Nintendo game is Monster Hunter 3 and that game have sold around 1 million in Japan only.

The day 3rd party developers put in 20 million $ in development and 20-40 million $ in advertising on a Wii game then we can talk about why the game didn't sell.

Right now the only Wii games I have seen being advertised on TV is Nintendo games and Segas Mario/Sonic olympic games.

And look at that all those games have sold anything from 3 million to 20+ million.

How can ordinary people who don't roam the internet know what games are released if they don't see any advertises???.

You're saying nothing new here. The question is, what's stopping the devs from spending the cash? They do it with 360 and PS3 games. That's the million dollar question in fact. The one that everyone wants to avoid.

Then I will answer your question...Third Parties have said this since even before this generation that they can not compete with Nintendo First Party and after Yeras of them be overshadowed by Nintendo games they are going systems which are easier to make headway on...

If you need more convincing than that well than you not really looking for an answer because after seeing the sales patterns for some generations their absoutely right so far.....They cannot compete and will not even try anymore..

That statements does make it seem like there's a company called "Third parties".



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

cAPSLOCK said:
hardyhar said:

I don't care if I get banned, although if the mods ban someone just cos Wii owners can't face a few facts and hit the report button, then this site sucks balls.

We've gone through 6 pages where every person has done their best to avoid answering one simple question. If third parties were interested in the Wii, there would be at least one example of a AAA third party title that was also advertised well. There isn't one. Nobody can name a single game. That says it all really. It's convenient for people to roll out the "not advertised!" or "not enough money spent on the game!" excuses when a decent Wii title like Little King's Story or Z&W (pretty much inevitably) flops, yet not one person can answer my question as to why this happens.

The answer you're looking for is this:

ZnW and LK'sS are not "decent" "quality" titles. Both games suck a massive, festering goat cock. The same can be said of every single third party offering--shit, trash, garbage, not even worth the plastic it's packaged in. Same goes for rail shooters and PS2 ports, and Sega's "adult" offerings.

Why do we keep getting crap? WiiSports is why. It moved systems, it got a lot of non-gamers to play, so developers in their infinite wisdom said "well, it has mini-games, so let's make mini-games!"

You seem to be under the impression that developers are thoughtful artists and nothing could be further from the truth. Those big elaborate flamboyantly gay sweaty man shooters on the 360? They keep getting made because they sell; they know their audience and they know they can milk them til the tit falls off, which is exactly what they're doing.

You could make a Wii game called "Put Chestnuts in a Chimpanzee's Ass" where all you do for 6 hours is put chestnuts up a chimpanzee's ass. Guess what happens if it sells 10 million? Ubisoft comes in with "Chimpz Azz!" and you have a horse chestnut ass simulator, you'll have minigames with squirrel asses and walnuts. Why minigames? Because of WiiSports, stupid! It's easier to put weird shit up your ass all day than it is to invent something to shove up your ass, why do you think it took the dildo so long to get invented?

So, if it makes money, why put effort into something like a big game when you can try your luck with a darts minigame while shoving coconuts up your ass?

Long post shot:

1) Those games you mentioned sucked, and everyone knows it.

2) Developers put walnuts up their asses.

lol. You are a funny dude



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

This smells very highly of paid viral marketing from microsoft camp, which is rampant on all message boards from industries microsoft is a part of from time to time. We need to become a little smarter about those things.



I wasn't aware that third parties were abandonning the Wii. Sources?

Anyway, the reason third parties are failing is because they come in with this pre-conceived notion that the market is different for the Wii than it was for previous console generations. If you create an inferior version of a popular game, Wii owners don't buy it; if you release an unknown game without explaining to the public why they should like it, no one will buy it; If you think that the market for genres like Rail Shooters has grown since the 90's, you're in for a rude awakening.

You want to get a new game series to get off the ground; you can't treat the Wii market like retarded sheep.



I describe myself as a little dose of toxic masculinity.

So the conclusion is that developers should develop Wii60 titles then? I agree with that.