R.I.P PSP
It died so young, I'll miss you.
Next Gen
11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
R.I.P PSP
It died so young, I'll miss you.
Next Gen
11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
The PSP "killed" the PSP.
The only reason the PSP sells so well in the first place was piracy.
A PSP without piracy would be like an Ipod that only plays songs on Itunes.
DS is a more pirated system then PSP. All that takes is a cart you buy off the internet. No needing to download possibly dangerous firmware required and no worries of later games bricking your system.
Nothing killed the PSP. It's still alive and doing well.
The biggest problem with the PSP model is that most games are just PS2 or PS3 games that we are paying 30-40 dollars for again, or 15 -20 again for the downloadable titles.
Example: Soul Calibur 4 59.99 vs Soul Calibur Broken Destiny 39.99 Difference $20
Tekken 6 59.99 vs Tekken 6 PSP 39.99 Difference $20
GTA 4 59.99 vs GTA LCS 39.99 Difference $20
God of War 2 49.99 vs God CoO 39.99 Difference $10
Little Big Planet 59.99 vs Little Big Planet39.99 Difference $20
Pixel Junk Monsters 14.99 vs 14.99
If users already have said game it is asking a lot to shell out the cost of almost(2/3 on average) a new iteration for what amounts to the same game probably minus features b/c of controls, disk space, not as good graphics or the fact that some devs view the handheld space as being for low quality ports.
If Sony could do cheaper new AAA software(19.99-29.99) we might see more software sales. We all know hardware sells fine and since software sells the hardware they could be doing even better.
Why doesn't Sony have a music store like Itunes?
P.S. more multiplayer. ad-hoc and infrastructure as well. I can only imagine what games like LBP w/ multiplayer would do on PSP at a lower price point. Or GT with more than 4 players online etc. People want to play with their friends. that shouldn't be so hard to accomplish.
DS' supremacy, price, piracy, software (at first, the mindless approach of just lifting PS2 IPs, then lack of releases in 2008).
In that chronological order.
I think the PSP is doing really well for Sony's first attempt in the handheld industry. Just Nintendo's pro at it if you compare the two lol.
If anything that hurts the PSP its either piracy or the size of the PSP-1000 to 3000 ...sorry it just doesnt feel comfortable in your pocket.
wholikeswood said: DS' supremacy, price, piracy, lack of software. In that chronological order. |
DS was being outsold by PSP until disruptive software hit. DS was less expensive than PSP at that time. DS is more pirated than PSP and easier to do. Plenty of software just not much we hear about because it gets console games and generally late at that.
PSP sold 9 and a half million units in 2009, and almost 14 Million units in 2008.
It isn't dead... It's just not doing as well as the DS.
Apparently they should have marketed the PSP more to males, since a lot of the games seem to appeal to a male audience yet 52% of PSP owners are female.