lestatdark said:
jonnhytesta said:
lestatdark said: @Kamal
Final Fantasy was never a series to be stuck into a same JRPG conception, even in the early days, don't forget that FFII was one of the first overall JRPG to actually put up a Job-like system in which you had to train every stat and every weapon in order to evolve.
The main problem between established franchises going beyond the complete borders of what they achieve in past games is the alienation of their entire fan base. Final Fantasy have always been a series about changes and different approaches to the JRPG genre, but never have they strayed away from it, it's an entire different ball game to go for an entire new genre. |
ff8 for example, best jrpg ever, but people hated it, because they wanted ff VII 2 CLOUD REvange.
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It was hated true, but most of the Fanbase bought it as well and there are quite a number of fans who loved it. All FF have the fans who love it and the fans who hate it.
Most old school FF fans dislike FFVII in detriment of FFVI, because they too wanted a FF VI kefka's return or something. |
I was/am a gigantic fan FF6; but I liked FF7 as well. FF7 did some really cool things in the field of rendered graphics, and the city of Midgar was amazing. I do, however, find that most of my favourite sections of the game are prior to the Sephiroth World Tour; I start becoming less interested after Costa Del Sol. FF8 I found to be a richer experience than FF7 as it took setting to a level even further than FF7 - Steam Punk (like FF6), but this time it is topped with orchestrated style music and has some places that I would absolutely LOVE to visit (Midgar, while cool, is not a place I would like to visit or live in like Shumi Village, Freed Timber, Garden, or even Delling City (among other places). It was just such an awesome world, and the multi-threaded plotline really made things feel so much more of a grand epic than I think the series has been to date. eah the game has flaws (mostly in being unintuitive by having misleading gameplay elements that seem like a good idea -leveling upand magic drawing- but are actually the hard and tedious path), what it does right is what takes this game so far ahead of everything.