@Lord: Ah that's true and is a legitamit explanation of why MW wasn't available for Wii originally, no arguments there. But that doesn't mean money wasn't left on the table as a result of that. Just the way it is sometimes. But the question I have overall is that, if any game was treated like this on the other platforms would it be as successful as this game is and is becoming? I have my doubts. 0 Marketing, somewhat mixed reviews, and a two yr.old port at that? (Though it is the best HD-Wii port this gen has seen).
Also, I'm with metallic cube in that there seems to be very selective memories and such when it comes to talking about Wii and "M" games. They discount RE4, W@W, HotD2&3, NMH (ppl still hold onto this notion that it is a flop, strangley enough Wii flops get sequels) and now MWR. It's quite baffling to say the least.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.