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Forums - Nintendo Discussion - Why do most third party publishers ignore the Wii completely ?

Squilliam said:

I don't think it should be ignored that the treatment of the Wii this generation is nothing less than a tragedy for gamers. Whatever your take on the Wii it cannot be discounted that we're about 2-3 years behind where we ought to have been in terms of actually taking advantage of a new interface and integrating in seamlessly into games. The fact they haven't even cracked pointer control in FPS games on the Wii is testament to this.

Hear, hear!



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Maybe because they don't like the Wii. Why is that so hard for some people to understand?



         

I can see many peoples' points in this debate, on both sides. I do believe that 3rd parties have a sort of "dip your toes into the water" approach to Wii gaming. Some have tried fairly ambitious titles and had their fingers burned, so to speak. I do believe though, if someone made a genuine AAA effort on the Wii with money spent, there would be decent returns. Would the sales match up to the HD consoles though? That is the million dollar question. Not one seems to be willing to take that risk. Sports games seem to do better on the Wii but the massive, cinematic type games, no one seems to really know. These sort of games would cost the Dev lots of money and there is definitely a risk of them crashing and burning on the Wii. Less so on the HD consoles. I do agree, that for the leading console, 3rd party support for the Wii is pretty lacklustre. However, looking at the highest selling SW on the Wii, all 3rd parties must see is a formidable barrier of Nintendo developed $$$$'s. This may make them reluctant to bring games out for the Wii, as they would fear Nintendo as a formidable competitor on the Wii. However, i do feel that some of these Devs, perhaps not those that have had their fingers burned, should at least have a decent go of bringing something genuinely AAA to the Wii. If not a blockbuster multiplat, then at least something with a decent amount of effort to at least implement some sort of intuitive and original, well thought out effort that actually makes good use of the interface on offer. Am sure some of the Publishers must look at the software charts, see the HUGE amounts of SW the Wii actually does sell; and it does! They must think to themselves "What can we do to get a slice of that?"

Well it's not that hard actually but it could involve a risk that they don't seem willing to take. We may never find out if a genuine blockbuster could be successful enough on the Wii. I'm sure most are "possible too. Saying they aren't is just a cop-out by the devs, trying their best to appease the audience they are alienating. Sure the games wouldn't look as good as on a HD console but if done properly and from the ground up, using the strengths of the console would be the way to go, anyway.

I honestly think it may depend on marketshare. Remember the Wii, in this respect is facing both HD consoles, as Devs seem to go EITHER the HD or Wii route. Whilst the Wii is at50% and it is widely accepted, then i can see some of the high-up suits at some of these companies demanding resources are shifted. If some of these Publishers/ Devs are in such a bad way financially as it has sometimes been reported and if this is indeed true, then i see it happening to an even greater extent. I will agknowledge there is a much smaller "hardcore userbase" on the Wii than on the HD consoles, although i do believe this base would follow wherever the games go. The introduction of both Sony's and MS's motion control could also have some impact of where future multilats go, too IMO.



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Some of these third party developers are just being stubborn and stupid.

Most of them don't even want to bother with the Wii. For instance, Epic stated they weren't developing for the Wii because it was not powerful enough for the Unreal 3 Engine. Then just a few weeks ago they reveal that they're bringing UE3 to the iPhone. What the hell?

The developers that ARE working on the Wii aren't much better.

Just looking at the top 50 selling Wii games on this site, it's easy to see what sells: Party games, family games, arcade games, etc.

The biggest sellers tackle the potential of motion control and allows people to play together. This is why many bought Game party, Carnival Games, and Mario and Sonic. They thought these games would provide new experiences with motion control that they could play with their families and friends (that's why a lot of people bought the Wii in the first place).

Then we saw Sega pronounce this year that they were going to "crack" core gaming on the Wii. We saw about a half-dozen titles that were either on-rails, had lame stories, or had overly violent and profane content as the answer to that. Now they say they've given up scratching their heads as to why they failed.

EA pretty much did the same, even though they had great success with their fitness titles.





Squilliam said:

I don't think it should be ignored that the treatment of the Wii this generation is nothing less than a tragedy for gamers. Whatever your take on the Wii it cannot be discounted that we're about 2-3 years behind where we ought to have been in terms of actually taking advantage of a new interface and integrating in seamlessly into games. The fact they haven't even cracked pointer control in FPS games on the Wii is testament to this.

This this FTW! 

 

PS: When was the last time a Third Party Wii Game was nominated for overall game of the year?



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Geez....people are still arguing about this? 3rd party devs have always had the freedom to do whatever they wanted. Back when the ps2 had 70% marketshare, some 3rd parties chose to go xbox exclusive with their games (think Panzer Dragoon, Ninja Gaiden, DOA, etc). There were no tears, everyone moved on because it was their loss. This should be the ideal attitude of wi fans but we get non-stop complaining instead.

Now, fast forward to the wii's gen. The wii hasn't obtained 50% marketshare yet yet it already has raging fanboys who think every game should be on their system since its 1st place. The industry ain't that simple. We were mostly given the idea that the wii ushered in a new type of gaming so why would a wii fan be clamoring for games like MW2 or Street fighter? These games still follow the "old school formula. It doesn't make sense to me.

You should buy a system for the games that are already on it or that you're sure would be on it in the future not because of mere assumptions based on marketshare. It'll save you headache. Instead of whining to capcom that sf4 or RE5 isn't on wii, perhaps you should get a 360? It's just as cheap as the wii. Some people list of games they think should be on wii that are exclusive to HD platforms are quite long. If you wanted those games, wouldn't it have made sense to have gotten a HD console instead of the wii? On the contrary, if you think Mario and Zelda are ultimately more worthwhile than all the 3rd party HD exclusives, then don't complain.



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because a lot of 3rd party games don't sell well on the wii.And they don't want to take the risk.



KylieDog said:
theRepublic said:
LordTheNightKnight said:
"which is sad, because we havent seen a true blockbuster third party game on the Wii."

Monster Hunter 3. The top selling third party game in Japanese home systems this generation.

I've noticed several people forgetting about that game.  It probably has something to do with the fact that it isn't out in all regions yet.

Or to do with the fact the Monster Hunter is extremely popular in Japan were the Wii is leading so is a terrible example.  Plus it hasn't realeased in the West where it won't do anything like it has in Japan.

So we have to exclude popular games now too?

I don't think there is anything left to compare anymore!  We might as well just stop talking about this stuff.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)

Because they hate money? Got me...



Pristine20 said:

Geez....people are still arguing about this? 3rd party devs have always had the freedom to do whatever they wanted. Back when the ps2 had 70% marketshare, some 3rd parties chose to go xbox exclusive with their games (think Panzer Dragoon, Ninja Gaiden, DOA, etc). There were no tears, everyone moved on because it was their loss. This should be the ideal attitude of wi fans but we get non-stop complaining instead.

Now, fast forward to the wii's gen. The wii hasn't obtained 50% marketshare yet yet it already has raging fanboys who think every game should be on their system since its 1st place. The industry ain't that simple. We were mostly given the idea that the wii ushered in a new type of gaming so why would a wii fan be clamoring for games like MW2 or Street fighter? These games still follow the "old school formula. It doesn't make sense to me.

You should buy a system for the games that are already on it or that you're sure would be on it in the future not because of mere assumptions based on marketshare. It'll save you headache. Instead of whining to capcom that sf4 or RE5 isn't on wii, perhaps you should get a 360? It's just as cheap as the wii. Some people list of games they think should be on wii that are exclusive to HD platforms are quite long. If you wanted those games, wouldn't it have made sense to have gotten a HD console instead of the wii? On the contrary, if you think Mario and Zelda are ultimately more worthwhile than all the 3rd party HD exclusives, then don't complain.

The point is you said "some" third parties and acting like there's any kind of parallel between between 3rd party support for the consoles, it's not "some" there are literally 0 AAA 3rd party titles on the Wii, in 3 years at 50% marketshare? Doesn't ZERO seem like kind of an odd number to you?  No one said "every game" and again you're creating some kind of extreme fantasy request to make it sound like your argument isn't a complete pile of shit while at the same time downplaying the fact that there has not been, to date in 3 years, one single solitary AAA 3rd party title.

Could care less about SF4 and MW2, but that level of EFFORT would be nice by 3rd parties for the Wii.

Again, your argument relies so heavily on these magical extremes I can't even figure out why you bothered to type it.