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Forums - Nintendo Discussion - So do people actually still think NSMB Wii isn't pushing hardware?

I can't believe there would be people who believed it wouln't outsell galxy



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ioi said:
Same can be said of Wii Sports Resort and Wii Fit Plus...

Very true..and sadly some people still refuse to acknowledge that.

On a side note, did you notice in Kowenici's december 2009 thread that you (and myself) will actually be on the low side of predicting Wii sales for the month? Even though our predictions I thought were on the optimistic end of the spectrum. That should be proof enough of NSMB effect as well as the sustained effect of WF/WSR.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Nostalgia does not simply mean positive memories. It describes a longing for the past. If you say the game sells by "nostalgia" because people remember Mario being awesome, that's misusing the term nostalgia.

I don't think anyone disagrees with the idea that old memories of Mario are helping with the sales (much more than NSMB DS, for some reason...?), so it's just a semantic issue.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

there is this thing called ''holiday boost'' where systems sells A LOT better than the rest of the year.



The Ghost of RubangB said:
Are people actually trying to tell Akvod that his mother is a 1 in a billion unique case that could never happen anywhere else?

At E3 tons of people were lining up to play this game, and their eyes were just lighting up like crazy. Once you play it or see someone else play it, you want it. It's magic. And part of that is nostalgia, because 2-D Mario is the definition of gaming quality. People trust Mario because he always delivers. Is this idea really that crazy?

This is exactly what Nintendo wanted. Some of the people who grew up playing Mario in the 80's now have their own kids and don't have time for games. So they see the commercials, showing a family of parents and children playing Mario on the same team. It just clicks. It's the perfect idea. It snatches up gamers, non-gamers, and the elusive ex-gamers like Akvod's mom and my older sister. The last games my older sister liked were probably Guitar Hero, Wii Sports, and Mega Man 2.

"1 in a billion", "some people", "tons of people", no wonder you agree with his/her exaggerated post

the only reason his post caused opposition was cause he was trying to sell the idea that nostalgia and multiplayer alone sold most of NSMBWii



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Well can't say I wasn't one of those people. I had predicted about 6 million copies of the game sold by the end of the year (still amazing) and about a 10%-15% decrease in sales from last year's holiday season. Hey I was way off. Hell even my revised prediction of Mario (highest of 9 million but median prediction of 8.3 million) was way off.

I just think as a whole we all under estimated this holiday season and of course the power of a Mario game, still the biggest figure in gaming. Overall this holiday season was huge. Actually somewhere int eh summer of this year I made an argument that because sales were down in the middle of the year that the holiday season would be pretty big because of it. More deals would happen and more people shopping because of big game releases. Seems like I should have stuck with that prediction.



Most people should shut up in this thread.

The subtle arrogance mixing with pointless debates makes me nauseous.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you