jarrod said:
jammy2211 said:
jarrod said:
boilermaker11 said: @jarrod
You realize that your chart contains only three Wii games, one of which sold over a million, which SEVERELY skews your "average". As opposed to 6 different games on the PS3/360.
Similar to saying....Konami games on the PS3 have an average of selling 3.5M even though it's more like 1.5M, but MGS4 severely skews it, and the fact that there haven't been that many Konami games on the system meeting all the criteria.
I don't think the thread got owned...just yet |
If Kojima came out and said "well MGS4 didn't sell as well as we wanted, we're going to stop making MGS games for PS3 since we think the MGS audience is buying Wii60 games" then you might have a point.
Constantione Hantzopowhatever said their M-rated Wii games didn't do well enough to warrant more similar content. How can anyone take that seriously when it's painfully clear that their M-rated HD games have done appreciable worse, and yet those machines are still getting M-rated releases? Nevermind the insane fucking disparity in budget, promotion, positioning and advertising between something like Condemned 2 or Yakuza 3 ($500-700k for just localization?!) and an outsourced HotD collection? I mean seriously?
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The difference is the PS360 have a proven market for this sort of content, so SEGA have drawn a different conclusion for why their M-rated stuff struggled to sell (Pretty much cause non of those games were any good). The Wii side of things however is a bit more iffy, with really no inspiring successes outside of Resident Evil (Which is a pretty huge franchise with films et all).
I don't really get the Wii M-rated market, it must exsist as any console with that size userbase must have a market for them, I'm guessing the main problem is anyone interested in those games isn't really bothered about buying them for a Wii, as chances are they've got a PS360.
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Red Steel also. And Call of Duty. These are all M-rated million sellers on Wii, and comparably low budget to most HD efforts. Then again, this reeks of the same old story of "doesn't count" when it comes to Wii for some reason.
The reason why we haven't seen an M-rated Wii success story on level with say MW2 or GTA4 is pretty simple... we haven't seen a comparable developer effort. 3rd parties have gotten out of Wii exactly what they've put in, and that's the cold hard truth.
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I tend to agree, but I'm not totally convinced making and marketing an M-Rated Wii exclusive comparable to MW2 or GTA4 is really viable. The finances just don't add up, and no company can really expect their effort to outsell Call of Duty, that brand name is just too strong to set a realistic target above it.
I think it's about striking a balance, the game needs to stand out by itself but also have a reason to spread via word of mouth. No M-Rated Wii game is going to make it's money back off a $10 million marketing campaign, but that's not to say it should be put out with absolutely no resources whatsoever, a la Dead Space.
All we can do is wait and see what the next offerings show sales-wise I guess, Red Steel 2 to me is a really interesting one. Looking at sales of most games since I really can't believe it'll outsell the original, despite probably being a far superior game. That wouldn't make sense though :/.