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Forums - Sony Discussion - The Inevitable Final Fantasy VII Remake Will Be Terrible

blaydcor said:

...almost without a doubt.

What makes the original such a great, more-or-less timeless game are a number of things that are often overlooked by the game's more juvenile fans. The atmosphere. The characters (and I don't mean their appearance). The story. The groundbreaking level of immersion it offered at the time. Final Fantasy VII sucked gamers into its world; it was transporting in a way that very few games are these days. It had a unique, compelling identity, one that was in large part due to the all of the ambitious creativity poured into the game. 

I can already tell you what the remake will focus on.

Flashily redesigned characters. Incredibly complex and overwrought limits and summons. An elaborate, complicated, and only sort-of fun new battle system. Long, drawn out, overly epic cut scenes. Heavy metal-edged remixes of all the harder music, too ambitiously orchestrated versions of everything else. Dialogue filled with cliches and stupid b-movie quality one-liners.

It will be a technical marvel, and the juvenile "Cloud is so badass! Sephiroth is the man!" fans will of course be delighted by the no-doubt absurdly over-the-top fight scenes will get...but the magic will be gone, because this won't be a game driven by creativity and vision. It will be driven by a market-propelled need to be flashy, cool, and 'bad ass'. 

I'm not just saying this out of blind pessimism; this is, quite the simply, the type of remake that will sell the most in today's market. Just look at Advent Children: it literally retained nothing of what made the original game great; the characters were hollow shells of their game counterparts. 

Square Enix has demonstrated repeatedly in recent games that it has lost sight of what so endeared gamers to their games in the first place. With a game as high profile and guaranteed-blockbuster as a Final Fantasy VII remake, this is going to be reflected more than ever.

so what your saying is that you dont want to game to be remastered and to pregress and be something better???

 

- like you dont want orchestrated remastered music....therefore wanting the old...which wont do, they are outdated.

- not a cutscene guy eh...i love them and i think its  a really big set back for cinematgraphy in a game if they dont have them.

- you dont want something new to be implemented in the gameplay...therefore playing the same old game. they have to add something new but something that will mesh into the old style of game to make it up to date but yet something that still makes it feel like the old. if there's nothing new about the game. then why make a remake? just to update the graphics? now that would be stupid.

- i do agree they need to work on the script, alot of games have very very poor scripting specially when translating jap to eng game.

- i dont think they will be redesigning the character but rather fix flaws within the designs so that it can work.

- whats wrong with the metal remixes? you want some rap crap or hip hop of just the out dated music from ff7. the music is iconic but its outdated.

 

its sad but it is true, thats how media is. they must sell out in order to be succesfull just look at the wii!

i do agree again that alot of teens/nerds get blinded by the overly cheesy epic or badass idea of things and that games need to move foward in terms of its atmosphare and story.

you see i do agree with you in some asspects but in order to even create an updated verson of the game it needs some essentials but since games cost so much to develop they need to sell out.



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shinsa said:
blaydcor said:

...almost without a doubt.

What makes the original such a great, more-or-less timeless game are a number of things that are often overlooked by the game's more juvenile fans. The atmosphere. The characters (and I don't mean their appearance). The story. The groundbreaking level of immersion it offered at the time. Final Fantasy VII sucked gamers into its world; it was transporting in a way that very few games are these days. It had a unique, compelling identity, one that was in large part due to the all of the ambitious creativity poured into the game. 

I can already tell you what the remake will focus on.

Flashily redesigned characters. Incredibly complex and overwrought limits and summons. An elaborate, complicated, and only sort-of fun new battle system. Long, drawn out, overly epic cut scenes. Heavy metal-edged remixes of all the harder music, too ambitiously orchestrated versions of everything else. Dialogue filled with cliches and stupid b-movie quality one-liners.

It will be a technical marvel, and the juvenile "Cloud is so badass! Sephiroth is the man!" fans will of course be delighted by the no-doubt absurdly over-the-top fight scenes will get...but the magic will be gone, because this won't be a game driven by creativity and vision. It will be driven by a market-propelled need to be flashy, cool, and 'bad ass'. 

I'm not just saying this out of blind pessimism; this is, quite the simply, the type of remake that will sell the most in today's market. Just look at Advent Children: it literally retained nothing of what made the original game great; the characters were hollow shells of their game counterparts. 

Square Enix has demonstrated repeatedly in recent games that it has lost sight of what so endeared gamers to their games in the first place. With a game as high profile and guaranteed-blockbuster as a Final Fantasy VII remake, this is going to be reflected more than ever.

so what your saying is that you dont want to game to be remastered and to pregress and be something better???

 

- like you dont want orchestrated remastered music....therefore wanting the old...which wont do, they are outdated.

- not a cutscene guy eh...i love them and i think its  a really big set back for cinematgraphy in a game if they dont have them.

- you dont want something new to be implemented in the gameplay...therefore playing the same old game. they have to add something new but something that will mesh into the old style of game to make it up to date but yet something that still makes it feel like the old. if there's nothing new about the game. then why make a remake? just to update the graphics? now that would be stupid.

- i do agree they need to work on the script, alot of games have very very poor scripting specially when translating jap to eng game.

- i dont think they will be redesigning the character but rather fix flaws within the designs so that it can work.

- whats wrong with the metal remixes? you want some rap crap or hip hop of just the out dated music from ff7. the music is iconic but its outdated.

 

its sad but it is true, thats how media is. they must sell out in order to be succesfull just look at the wii!

i do agree again that alot of teens/nerds get blinded by the overly cheesy epic or badass idea of things and that games need to move foward in terms of its atmosphare and story.

you see i do agree with you in some asspects but in order to even create an updated verson of the game it needs some essentials but since games cost so much to develop they need to sell out.

IDK, J-E-N-O-V-A can't be messed with:

 



At the poster, I would respectfully disagree with certain aspects. The graphics engine would already be there thnx to the E3 demo. The CGI would use the same engine as in AC. The battle system could change but still fit the game well within the higher expectations. They could use SO3's battle system which many believed was well done (some better AI couldn't hurt). Now from a personal standpoint, I have said this in many other threads, but the valkyrie profile 1 or even 2's fighting system would be perfect for this specific game allowing for players to be more engaged. Imagine opening with Aeris in the back row casting Fire 3, followed by Vincent's shotgun barrage with Tifa and Cloud rushing in chaining more combos, filling out the meter to 100 that opens up a first level limit break (2nd level unlocks only if the bar is full from dmg and third when low hps), it may sound like too much but it's a fairly simple system that could definitely engage the player much more. The characters would probably not look different from AC, so I don't think you should have to worry about that part. This of course is my take on things as I believe an engaging combo oriented combat system would make this remake feel fresh.



Akvod said:
shinsa said:
blaydcor said:

...almost without a doubt.

What makes the original such a great, more-or-less timeless game are a number of things that are often overlooked by the game's more juvenile fans. The atmosphere. The characters (and I don't mean their appearance). The story. The groundbreaking level of immersion it offered at the time. Final Fantasy VII sucked gamers into its world; it was transporting in a way that very few games are these days. It had a unique, compelling identity, one that was in large part due to the all of the ambitious creativity poured into the game. 

I can already tell you what the remake will focus on.

Flashily redesigned characters. Incredibly complex and overwrought limits and summons. An elaborate, complicated, and only sort-of fun new battle system. Long, drawn out, overly epic cut scenes. Heavy metal-edged remixes of all the harder music, too ambitiously orchestrated versions of everything else. Dialogue filled with cliches and stupid b-movie quality one-liners.

It will be a technical marvel, and the juvenile "Cloud is so badass! Sephiroth is the man!" fans will of course be delighted by the no-doubt absurdly over-the-top fight scenes will get...but the magic will be gone, because this won't be a game driven by creativity and vision. It will be driven by a market-propelled need to be flashy, cool, and 'bad ass'. 

I'm not just saying this out of blind pessimism; this is, quite the simply, the type of remake that will sell the most in today's market. Just look at Advent Children: it literally retained nothing of what made the original game great; the characters were hollow shells of their game counterparts. 

Square Enix has demonstrated repeatedly in recent games that it has lost sight of what so endeared gamers to their games in the first place. With a game as high profile and guaranteed-blockbuster as a Final Fantasy VII remake, this is going to be reflected more than ever.

so what your saying is that you dont want to game to be remastered and to pregress and be something better???

 

- like you dont want orchestrated remastered music....therefore wanting the old...which wont do, they are outdated.

- not a cutscene guy eh...i love them and i think its  a really big set back for cinematgraphy in a game if they dont have them.

- you dont want something new to be implemented in the gameplay...therefore playing the same old game. they have to add something new but something that will mesh into the old style of game to make it up to date but yet something that still makes it feel like the old. if there's nothing new about the game. then why make a remake? just to update the graphics? now that would be stupid.

- i do agree they need to work on the script, alot of games have very very poor scripting specially when translating jap to eng game.

- i dont think they will be redesigning the character but rather fix flaws within the designs so that it can work.

- whats wrong with the metal remixes? you want some rap crap or hip hop of just the out dated music from ff7. the music is iconic but its outdated.

 

its sad but it is true, thats how media is. they must sell out in order to be succesfull just look at the wii!

i do agree again that alot of teens/nerds get blinded by the overly cheesy epic or badass idea of things and that games need to move foward in terms of its atmosphare and story.

you see i do agree with you in some asspects but in order to even create an updated verson of the game it needs some essentials but since games cost so much to develop they need to sell out.

IDK, J-E-N-O-V-A can't be messed with:

 

DUDE the AC Jenova music was soooooo much win. I loved the original don't get me wrong, but imagine the newer version with a nice heavy combo system (somewhat destructible environment during battle would also add to it). On a side note, there is a specific battle theme in Ar Tonelico 2 that gives Nobuo Uematsu a run for his money (actually most of the Ar Tonelico 2 music is great, too bad NIS failed in the US version).



I am sure square knows how to make a great remake.



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Akvod said:

IDK, J-E-N-O-V-A can't be messed with:

 


That's ridiculuous, I was going to cite J-E-N-O-V-A as my example. Point being I have nothing against crunchy remixes, the problem is that it kills the precise atmosphere that the original created. Musically it's fine; serving the same role in the game it would fail.

 



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.

The Final Fantasy remakes are so far NOT like most Hollywood remakes.  Meaning, they haven't fucked them up yet.

As long as they go at it the same way they did III and IV then all will be well.  



The inevitable remake will consist of angsty Cloud as opposed to the his more upbeat easy going tone in FF7, with more of Nomuras crappy Gackt inspired designs. I don't want them to remake ff7 because it will blow, hard. Basically think about how terrible advent children was, and then put that in game form. The last good game square made was FFX, maybe Kingdom hearts 2 if were just talking gameplay. They would ruin the game, put the final nail in its legacies coffin, and basically guarantee that FF7 will be a huge joke amongst the next generation of gamers.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

...almost without a doubt.

What makes the original such a great, more-or-less timeless game are a number of things that are often overlooked by the game's more juvenile fans. The atmosphere. The characters (and I don't mean their appearance). The story. The groundbreaking level of immersion it offered at the time. Final Fantasy VII sucked gamers into its world; it was transporting in a way that very few games are these days. It had a unique, compelling identity, one that was in large part due to the all of the ambitious creativity poured into the game.


The major thing that separated it from the previous Square Enix games was the huge usage of rendered graphics and full motion video sequences. It was the fourth game by Square to use pre-rendered graphics, and the first to use them to such a high level of detail. It is also incredibly flawed in its execution, many areas where the player runs too long into the background, getting stuck on corners (like the pool table at the bottom floor of the inn within Costa Del Sol, which is particularly annoying to get around if you want to check out the door at the back of the room). A remake could fix these issues along with some others: the music is irritating at times and brilliant at others, it could use some re-work; the script is of substandard quality, Xenogears, FF8, 9, and 10 are a substantial improvement. Like previous remakes from Square Enix, I am sure the script will be vastly improved.

I can already tell you what the remake will focus on.

Flashily redesigned characters. Incredibly complex and overwrought limits and summons. An elaborate, complicated, and only sort-of fun new battle system. Long, drawn out, overly epic cut scenes. Heavy metal-edged remixes of all the harder music, too ambitiously orchestrated versions of everything else. Dialogue filled with cliches and stupid b-movie quality one-liners.


Do you have any real evidence that even suggests that Square would make an even more poorly executed version of the game rather than an improved one; like all of their other remakes? When Square does remakes, they don't screw/attempt to improve, around with what works (with the exception of the magic system in Dawn of Souls), rather, they fix what was broken and tweek what works but could be tightened.

It will be a technical marvel, and the juvenile "Cloud is so badass! Sephiroth is the man!" fans will of course be delighted by the no-doubt absurdly over-the-top fight scenes will get...but the magic will be gone, because this won't be a game driven by creativity and vision. It will be driven by a market-propelled need to be flashy, cool, and 'bad ass'.


Really? That's sort of the same deal I heard about the original game. I also do not see any evidence to support your claim that Square has chosen to abandon their tried and true remake strategy in exchange for one that ruins the game instead.

I'm not just saying this out of blind pessimism; this is, quite the simply, the type of remake that will sell the most in today's market. Just look at Advent Children: it literally retained nothing of what made the original game great; the characters were hollow shells of their game counterparts.


Advent Children was a movie, not a game. Again, Square already has a successful strategy down for remakes, it is unlikely that they are going to instead become idiots and make poor remakes just because you think so.

Square Enix has demonstrated repeatedly in recent games that it has lost sight of what so endeared gamers to their games in the first place. With a game as high profile and guaranteed-blockbuster as a Final Fantasy VII remake, this is going to be reflected more than ever.


Really? Square Enix's remakes have all been very successful to date; always improving on the previous versions of the games. Stop and consider that the evidence available shows that you are probably wrong.

 

The bottom line is, FF7 is a great game, but it is trapped in a very dated package. There are many many things that can be improved for the better. In the end it could easily end up as being one of the greatest games ever released.

 

I do think that FF7 isn't the game that Nomura was talking about. He was also a major player on the FF6 development team. FF6 also fits the bill as a highly requested game for a remake. It also makes sense considering that FF6 is currently the logical next chapter on Squares remake schedule. FF7 would be better for a later remake on new handheld hardware.



I describe myself as a little dose of toxic masculinity.

Squilliam said:
You could just say that the market has moved on and its only blind nostalgia which keeps it in peoples thoughts.

lol maybe YOU have moved.