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Forums - Sony - Games That Make Really Good Use of the Sixaxis Functionality

The game that inspired me to make this thread is Folklore. I reckon it makes really good, non-gimmicky use of the sixaxis. What I mean by that is the inclusion of motion controls feels like a natural and integral part of the game, not just some tacked on element that doesn't really play a part in the primary gameplay. It's also a compulsory part of gameplay, in that you can't choose to turn sixaxis functionality off or on depending on your gameplay preferences (like you can for some racing games). And finally it adds another dimension to the gameplay, even if it isn't a revolutionary new dimension. If you've never played Folklore I can't be bothered describing how the sixaxis works other than to say it's an integral part of the combat mechanics, so I suggest you download the demo and find out for yourself.

Yeah this is a bit of a plug for Folklore too.

I quite liked the challenge of using the sixaxis controls while doing the puzzle elements of Ratchet and Clank: Tools of Destruction. But this use is no where near as integral to overall gameplay as in Folklore, and you can turn it off and elect to use the analog stick instead.

An example of tacked on gimmickry (I'm disappointed to say) is Uncharted. If memory serves, you use sixaxis functionality twice and it's only to help you balance while walking across logs. It really plays no part in the principle gameplay and it seemd like a bit of an afterthought.

Something that might be somewhat in between is Heavenly sword where you get to control crossbow bolts while in flight. It's a fun element, and more integral to gameplay than balancing while walking across logs. But it's not something you use at all times, only when doing crossbow shooting missions.

There's that bowling game, but I've never tried it, so I don't know whether it's good use or not. There's also Warhwak, but again I haven't played so don't know how good it is.

So what other games do you think makes good use of sixaxis motion control?

 



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I heard people go on and on about the SIXAXIS controls in Heavenly Sword and how great they were and when I finally played the entire game...they really couldn't be more wrong.

The part where I had to guide those arrows throw the air was *so* frustrating because I wasn't sitting in the exact right way to make it work well.

The only game I've played (and it was just a demo) that used SIXAXIS well was Folklore. Other than that, I've heard Warhawk is good though I haven't played it.

The SIXAXIS controls in Uncharted and Killzone 2 were just pretty much God awful and a waste of time.

-edit-

Forgot about Little Big Planet.

I think it was neat, but I generally played the game laying down so that meant my Sackboy was always looking down and it was just annoying and pissed me off.



....Heavenly Sword is the only one.



 

 

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killzone 2 for me, i played heavenly sword for a while and it was cool

but I think Im the only person who thanks sony for adding sixaxis to the ps3.I think its a good ass idea and fun little add-on to games.

sniping in KZ2 is too cool



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flow

flower

super rub a dub

warhawk

motorstorm

folklore

 



i use the Sixaxis controls for grenade on U2.

as for games

the mentioned above +

High Velocity Bowling.
Mirror's Edge
MGS4
Socom Confrontation



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

I bought Folklore but have yet to play it...hmmm.

You suck! *cracks open case*



don't listen to twisterm. Heavenly sword awesomely uses it's sixaxis mechanics. It made the whole game even better and it's one of the biggest reasons that I want a sequal. Beyond that it also has some excellent chars and an engaging story.

Flower also uses it really well...

Lair uses it... Decently. The issue with lair is that the whole game is crappy. Crappy voice acting, crappy difficulty curve, crappy story told in a crappy way.. confusing enviroment. And the controls needed 1 mechanic. To be able to stop your dragon easily in midair .. Just stop op.
So actually I wouldn't recommend lair. Because all other aspects than the controls of it sucks.



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Are you serious...TWO people have said Flower?

Flower is the absolute best, without a shadow of a doubt.

LBP is also pretty nifty. The leaning back in Uncharted and Uncharted 2 was good. Folkore, too, judging by the demo. And finally R&C:ToD, all those little minigames.



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