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Forums - Gaming - Why Phoenix Wright has the best storytelling of any game

OBJECTION!

alot of games integrated Storyline to gameplay perfectly. not just Pheenix Wright, but im not going to list them because the list is too darn long.

TAKE THAT!



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

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No, it does make good sense.

For that kind of high, I recommend Knights of the Old Republic 2: The Sith Lords, regardless of whether or not you have played the original.

Though.... not playing Metroid Prime may actually be criminal.



Severance said:
OBJECTION!

alot of games integrated Storyline to gameplay perfectly. not just Pheenix Wright, but im not going to list them because the list is too darn long.

TAKE THAT!

HOLD IT

You do not have an argument if you do not have evidence, mister Severance.



Khuutra said:
Severance said:
OBJECTION!

alot of games integrated Storyline to gameplay perfectly. not just Pheenix Wright, but im not going to list them because the list is too darn long.

TAKE THAT!

HOLD IT

You do not have an argument if you do not have evidence, mister Severance.

well you mentioned one of them, for recent games i'd say Mass Effect and Dragon Age. and heck of alot of RPGs.

that is should not mention before i get flamed on how japanese they are



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Severance said:
Khuutra said:
Severance said:
OBJECTION!

alot of games integrated Storyline to gameplay perfectly. not just Pheenix Wright, but im not going to list them because the list is too darn long.

TAKE THAT!

HOLD IT

You do not have an argument if you do not have evidence, mister Severance.

well you mentioned one of them, for recent games i'd say Mass Effect and Dragon Age. and heck of alot of RPGs.

that is should not mention before i get flamed on how japanese they are

KotOR2 does not have an integration of plot into gameplay to the same degree that Phoenix Wright does, even though conversation makes up a huge portion of the game.

The reason I bring up Sith Lords is that it oozes "The Gotta", which is the quality that Killergran is referring to - the need to continue a story.



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Severance said:

well you mentioned one of them, for recent games i'd say Mass Effect and Dragon Age. and heck of alot of RPGs.

that is should not mention before i get flamed on how japanese they are

Mass Effect has a great story, but the only gameplay mechanic that is fused to the storyline is the dialog system, and that is purely reactionary. You decide how your character reacts to what just happened. Basically it's like listening to a person talk on the phone and responding to every comment with either 'That's great', 'I see' or 'you stupid idiot'. It's very far from what PW does.

JRPG's are usually simply divided into story and battles. During battles you play, during story you listen. That's all. No thinking about the story necessary. Sometimes that works great.



This is invisible text!

Khuutra said:

KotOR2 does not have an integration of plot into gameplay to the same degree that Phoenix Wright does, even though conversation makes up a huge portion of the game.

The reason I bring up Sith Lords is that it oozes "The Gotta", which is the quality that Killergran is referring to - the need to continue a story.

We already discussed this, I think. I've been meaning to play it again, but I'm currently not really in a position to give it the playtime it really needs.

That's just an excuse though. I have been putting it off because I'm afraid of the unfinishedness of the ending. I don't want to get completely hooked just to have the author die on me again (damn you Robert Jordan!).



This is invisible text!

Killergran said:
Khuutra said:

KotOR2 does not have an integration of plot into gameplay to the same degree that Phoenix Wright does, even though conversation makes up a huge portion of the game.

The reason I bring up Sith Lords is that it oozes "The Gotta", which is the quality that Killergran is referring to - the need to continue a story.

We already discussed this, I think. I've been meaning to play it again, but I'm currently not really in a position to give it the playtime it really needs.

That's just an excuse though. I have been putting it off because I'm afraid of the unfinishedness of the ending. I don't want to get completely hooked just to have the author die on me again (damn you Robert Jordan!).

PC version, right?



Yeah. PC version.



This is invisible text!

Killergran said:
Yeah. PC version.

http://www.vgchartz.com/forum/thread.php?id=87369

Careful about reading this. Spoilers.

But there is your answer.

There are no more excuses. Go in peace, and return a new man, fresh and lean.