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Forums - Sony - Things Sony's Motion Controller Needs To Kill Natal

binary solo said:
Why does Sony's motion control need to kill anything? Can't it just be "Things Sony Needs To Make the Wand a Success"?

If anything Sony needs Natal to meet with success to give HD camera based motion control a broader platform. The third party developers would want to be able to release motion control games on PS3 and 360 to maximise potential sales, expesically while the install base on each platform is only a few million.

Natal possibly needs Sony's wand less than Sony needs Natal (arguable), but it would still benefit to some extent by having the larger cross platform install base that a successful Wand would bring.

Wii is too different from either for there to be really tight multi-platform integration. However the Wand can more easily ride on Wii's coat-tails because of the controller (multi-plat Wii/PS3 games). I think MS will see the benefit of a controller in the hand and they will release something akin to the Wiimote either at the time of Natal's launch or soon after. I doubt they'll go with a lollipop.

Totaly right, the 2 technologies should go hand in hand. Let see how the eyetoy works with the wand, maybe it can compensate the limitation from the cam itself.



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The only types of games the Natal would be perfect for is yoga, however for shooting games, you need something. Imagine playing halo 3 with ur bare hands, it just would not be entertaining and the aiming would be wayyyy to hard. I just think Microsoft is testing the Natal on the 360 b/c they will implement it later on in their windows based software.



Actually thinking a bit further, the Wand and Natal are almost playing in different sand boxes when it comes to who they need to buy the units.

For both to be successes there needs to be a substantial uptake by the current install base. For 360 that is liely to be more than 40 million current owners, and for PS3 that will be close to or over 35 million. Natal and the Wand are not directly competing for the wallets of those install bases, except for the small number of multi-console owners, and just like the consoles themselves those people will probably either get both motion control units or they won't get either. This makes the 2 technologies even more complimentary than I first thought.

Yeas they will be trying hard to attract new owners with these technologies, but I think people will still base their console choice (between PS3 & 360) on things other than the motion control system. namely the vast library of games on each system that don't use motion control.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

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jbrist said:
Black Fist said:

To be honest, i´m much more excited for "Natal" then the "PS Wand", because i see much more possibilities with the Microsoft one.
From all seen so far, Natal looks to be very diferent from all there is out there in the market, and i have the notion that we have only seen the tip of the iceberg.
And with Johnny Chung Lee on the team, i´m waiting for Natal to have 3D Head Tracking/Virtual Reality incorporated, without the use of glasses (as shown on the Johnny Lee videos).
In my understanding, the idea behind "Project Natal" is that Microsoft wants to turn the TV screen in a MS Surface, and that alone is amazing.

Now, for the "PS Wand", for all i´ve seen so far, it looks like a better Wiimote, but that´s it; it looks like an update on the Wii.
Now, for all we know, the "PS Wand" might be way better than "Natal", which can very well end on being the biggest pile of crap ever made, but the point is, as a technology, i see a much bigger potential in the MS one.


  Okay Black Fist, that's fair play, however, you're looking at it from a TechniFreak (No offense, it's just the name I call that group of people) stance, and not from the view of a Casual gamer, A mother isn't going to be thinking "I could get the PS Wand, but Natal is like MS Surface with better technology built in", because she doesn't know what that means, and doesn't need to know either, all she needs to know is that it will keep the kids entertained, and she can join in and play some fun games, right? Cause to me, that fully fits a casual gamer. And, based on the couple of dozen people I've asked, most think that the PS Wand looks better because they don't like the idea of playing a game where you're not holding onto anything. I asked them "Well how about if you're playing a racing game, you use a dinner plate as a steering wheel?" and they all said that it was a stupid idea (I think so too to be honest, lol).

And just to add onto what I asked, if Microsoft DID make a racing wheel peripheral or something, then what's the point of having a "hands free gaming experience", since they've just turned a unique way of gaming into a Wii/PS Wand, which would be a little hypocritical of them.

But yeah anyways, remember, when you're talking about what is best for the audience, think like the majority of the audience, and not as yourself, imagine if you were that mother who was choosing what to buy...


I have to disagree here.

If we look at it in a casual gamer´s perspective, one that never played a game in his life, it´s much easier for him to prefer Natal as you don´t have any controller.

Besides, i think that, the moment Natal comes out, 90% of games will use, in one way or the other, with some games using all it´s motion capacities, and other using only the voice or head tracking; as for the Wand, games need to be made specially for it.

And, when i said, Wand was nothing more than a better Wii, that is not necessarily a bad thing, because, for not being that much diferent from what already exists, it´s much easier to make games for and use all it´s potential.

 

But, all in all, no matter who has the best controller, we, the gamer, are the ones that win in the end.



I just hope that they don't force you to use motion controls to play games.



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1. Not suck

2. Be cheap (inexpensive)


there you go



coolestguyever said:
1. Not suck

2. Be cheap (inexpensive)


there you go

Although it could be filed under not suck:

3. Be able to be precise and real time.

If it misses movement, or is off by even a smidge, it will be junk. It must be able to handle more than "good enough" games. Wiimote+ and possibly Natal will suffer from this.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



what Sony motion control needs is "accuracy".

no more "Waggle", no more "laggy movement", no more "unregistered movement"

if they can do that, it will win over users.



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selnor
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Episode 2:
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According to pre-order rate in week 13 (post id: 2902544)

1.Lots of gr8 games to go with the "gem"

2.affordable price

3.Proper marketing

Dunno why it has to kill sumthing to be a success tho....



Black Fist said:
jbrist said:
Black Fist said:

To be honest, i´m much more excited for "Natal" then the "PS Wand", because i see much more possibilities with the Microsoft one.
From all seen so far, Natal looks to be very diferent from all there is out there in the market, and i have the notion that we have only seen the tip of the iceberg.
And with Johnny Chung Lee on the team, i´m waiting for Natal to have 3D Head Tracking/Virtual Reality incorporated, without the use of glasses (as shown on the Johnny Lee videos).
In my understanding, the idea behind "Project Natal" is that Microsoft wants to turn the TV screen in a MS Surface, and that alone is amazing.

Now, for the "PS Wand", for all i´ve seen so far, it looks like a better Wiimote, but that´s it; it looks like an update on the Wii.
Now, for all we know, the "PS Wand" might be way better than "Natal", which can very well end on being the biggest pile of crap ever made, but the point is, as a technology, i see a much bigger potential in the MS one.


  Okay Black Fist, that's fair play, however, you're looking at it from a TechniFreak (No offense, it's just the name I call that group of people) stance, and not from the view of a Casual gamer, A mother isn't going to be thinking "I could get the PS Wand, but Natal is like MS Surface with better technology built in", because she doesn't know what that means, and doesn't need to know either, all she needs to know is that it will keep the kids entertained, and she can join in and play some fun games, right? Cause to me, that fully fits a casual gamer. And, based on the couple of dozen people I've asked, most think that the PS Wand looks better because they don't like the idea of playing a game where you're not holding onto anything. I asked them "Well how about if you're playing a racing game, you use a dinner plate as a steering wheel?" and they all said that it was a stupid idea (I think so too to be honest, lol).

And just to add onto what I asked, if Microsoft DID make a racing wheel peripheral or something, then what's the point of having a "hands free gaming experience", since they've just turned a unique way of gaming into a Wii/PS Wand, which would be a little hypocritical of them.

But yeah anyways, remember, when you're talking about what is best for the audience, think like the majority of the audience, and not as yourself, imagine if you were that mother who was choosing what to buy...


I have to disagree here.

If we look at it in a casual gamer´s perspective, one that never played a game in his life, it´s much easier for him to prefer Natal as you don´t have any controller.

Besides, i think that, the moment Natal comes out, 90% of games will use, in one way or the other, with some games using all it´s motion capacities, and other using only the voice or head tracking; as for the Wand, games need to be made specially for it.

And, when i said, Wand was nothing more than a better Wii, that is not necessarily a bad thing, because, for not being that much diferent from what already exists, it´s much easier to make games for and use all it´s potential.

 

But, all in all, no matter who has the best controller, we, the gamer, are the ones that win in the end.

 

Im not so sure, the success of the Wii and of peripheral (rock band, dj hero, dance dance revolution), has shown times and times again that casual player like to have a physical accessory or controller. Also games needs to be made specifically for Natal and the Wand, I dont see your points about 90% of game on xbox using it while not on PS3. Also you seem to forget that PS3 wand can do voice and head tracking as the Wand is used in conjoncture with the eyetoy, which have a mic. I dont think the camera is precise enough to detect different emotion but your head moving yes. But anyway if a developer is drunk enough to ever use head tracking while playing on a TV, youll definitly want to turn the feature off.