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Forums - General Discussion - Mafia Round 12 - Game Thread

I just thought of ONE bit of silver lining -- with such an insane body count, I doubt there's also a cult. IMO that would be a bit too cruel. Just lots of killing roles.



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I just like how day one was all jolly and they just dropped a bomb on us day two. >_>



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That's a lot of kills. It implies there's multiple factions running around, but if there's a second faction, how'd not a single one get killed in the slaughter of last night? 0_o

And even if there is a second faction, that only adds one or two night kills. If the Mafia, the Mafia Hitman, the second faction + second theoretical faction Hitman, the Vigilante, and maybe another potential night killer all attacked last night (what Vigilante shoots night one??), it still only adds up to six kills. Plus a poisoner.

Which means there must be at the very least three night kills (including the Vigilante) AND a Poisoner.

I can't help but feel we're fucked. =(



Wait a sec. I just realized any deaths due to a second faction would've been displayed as such in morning summary. That totally screws up my theory.

Would a death by Mafia Hitman show up as Mafia or Othe?



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Holy Crap. That is a ton of deaths in one night. I think we should be very worried right now.

And sorry I wasn't posting earlier, I had to work today.




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Final-Fan said:
Wasn't nordlead poisoned in an earlier game too?

I was never poisoned while actively playing. I don't know if I was once I abandonned the game because I was moving

Anyways, I see I'll die in 2 nights

Anyways, we probably had a vigilante kill, hitman kill, serial killer?, and maybe an insane doctor?. But that only accounts for 4 out of 6 deaths. Maybe a bunch of people targeted a paranoid gun owner. If we have one, if they came forward it would be great as it would save a lot of town deaths, and the mafia already would know who it is.

@final-fan

I didn't follow the last game, why did you have a better reason than mine for wanting him dead?

@hatmoza

I didn't kill you as I'm above such petty retaliation (nor have I had a good oportunity )




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nordlead said:
Final-Fan said:
Wasn't nordlead poisoned in an earlier game too?

I was never poisoned while actively playing. I don't know if I was once I abandonned the game because I was moving

Anyways, I see I'll die in 2 nights

Anyways, we probably had a vigilante kill, hitman kill, serial killer?, and maybe an insane doctor?. But that only accounts for 4 out of 6 deaths. Maybe a bunch of people targeted a paranoid gun owner. If we have one, if they came forward it would be great as it would save a lot of town deaths, and the mafia already would know who it is.

@final-fan

I didn't follow the last game, why did you have a better reason than mine for wanting him dead?

@hatmoza

I didn't kill you as I'm above such petty retaliation (nor have I had a good oportunity )

Yeah, you were poisoned that game 



(Thinking out loud here)

Seven kills and one poisoning.

Mafia - one kill
Vigilante - one kill
Mafia Hitman - one kill

That leaves four kills unaccounted for, and the poisoning unaccounted for.

There is a total of 18 people left. It seems five of those have power roles that allow them to kill. That leaves thirteen.

How many mafia do we think there are left? On Day One someone said there were probably six . That would leave four right now (Mafia Hitman counts right?). Which leaves nine people. (With all those deaths on Night One, I have no clue if this is still a good estimate.)

Out of that it seems there are a few Masons. Maybe two or three left? Leaving six or seven Townies?

Damn, that's pretty scary.

@Final-Fan

Thanks for the info.



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Masons are townies. They can just discuss during the night