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Forums - Sales - FF XIII shipment is 1.8 mil - Confirmed

psrock said:

 

 

 

 

Drool!! That's a freaking hot girl! Drool! She reminds me of my ex. drool!

 

OT: Why am I so freaking late to the party!? This awesome news made my freaking day. Woohoo!!!!! Dammit I am very happy now. Scream like a girl!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



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I'm sticking my months old prediction that the ps3 will sell 150-250k in Japan this week.



This threads needs more  BANZAI! BANZAI BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI! BANZAI!

 



Zucas said:
outlawauron said:
Zucas said:
Well 1.8 million first shipment sounds about right but once again this isn't how many will actually be on stores on the first day. But it isn't boding well for my 1.3 million to 1.5 million first week which I've been expecting for the game for quite some time. That is of course if it has a good sell through ratio.

How so? This game is guaranteed to have a high sell through in the first week.

With this many shipped, there's no way it'll do less than 1.3 million first week.

Oh keep your panties on.  Meant to say it is boding well not "isn't".  Don't need to do your defense force on me haha.  I've been saying 1.5 million for quite awhile now. 

Isn't boding well means it's likely to not reach the mark, which I'd agree it is.



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psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.



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Kasz216 said:
psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.

Who makes up these rules,

1.8 million is an insane amount considering the userbase, the game will be release in two platform outside of japan anyway, I wouldnt worry about SE, they are cashing in big time as we speak.

 



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.

Who makes up these rules,

1.8 million is an insane amount considering the userbase, the game will be release in two platform outside of japan anyway, I wouldnt worry about SE, they are cashing in big time as we speak.

Common sense?

When you plan out your software lineup... you expect your big games to pull in a giant ROI because you know others will fail or will never see the light of day.  FF13, with all it's delays is likely going to need more then 2 million to break even... and were probably counting on huge numbers.


Look at take 2.  They were expecting GTA4 to make up for all their other games should they fail (most did except the occasional wii game.)

It sold better then previous games even... yet failed to makae money due to the delays. 

 

Is there any doubt FF13 is the most expensive FF ever?  Don't you think they were expecting a ROI similar to other FF games?  I mean that's why they don't like having DQ and FF games in the same financial year.  They're the ones who are supposed to make the massive profits.

 

 



Kasz216 said:
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.

Who makes up these rules,

1.8 million is an insane amount considering the userbase, the game will be release in two platform outside of japan anyway, I wouldnt worry about SE, they are cashing in big time as we speak.

Common sense?

When you plan out your software lineup... you expect your big games to pull in a giant ROI because you know others will fail or will never see the light of day.  FF13, with all it's delays is likely going to need more then 2 million to break even... and were probably counting on huge numbers.


Look at take 2.  They were expecting GTA4 to make up for all their other games should they fail (most did except the occasional wii game.)

It sold better then previous games even... yet failed to makae money due to the delays. 

 

Is there any doubt FF13 is the most expensive FF ever?  Don't you think they were expecting a ROI similar to other FF games?  I mean that's why they don't like having DQ and FF games in the same financial year.  They're the ones who are supposed to make the massive profits.

That's why it's on the 360, they have it covered. If that game sells 1.5 million this week, that is just amazing number no matter what. blame Sony for the userbase being so small, but damn these sells look amazing if true.



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.

Who makes up these rules,

1.8 million is an insane amount considering the userbase, the game will be release in two platform outside of japan anyway, I wouldnt worry about SE, they are cashing in big time as we speak.

Common sense?

When you plan out your software lineup... you expect your big games to pull in a giant ROI because you know others will fail or will never see the light of day.  FF13, with all it's delays is likely going to need more then 2 million to break even... and were probably counting on huge numbers.


Look at take 2.  They were expecting GTA4 to make up for all their other games should they fail (most did except the occasional wii game.)

It sold better then previous games even... yet failed to makae money due to the delays. 

 

Is there any doubt FF13 is the most expensive FF ever?  Don't you think they were expecting a ROI similar to other FF games?  I mean that's why they don't like having DQ and FF games in the same financial year.  They're the ones who are supposed to make the massive profits.

That's why it's on the 360, they have it covered. If that game sells 1.5 million this week, that is just amazing number no matter what. blame Sony for the userbase being so small, but damn these sells look amazing if true.

This week?  I'm saying lifetime in Japan.  If it doesn't hit 2 million lifetime in Japan it's a serious disapointment.

In reality this game was supposed to be the new FF7.

 

Never before did SE seem to have such high hopes for a Final Fantasy game... and now people are just hoping it'll do ok... and do a little worse then most Final Fantasies.



Kasz216 said:
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
psrock said:
Kasz216 said:
Soriku said:
Famitsu says they're aiming for 2 mil (LTD).

So... they only expect to sell 200K more after a 1.8M initial shipment...

That... also doesn't sound right.


It better sell at least 2 million...

come on man, there's 4 million ps3 out there.

Which would be fine if FF13 development didn't start before the PS3 was released.

I'm comparing FF13 to other games in it's genre and to the expected ROI it had when it first started development.


Considering all the delays, how expensive it was in the first place and the advertising... and FF games in general...

anything less then 2 mil likely would be seen as a disapointment and a step backwords to other FF games.

Who makes up these rules,

1.8 million is an insane amount considering the userbase, the game will be release in two platform outside of japan anyway, I wouldnt worry about SE, they are cashing in big time as we speak.

Common sense?

When you plan out your software lineup... you expect your big games to pull in a giant ROI because you know others will fail or will never see the light of day.  FF13, with all it's delays is likely going to need more then 2 million to break even... and were probably counting on huge numbers.


Look at take 2.  They were expecting GTA4 to make up for all their other games should they fail (most did except the occasional wii game.)

It sold better then previous games even... yet failed to makae money due to the delays. 

 

Is there any doubt FF13 is the most expensive FF ever?  Don't you think they were expecting a ROI similar to other FF games?  I mean that's why they don't like having DQ and FF games in the same financial year.  They're the ones who are supposed to make the massive profits.

That's why it's on the 360, they have it covered. If that game sells 1.5 million this week, that is just amazing number no matter what. blame Sony for the userbase being so small, but damn these sells look amazing if true.

This week?  I'm saying lifetime in Japan.  If it doesn't hit 2 million lifetime in Japan it's a serious disapointment.

In reality this game was supposed to be the new FF7.

 

Never before did SE seem to have such high hopes for a Final Fantasy game... and now people are just hoping it'll do ok... and do a little worse then most Final Fantasies.

what about 1.99 million, because you want 50% of the ps3 users to buy this game.

Let me help you out.

FFXIII IS DISAPOINTMENT.

 

now, let me enjoy these great sales.



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)