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Forums - Sony - Which is more powerful? The PSP or the IPHONE?

famousringo said:
Solid_Snake4RD said:
KungKras said:

Well, since Wii is more powerful than PSP and iPhone is more powerful than Wii. I guess PSP is weaker. xD

how the hell do you know

A TellTale dev once said that the iPhone was more powerful than the Wii. He backed it up by talking about RAM, which the iPhone certainly has more of, but it's a pretty dodgy metric to use to determine how 'powerful' a system is. If the amount of RAM is all that counts, then HD consoles are just two iPhone GSes duct-taped together.

same here.Two different HW work very differently so you cannot jst say that one is better because it has this or that more than the other.It could be that the other HW doesn't need that extra thing the above HW had to perform at its best,it could do more with its core power



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joeorc said:
Solid_Snake4RD said:
joeorc said:
Solid_Snake4RD said:
nah PSP beats it

in some parts yes the PSP does beat the Iphone, but in most cases no the Iphone is more robust in hardware.

but its what you do as a developer with that hardware that is what matter's.

just right now it seem's many Iphone developer's are not exploiting the hardware. but that is on them, some may feel its not worth going to that much depth since the Iphone is mainly for mobile telecommunication's and not mainly a dedicated handheld game device. even though the Iphone can handle in depth game's quite nicely, It may have more to do with the Iphone's market than the hardware itself in my opinion.

 

Iphone's hardware isn't specifically built for gaming.All of the GPU and other certain powers can't be utilised for games.and it is a hell lot cheaper.Its production cost is around 90$ in china apart from all the other customs and duty shit

 

ALSO,Iphone's HW is revised every year with few improvements.

i would not be too sure about that if i was you

 

 

example:

Microsoft: iPhone GPU support bests the competition

Microsoft has released Seadragon Mobile for the iPhone, Redmond's first iPhone app. Microsoft Live Labs says that the iPhone's GPU capabilities made it the first platform capable of using its Deep Zoom technology.

By Chris Foresman | Last updated December 15, 2008 10:52 AM

 

"The iPhone is the most widely distributed phone with a [graphics processing unit]," Daley told TechFlash's Todd Bishop. "Most phones out today don't have accelerated graphics in them. The iPhone does and so it enabled us to do something that has been previously difficult to do. I couldn't just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support."

Though Ballmer stated last year that Microsoft was content to stick with Windows Mobile, it's clear that Apple's "whole widget" approach has garnered significant advantages. Even Microsoft's own engineers seem to think so, as evidenced by a "large number" of them attending a recent Seattle iPhone developer meeting. With Apple positioning the iPhone as an all-purpose computing platform and its graphics capabilities on par with other gaming handhelds, expect to see more pioneering graphics technologies make their way to the iPhone.

so you think MS will praise Sony's HW?,one of its major competitor in its gaming business and anyways MS has a very bad habit of saying that thair products whether SW or HW that its the best.And over that when they are promoting their product over the Iphone,you think they will say its not the best?



I own a PSP and an iPhone 3GS and i would have to say that the PSP is more powerful. I can't see the iPhone beinag able to run Kindom Hearts: Birth by Sleep. Maybe next years model will.....



I am the Playstation Avenger.

   

Solid_Snake4RD said:
famousringo said:
Solid_Snake4RD said:
KungKras said:

Well, since Wii is more powerful than PSP and iPhone is more powerful than Wii. I guess PSP is weaker. xD

how the hell do you know

A TellTale dev once said that the iPhone was more powerful than the Wii. He backed it up by talking about RAM, which the iPhone certainly has more of, but it's a pretty dodgy metric to use to determine how 'powerful' a system is. If the amount of RAM is all that counts, then HD consoles are just two iPhone GSes duct-taped together.

same here.Two different HW work very differently so you cannot jst say that one is better because it has this or that more than the other.It could be that the other HW doesn't need that extra thing the above HW had to perform at its best,it could do more with its core power

I hope that you realize that my first comment was meant to be seen in a comical light :)



I LOVE ICELAND!

Well, the clunkiness of games on Iphone and how badly made most of them are, makes me think of the PSP being more powerful.

the PSP can do PS2-ish graphics easily, Iphone?, not really.



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I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

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Solid_Snake4RD said:
joeorc said:
Solid_Snake4RD said:
joeorc said:
Solid_Snake4RD said:
nah PSP beats it

in some parts yes the PSP does beat the Iphone, but in most cases no the Iphone is more robust in hardware.

but its what you do as a developer with that hardware that is what matter's.

just right now it seem's many Iphone developer's are not exploiting the hardware. but that is on them, some may feel its not worth going to that much depth since the Iphone is mainly for mobile telecommunication's and not mainly a dedicated handheld game device. even though the Iphone can handle in depth game's quite nicely, It may have more to do with the Iphone's market than the hardware itself in my opinion.

 

Iphone's hardware isn't specifically built for gaming.All of the GPU and other certain powers can't be utilised for games.and it is a hell lot cheaper.Its production cost is around 90$ in china apart from all the other customs and duty shit

 

ALSO,Iphone's HW is revised every year with few improvements.

i would not be too sure about that if i was you

 

 

example:

Microsoft: iPhone GPU support bests the competition

Microsoft has released Seadragon Mobile for the iPhone, Redmond's first iPhone app. Microsoft Live Labs says that the iPhone's GPU capabilities made it the first platform capable of using its Deep Zoom technology.

By Chris Foresman | Last updated December 15, 2008 10:52 AM

 

"The iPhone is the most widely distributed phone with a [graphics processing unit]," Daley told TechFlash's Todd Bishop. "Most phones out today don't have accelerated graphics in them. The iPhone does and so it enabled us to do something that has been previously difficult to do. I couldn't just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support."

Though Ballmer stated last year that Microsoft was content to stick with Windows Mobile, it's clear that Apple's "whole widget" approach has garnered significant advantages. Even Microsoft's own engineers seem to think so, as evidenced by a "large number" of them attending a recent Seattle iPhone developer meeting. With Apple positioning the iPhone as an all-purpose computing platform and its graphics capabilities on par with other gaming handhelds, expect to see more pioneering graphics technologies make their way to the iPhone.

so you think MS will praise Sony's HW?,one of its major competitor in its gaming business and anyways MS has a very bad habit of saying that thair products whether SW or HW that its the best.And over that when they are promoting their product over the Iphone,you think they will say its not the best?

 

like Microsoft just did with an Apple product?

Microsoft just released an APP FOR THE iPHONE!, A PRODUCT BY APPLE!

 

Hell Even Sony Vaio computer's use Window's 7.

just because they have product's and their in direct competition does not mean they cannot take away something positive about the other companies hardware. 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

i have the PSP 2000 and the iphone 3GS and i can say that the iphone is better for pick up an play, BUT the PSP is just miles ahead on depth and feel of games

its not the tek thats the issue not giving iphone in depth games, its the controls and the developers