Avinash_Tyagi said:
People were making 2D Zeldas and Marios on the Handhelds, no mention of staleness, and in fact, 2D Mario on DS has sold nearly 20 million (and 2D Mario on the Wii may do even better), but the 3D games have shown staleness |
There hasn't been a 2D Zelda on a handheld or otherwise in 5 years, and in the last decade there was only one non-remake 2D Mario on a handheld. Bottom line: Staleness is relative, and very much subjective.
"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy








(mostly)
