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Forums - Nintendo - Why doesn't nintendo do hype anymore?

Green Penguin said:
In my opinion Nintendo should have 2 conferences a year.

1st(E3) Shows games that come out in July Augest September October November and December.

2nd(November show) Shows games that come out in January February March April May and June.

I like how Nintendo shows games only months before it comes out. I hope they keep it that way but even tighter. For example:

I think S.M.G.2 and M.O.M should have been shown at a Nintendo show in November and they shouldn't have been at E3 at all!

That's what the October Media Summit is supposed to be for, but they skipped that this year for whatever reason.



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trestres said:
Now that I think about it, the hype Nintendos big historical franchises are getting is almost non existent, like Zelda ST was the least talked Zelda ever. Same with MP3, and NSMBWii was also showed a couple months before release. I dont know why they insist with the secrecy.

It's so no one steals their ideas. The worst thing for Nintendo would be to announce something years in advance, and give the competition enough time to think of a way to dirsupt you. Nintendo might have made a critical flaw in announcing the vitality sensor a year prior to announcing software for it, there's no telling what Microsoft and Sony have planned to counter it next year.



Hype equals to front loaded short term sales. One look at Modern Warfare 2, Uncharted 2 or any 'hardcore' title released this year. Nintendo's efforts need only gradual conservative marketing and word of mouth. Mario Kart Wii is a perfect example of this.



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Innervate said:
trestres said:
Now that I think about it, the hype Nintendos big historical franchises are getting is almost non existent, like Zelda ST was the least talked Zelda ever. Same with MP3, and NSMBWii was also showed a couple months before release. I dont know why they insist with the secrecy.

It's so no one steals their ideas. The worst thing for Nintendo would be to announce something years in advance, and give the competition enough time to think of a way to dirsupt you. Nintendo might have made a critical flaw in announcing the vitality sensor a year prior to announcing software for it, there's no telling what Microsoft and Sony have planned to counter it next year.

Not really. No one could steeal their ideas in such a short time from their core games I mean. Only they make Zelda, Mario, Donkey Kong, Metroid, etc. The rest can do whatevere they want but they will not succeed if they try to copy. It's not because of that and you know it. Something happened in Tokyo at the beginning of the gen and we still don't know what it is. Nintendo completely changed this gen.

Not that it's wrong for them, since they are breaking all records, but it's bad for their more traditional series, since in a few years they could be gone going by the amount of units they sell compared to the new casual stuff. But it's their fault mainly for not making people aware that there are games out there that are worth their time and of great quality. They just send them to die, and oftenly they never see the light in the USA. I don't recall them having a successful new traditional IP this gen. They can do better than that, it's just that they dont try anymore.



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trestres said:
Innervate said:
trestres said:
Now that I think about it, the hype Nintendos big historical franchises are getting is almost non existent, like Zelda ST was the least talked Zelda ever. Same with MP3, and NSMBWii was also showed a couple months before release. I dont know why they insist with the secrecy.

It's so no one steals their ideas. The worst thing for Nintendo would be to announce something years in advance, and give the competition enough time to think of a way to dirsupt you. Nintendo might have made a critical flaw in announcing the vitality sensor a year prior to announcing software for it, there's no telling what Microsoft and Sony have planned to counter it next year.

Not really. No one could steeal their ideas in such a short time from their core games I mean. Only they make Zelda, Mario, Donkey Kong, Metroid, etc. The rest can do whatevere they want but they will not succeed if they try to copy. It's not because of that and you know it. Something happened in Tokyo at the beginning of the gen and we still don't know what it is. Nintendo completely changed this gen.

Not that it's wrong for them, since they are breaking all records, but it's bad for their more traditional series, since in a few years they could be gone going by the amount of units they sell compared to the new casual stuff. But it's their fault mainly for not making people aware that there are games out there that are worth their time and of great quality. They just send them to die, and oftenly they never see the light in the USA. I don't recall them having a successful new traditional IP this gen. They can do better than that, it's just that they dont try anymore.

While it can be argued that it might not be true for many of their games, but for their plans in the near future they are keeping quiet out of fear of of the competition stealing their ideas. Why else did they delay the unveiling of the Wii remote until a good 5-6 months later back in 2005? One of Nintendo's potential threats is the possibility that someone comes along and disrupts one of their major series. Legend of Zelda is but one property of theirs that has been ripe for being disrupted, but luckily for Nintendo the industry for the most part is too busy acting like birdmen. As for what happened in Japan this generation, it's obvious what happened. The way console gaming was turning into PC gaming became unappealing, so handheld gaming took over.

There's also the fact that hype can be detrimental. Nintendo has no real reason to hype their games like that.



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surely endless ocean count?



basically only successful new IP publiushed by nintendo will be if it comes from retro or EAD



 nintendo fanboy, but the good kind

proud soldier of nintopia

 

Nintendo uses E3 to talk to the general media -- not the gaming media.
Thus it takes a different approach and does not try to wow the gaming press.
It is probably good since the gaming press does not wow easily where the Wii is concerned.
(These are the same people who thought Nintendo should go "Sega" as far as consoles were concerned and become a third-party software provider before the release of the Wii.)

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Innervate said:
trestres said:
Innervate said:
trestres said:
Now that I think about it, the hype Nintendos big historical franchises are getting is almost non existent, like Zelda ST was the least talked Zelda ever. Same with MP3, and NSMBWii was also showed a couple months before release. I dont know why they insist with the secrecy.

It's so no one steals their ideas. The worst thing for Nintendo would be to announce something years in advance, and give the competition enough time to think of a way to dirsupt you. Nintendo might have made a critical flaw in announcing the vitality sensor a year prior to announcing software for it, there's no telling what Microsoft and Sony have planned to counter it next year.

Not really. No one could steeal their ideas in such a short time from their core games I mean. Only they make Zelda, Mario, Donkey Kong, Metroid, etc. The rest can do whatevere they want but they will not succeed if they try to copy. It's not because of that and you know it. Something happened in Tokyo at the beginning of the gen and we still don't know what it is. Nintendo completely changed this gen.

Not that it's wrong for them, since they are breaking all records, but it's bad for their more traditional series, since in a few years they could be gone going by the amount of units they sell compared to the new casual stuff. But it's their fault mainly for not making people aware that there are games out there that are worth their time and of great quality. They just send them to die, and oftenly they never see the light in the USA. I don't recall them having a successful new traditional IP this gen. They can do better than that, it's just that they dont try anymore.

While it can be argued that it might not be true for many of their games, but for their plans in the near future they are keeping quiet out of fear of of the competition stealing their ideas. Why else did they delay the unveiling of the Wii remote until a good 5-6 months later back in 2005? One of Nintendo's potential threats is the possibility that someone comes along and disrupts one of their major series. Legend of Zelda is but one property of theirs that has been ripe for being disrupted, but luckily for Nintendo the industry for the most part is too busy acting like birdmen. As for what happened in Japan this generation, it's obvious what happened. The way console gaming was turning into PC gaming became unappealing, so handheld gaming took over.

There's also the fact that hype can be detrimental. Nintendo has no real reason to hype their games like that.

I'll agree with Trestres. It's not competition. Proper copycatting is hard to do successfully in the video game business.

 

No, Nintendo's reasoning is different. It has to do with them not feeding into the media frenzy though. I'm relatively sure of that. They're not "spiting" the media, but they're trying to keep the media from having control over their own promotion.



Monster Hunter: pissing me off since 2010.

One thing to remember is that when they were doing what you guys wanted, they were crashing and burning a miserable death for two gens straight and had to rely on handhelds and anime tie-ins to stay alive.



woopah said:
surely endless ocean count?



basically only successful new IP publiushed by nintendo will be if it comes from retro or EAD

Thank you, everyone always forgets my beloved Endless Ocean.



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