trestres said:
http://www.develop-online.net/features/712/Develop-Jury-The-Wii-dilemma
David Amor, Creative Director, Relentless Software: "We can't compete with Nintendo, we're not even going to try."
Ed Daly, General Manager, Zoe Mode: "Forget Nintendo, we don't even feel like competing with the shovelware! But we totally have awesome ideas for the system."
Anonymous – studio head at a leading international developer:
This guy actually made a lot of sense, I have no snarky reply. :)
Gary Penn, Creative Director, Denki Ltd:
"Wii is the most fun I've had gaming...but I'm too lazy to come up with good motion controls. Nintendo cheats!"
Martin Hollis, CEO, Zoonami:
Best quote in the article. Developers need to start over from scratch because Wii is opening up new audiences that aren't going to fall for the same old tricks. These guys don't care about hours to complete the storyline or sexy new graphics engines or online matchmaking algorithms.
Owen Daly-Jones, Director, PlayableGames:
"Wii needs more variety, and by variety I mean more M-rated FPS and sandbox games like every other game on PS3 and Xbox 360. Skiing, parties, cooking, fitness who cares about those? And who cares that none of them are done well on the HD systems because they obviously aren't valid game genres. As soon as Sony and Microsoft come out with motion controls nobody will be able to resist all the motion-controlled FPS and sandbox games!"
(To be fair the guy is right that there's an overabundance of some genres on Wii, but he's blinding himself to the fact that many of those genres are barely represented on the HD consoles at all.)
Simon Gardner, CEO, Climax Studios:
He has one interesting point, when he says hardcore Wii games will always be held up against the HD offerings. This is probably quite true for multiplatform games, but that said let's make original games for Wii that take advantage of its strengths so that they CAN'T be compared to HD.
Also a bunch of baseless talk about low attach rates and ROI.
"We just don’t know if hardcore games can succeed on the Wii. I think it’s yet to be proven. I think a lot of people have bought Wii’s, but many aren’t buying software for it."
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