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Forums - Nintendo - How is Spirit Tracks?

I can't WAIT TO BUY IT!



All hail the KING, Andrespetmonkey

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It is very fun, and in some parts is very funny. Very self-aware, for a Zelda game.



I'm not too far into it so far but I'm enjoying it more than Phantom Hourglass so far. It feels like the Hyrule that Twilight Princess should have had, it seems more full of life.



 

It occurs to me that the DS school of Zelda design has a much clearer dichotomy concerning the overworld vs. towns and dungeons. In a sense, it caan be taken as two entirely separate game modes: one in which you play a traditional Zelda game and one in which you play something sort of like Star Fox in 360 degrees.

I like how Spirit Tracks improves on this game mode over Phantom Hourglass. I find myself changing course constantly, shooting enemies and looking for secrets, going down different paths to discover what I can discover. It's really kind of thrilling.



Smashchu2 said:
Let me ask everyone this. What was good about the game?

i think they did well for filling in for the fact that there is not a lot of free roaming any more. rabbit catching. and th portals are good for transporting so you dont have to take forever to get from place to  place or realm to realm.



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