jefforange89 said: Perhaps it's because they use said money to put lots of time into games, instead of shitting them out after short development cycles as many devs do, that the lineup has been "weak" over the past two years?
I mean, Other M has been in development since 2006, they said in an interview. SMG2 would probably be 2007 or early 2008. Zelda Wii, since 2006 or 2007 or something, who knows.
Nintendo takes their time developing games, and doesn't rush them out for yearly releases like Activision or EA do - wasn't that much obvious by this point? |
Other M is being dev'd by Tecmo, so that point doesn't hold.
The work on SMG2 wouldn't have been NEARLY as much as on SMG since the core mechanics and engine is the same.
Now I agree with the Zelda Wii part, but that's just one game.
We haven't seen a game of significant production value in 2years. Read that sentance again and then consider this: It took Naugty Dog 1.5 years to dev Uncharted 2. If this paragraph doesn't 'do it' for you, then nothing will.
No sly comments about me bringing up U2 please. I think it's a very good point that the game of the year was wholly developed and released within the Wii's dry spell. Especially considering that the recources required to dev said game are much higher than any (that's a guess) Wii game to date.