OurGunzNeverTire said:
yup yup yup |
I thought they were in the Killzone PSP game.
OurGunzNeverTire said:
yup yup yup |
I thought they were in the Killzone PSP game.
I liked the heavy feeling KZ 2 had though. I just don't think all games should follow the same formula. If you really like CoD controls do as Kantor said, play CoD.
PSN ID: KingFate_
That dog looks so sinister it's scary.
I'd love to have 60 FPS gameplay, I don't care about any graphical update other than that. I'd also love >100 ms response time from controllers. Improved facial modeling, vehicles in online (especially the mech suit!), different controls for each weapon (knife should not control like an SMG which should not control like a rocket launcher), more enemy variety (cloaked Helghast plz), and the game would be perfect.
Oh yeah, and a level with greenery in it.
Currently playing: Uncharted: Drake's Fortune, NBA2k11, Metal Gear Solid, Picross 3d
Kantor said:
Why should the controls be more like CoD4? Let CoD4 be CoD4. If you want to play CoD4, play CoD4. Or MW2. |
you have to understand, that is the new mind frame of console gamers. I know it sucks........but what can you do...
Actually, I had a new idea.
Have it set on Earth, in the early 2010s, get rid of the Helghast and replace them with terrorists, and change the controls.
And add a Last Stand perk. And change the guns, and make them more realistic. And you should play from the perspective of two different people, from allied countries.
NOW, what do we have?
We have super original and awesome game that everyone will worship!
PSN ID: KingFate_
I didn't have a problem with the controls, but the 'precision mode' brought by a later patch made it better while still keeping a feeling of weight. As for the controller delay, I didn't suffer it on the HDTV at our apartment but had that problem on the HDTV at home. However, the TV had a 'game mode' setting that, when enabled, removed any delay.
For Killzone 3 lets see.... I would like to see a better frame rate. While I don't remember any big problems with it in the single player (it's been a while though), things can start to chug a little bit when all hell breaks loose in multiplayer. I'd also like to see some better voice actors. Sev and Garza are okay and Natko gets a little annoying, but it's Rico and a few of the ISA soldier voices that are annoying as hell. Having some more weapons would also be nice as well. I think the battlefields should be bigger and more chaotic as well with perhaps some more scripted events.
As for the story, I'm curious to see what happens next. There were so many ISA cruisers (as seen in the CG opener) and I know that there were at least a few left to help the ISA soldiers left after the Nuke, but I wonder if there were any more waves that were still in space. So then if that's it for the ISA forces on Helghan, does that leave enough forces on Vekta to repell the inevitable Helghan response? I also wonder about how Earth feels since they gave those cruisers to the ISA and here they go losing them. I also thought that Earth didn't want an invasion of Helghan, but I don't remember.
I don't think there was anything likeable about Rico. I think everyone on the planet found him annoying.
PSN ID: KingFate_