By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - So after playing MW2 was IW right the Wii just can't keep up?

By now I'm sure many Wii owners have had a chance to play MW2 on HD or PC. I'm one of them. Looking back I remember hearing something from IW about how the Wii simply couldn't handle MW2 (despite all the exisiting COD's on Wii). After beating the game and having a great time doing it I'm a little confused. Nothing about this game is significantly more "epic" than Reflex (4) or W@W. Sure it looks great, and that would have to be toned down for Wii. But there seems to be no reason to have not dropped this on Wii. For once I'm gonna hop in the devs are lazy camp on this one. Who wants to bet those "twits" at Treyarch who always get shit are somehow able to do what IW wasn't in about 12 months?

 

Unrelated: the DC and especially Whitehouse levels really reminded me of the Conduit done right. Oh an Fallout 3.



XBL: WiiVault Wii: PM me  PSN: WiiVault

PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)

MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256

 

Around the Network

I haven't played MW2, but they also said that the original game couldn't be done on the Wii at first.



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
averyblund said:

By now I'm sure many Wii owners have had a chance to play MW2 on HD or PC. I'm one of them. Looking back I remember hearing something from IW about how the Wii simply couldn't handle MW2 (despite all the exisiting COD's on Wii). After beating the game and having a great time doing it I'm a little confused. Nothing about this game is significantly more "epic" than Reflex (4) or W@W. Sure it looks great, and that would have to be toned down for Wii. But there seems to be no reason to have not dropped this on Wii. For once I'm gonna hop in the devs are lazy camp on this one. Who wants to bet those "twits" at Treyarch who always get shit are somehow able to do what IW wasn't in about 12 months?

 

Unrelated: the DC and especially Whitehouse levels really reminded me of the Conduit done right. Oh an Fallout 3.


Thank you for making this thread. People aren't always realizing the potential of the Wii. Gameplay is the most important thing in a game.

guiduc said:
averyblund said:

By now I'm sure many Wii owners have had a chance to play MW2 on HD or PC. I'm one of them. Looking back I remember hearing something from IW about how the Wii simply couldn't handle MW2 (despite all the exisiting COD's on Wii). After beating the game and having a great time doing it I'm a little confused. Nothing about this game is significantly more "epic" than Reflex (4) or W@W. Sure it looks great, and that would have to be toned down for Wii. But there seems to be no reason to have not dropped this on Wii. For once I'm gonna hop in the devs are lazy camp on this one. Who wants to bet those "twits" at Treyarch who always get shit are somehow able to do what IW wasn't in about 12 months?

 

Unrelated: the DC and especially Whitehouse levels really reminded me of the Conduit done right. Oh an Fallout 3.


Thank you for making this thread. People aren't always realizing the potential of the Wii. Gameplay is the most important thing in a game.

This is quite a popular comment, but I'm not sure it's always true. In quite a lot of games, the way you actually play isn't that great, yet the game overall is fantastic.

One of the better examples (in the Nintendo game category at least, Nintendo hasn't made many games with bad gameplay), might be OoT today. The fighting is actually rather dull by today's standards, or even the standards of late 5th gen. The analog stick wasn't as good as later games were, and overall, the gameplay wasn't that great. Still, that didn't keep it from still being a great game 3-4 years (or 10) after its release.

It was outclassed from a gameplay perspective, yet it was better than the other games. The gameplay wasn't that most important reason as to why the game was so brilliant.

Edit: Part of my post seems to have been cut off.

Another example is Okami, which had a lot of the same as OoT. The painting wasn't that great, nor was the fighting. All in all, "atmosphere" is often more important than gameplay.



anything is possible if people put hteir minds to it.

When computers had 16KB of RAM people were forced to be smarter programmers and do things more efficiently.

ATM they are at a stage where the HD consoles have so much to work with they don't need to optimise it, meaning quicker production time.

If they were to do it on gamecube alot of optimising would need to be done, and dare I say it IW probably would do a better job at porting the game than Treyarch but they just don't want to develope for the Wii because it isn't cool.



 

 

Around the Network

I think IW didn't want the presentation to be 'compromised'. Of course, that word is pretty subjective.



I believe IW simply has a different motto than the Treyarch guys. IW seems to be a tad haughty to me.....



Hardware is only a means to enjoy great games!

Of course they could do it, they could have used an older engine and made some alterations but it could be done on Wii



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

From what i've seen of friends playing it, it would lose some of the immersive stuff (like the cool visual effect of guiding missiles in to the target), and possibly lose some scope, but no, it's not impossible

 

But then again, what i just said is true for pretty much every PS360 game.



Monster Hunter: pissing me off since 2010.

any game is possible on the wii. even crysis can be on the wii if they downgrade its graphics (alot of course) and use a good engine the wii has. But I think they mean that its impossible for them to make it on the wii if they use the same engine the ps3/xbox360 had.