By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Top Ten Games of the Decade

Twizzler said:
Jin_Shihouin said:
Twizzler said:
The decade isn't over til Dec, 2010.

This decade ends December, 2009.

1: 2000

2: 2001

...

10: 2009

 

Most outstanding game this decade:

Shenmue

Sorry, but that is a common misconception.  The previous millenium ended on Dec 31st, 2000, not 1999 like most people think, thus making this decade run from Jan 1, 2001 to Dec 31st 2010, a total of 10 years.  This is because you start counting with year one and not year zero.  However, if you want to cover a decade as a unit of time, rather than a specific decade (ie. the 70's, the 90's) you could choose games spanning from Jan 1st 2000, to Dec 31st 2009, it would just include one year from the "90's" and 9 years from the "00's".

Decades aren't under the same restrictions as millenium we don't give them numbers we don't talk about how we are in the 201 decade.  The 90 were 1990 to 1999 not 1991 to 2000.  It is why people have the misconceptions about the millenium and centuries because when we refer to decades they do have a 0.  Since we don't refer to decades going back to the year 1 just within smaller periods of time. 



Around the Network

2004: Half-Life 2
2005: We



2000: The Sims
2001: Halo: Combat Evolved
2002: Splinter Cell: Stealth Action Redefined
2003: Star Wars: Knights of the Old Republic
2004: Halo 2
2005: Splinter Cell: Chaos Theory
2006: The Elder Scrolls IV: Oblivion
2007: Mass Effect
2008: Fable II
2009: Dragon Age: Origins

Game of the decade: Star Wars: Knights of the Old Republic



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

assassins creed 2 10/10





SKEEZER AND NINTENDO FAN GIRL ARE MY NEMESIS

YES TO BEER

My top 10 from the last decade, in no particular order

System Shock 2 (was released in 1999 but I don't care)
Diablo 2
Metal Gear Solid 3: Subsistence
Burnout 3
Counter Strike
Half Life 2
Frequency (Guitar Hero's Forerunner, better too)
Mario & Luigi Superstar Saga
Devil May Cry 3
Left 4 Dead

It doesn't exactly do justice to all the amazing games during the last decade, and I probably forgot something, but good enough.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

Around the Network

I'll just do this by what I played the most of in each particular year:

2000: Diablo II or The Sims
2001: SSX Tricky
2002: Grand Theft Auto: Vice City
2003: The Legend of Zelda: The Windwaker
2004: Half-Life 2
2005: Shadow of the Colossus
2006: The Legend of Zelda: Twilight Princess or Wii Sports
2007: Super Mario Galaxy or Portal or Bioshock (too many good games that year!)
2008: Wii Fit or Mario Kart Wii
2009: New Super Mario Bros Wii or Wii Sports Resort



Khuutra said:
tarheel91 said:

Looking at something objectively in the arts means looking at it from a more technical nature.  You take your personal reaction out of the equation.  With more traditional art forms, it's relatively simple.  For example, with a piece of literature, you can look at the prose, symbolism, diction, etc.  The abilities of the writer and how well they accomplish whatever goals the author has for that piece of literature.  The same thing can be done with paintings, sculptures, movies, etc.  However, the problem with video games is that their fire and foremost goal is to entertain.  Thus, while we can look at things like level design, controls, art design, etc., it's very hard to analyze how well they accomplish the main goal because it's all about entertaining, and that's inherently a personal reaction.  Thus, in a sense, you really do have to look at how the majority of players enjoyed the game (although these people must be within the target audience).  It's not really relevant that some FPS junkie hates Zelda because it lacks guns.

This is a well-thought-out post and I appreciate you taking the time to make it but this isn't strictly true, either.

The thing about art interpretation - we'll take literature as an example since I am a literature student - is that little to none of it is really objective. The thing about symbolism, diction, and prose is that we can only quantify one (maybe two) of those, and interpretations of works are still immensely subjective. There are schools of criticism - probably the largest ones, actually - that say that the author's intent is not nearly as important as the interpretations of critics, which define the dialog around it, so the author has little or nothing to do with the meaning of a work. THere are certain objective criteria, yes, but htat's true in games too.

I appreciate what yo uare saying, bu I don't think that the arts in general are as fine-honed or objective as you may believe.

I'm not trying to say there's a perfectly objective way to analyze art.  No way.  Outside of basic math and the most fundamental laws of physics, it's hard to look at much of anything from a completely objective point of view.  However, there's certainly a subjective/objective spectrum, and my point was that in order to get as far over on the objective sides in traditional arts, you do what I referred to in my initial post.  There's always going to be disagreement, but the classics are pretty well agreed upon at this point (except around the fringes).  From there, I was saying that if you apply a similar train of thought to video games, you have to make the goal players enjoying it.  In a sense, then, you get the furthest on the objective side of analyzing video games by looking at how much the masses (of the intended audience) enjoyed the game.  It's kind of the opposite of most art where the elites are the most important people in determining how good something is.  While video game journalists, developers, etc. will always be the ones to do that sort of analysis, their individual opinions of the game are relatively unimportant.

As a side note, I've taken several classes on that sort of thing as well (I've got my final for American Literature and Society a couple Thursdays from now), and I find that to be one of those most radical schools of thought.  I realize language is inherently imperfect at communicating something, and what determines how great a novel is how people understand it, not what someone was trying to say.  However, it's not like language doesn't work.  Plus, these are some of the greatest writers of all time.  Logically, they should be very good at conveying things.  I'm pretty confident that meaning is not going to be significantly misunderstood.  The only time real issues arise is when issues not relevant to the books main purpose become brought into the spotlight.  For instance, The Heart of Darkness is often criticized for Conrad's controversial view of the natives.  Likewise, Kesey is jumped on for his portrayal of women in One Flew Over the Cuckoo's Nest.  However, despite these issues brought up by critics, I'm sure you'd agree the purpose of either book wasn't lost because of it.  While critics do define the discussions about books, they don't/can't ignore the author's intended purpose, even when there are other major issues.  Plus, authors themselves are generally major participants in those discussions themselves.  Half of my readings outside the books themselves have been by the authors of the books.



My memory start getting a little foggy pre-2005, but here goes.

2000: Majora's Mask (?... can't think of anything else. Must've been a crappy year)
2001: Halo
2002: Metroid Prime
2003: Wind Waker I guess
2004: Half Life 2
2005: Resident Evil 4
2006: Shadow of the Colossus
2007: Mario Galaxy
2008: MGS4
2009: Uncharted 2



The best game of the decade is Deus Ex.



FaRmLaNd said:
The best game of the decade is Deus Ex.

Truer words have never been spoked on this forum, and so succinctly. All time would be between Desu Ex and X-Com 1. The saddest part is that if you pit either of those 2 games against any modern game it's just an utter massacre and not even fair for the modern games.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835