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Forums - Nintendo - Would developers give a Wii HD the games they denied the Wii so far?

LordTheNightKnight said:
"If the Wii HD had specs similar to the 360 or PS3, it would definitely receive many of the games we see on the 360 and PS3 and they will be EQUAL QUALITY."

We're saying no. The quality wouldn't matter. They would find more reasons to ignore it (we have to adjust the controls, and we won't acknowledge the classic controller).

Well I'm saying you're wrong.

3rd party developers ignored the N64 because it didn't sell in Japan and cartridges were too expensive.

Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles.

Wii is ignored because the hardware is inferior and HD games can't be ported unless built from the ground up. Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario. Control is the least of their problems. Its basically just a mouse pointer with a joystick attached.

Is it impossible to believe there could be a logical reason?



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"Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles."

It still had barely any support. The Xbox got a lot more, and it didn't sell much better.

"Your post alone makes me feel like the developers are segregating the wii lol"

They are. It's a mob mentality when something goes against the grain. The Wii isn't following the course set during the boom of the last few generations. You would not believe how people can turn away from something in similar situations, no matter how practical it is.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

It would increase the chances. But I think at the end of the day they'll still have that general 3rd party problem.



Boneitis said:
LordTheNightKnight said:
"If the Wii HD had specs similar to the 360 or PS3, it would definitely receive many of the games we see on the 360 and PS3 and they will be EQUAL QUALITY."

We're saying no. The quality wouldn't matter. They would find more reasons to ignore it (we have to adjust the controls, and we won't acknowledge the classic controller).

Well I'm saying you're wrong.

3rd party developers ignored the N64 because it didn't sell in Japan and cartridges were too expensive.

Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles.

Wii is ignored because the hardware is inferior and HD games can't be ported unless built from the ground up. Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario. Control is the least of their problems. Its basically just a mouse pointer with a joystick attached.

Is it impossible to believe there could be a logical reason?

I stopped thinking there was a logical reason when Namco didn't release a GameCube version of Soul Calibur III.

Did Sony pay them off?  Maybe; but after the success of SCII, going PS2 exclusive was purely stupid, regardless of any moneyhats.



Veder Juda is hand crafted from EPIC FAIL, and is a 96% certified Looney; the other 4% is a work in progress.

Veder Juda said:
Boneitis said:
LordTheNightKnight said:
"If the Wii HD had specs similar to the 360 or PS3, it would definitely receive many of the games we see on the 360 and PS3 and they will be EQUAL QUALITY."

We're saying no. The quality wouldn't matter. They would find more reasons to ignore it (we have to adjust the controls, and we won't acknowledge the classic controller).

Well I'm saying you're wrong.

3rd party developers ignored the N64 because it didn't sell in Japan and cartridges were too expensive.

Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles.

Wii is ignored because the hardware is inferior and HD games can't be ported unless built from the ground up. Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario. Control is the least of their problems. Its basically just a mouse pointer with a joystick attached.

Is it impossible to believe there could be a logical reason?

I stopped thinking there was a logical reason when Namco didn't release a GameCube version of Soul Calibur III.

Did Sony pay them off?  Maybe; but after the success of SCII, going PS2 exclusive was purely stupid, regardless of any moneyhats.

They did Tekken & Soul Calibur for the PSP for god's sake. Why not on the Wii ?

No logic here.... at least that's what I think....




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Boneitis said:
bdbdbd said:
Also, as Avinash said, there's big demand for quality games on Wii, which is proven by the first party sales. Then again, there aren't that many quality titles on the HD systems either.

Nintendo has proven their games are in huge demand with every console they've released. If every 3rd party developer could just create what Nintendo does everyone would be rich.

If you don't think the HD consoels have many quality titles, than the Wii must be abysmal. That's just an ignorant comment.

It seems that you are implying that only games that you or the "hardcore" gamers would like as quality. 

ESPECIALLY when you follow it with comments like "Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario." 

Just because it's not a game designed for a 16-24 year old male doesn't mean it's not a quality title.  There are a ton of quality titles on the Wii that appearantly just don't appeal to YOU.  There are a lot of people out there (56.69M) that they do appeal to. 



Smash Bros: 2363-5325-6342 

LordTheNightKnight said:
"Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles."

It still had barely any support. The Xbox got a lot more, and it didn't sell much better.

"Your post alone makes me feel like the developers are segregating the wii lol"

They are. It's a mob mentality when something goes against the grain. The Wii isn't following the course set during the boom of the last few generations. You would not believe how people can turn away from something in similar situations, no matter how practical it is.

Bullcrap. If anything it was a trade off. Gamecube saw plenty of great games the Xbox did not. Xbox didn't have a Final Fantasy, Resident Evil, strong collection of JRPGs, a good wrastlin' game, etc. When it comes to 3rd party support the Gamecube was very strong in my opinion. The Xbox only dominated when it came to shooters and that's because Halo brought the audience.

Your feelings on Wii just don't make sense to me. You blame developers and not sales trends. Like EA said, its an unpredictable audience.



Boneitis said:
LordTheNightKnight said:
"Gamecube wasn't ignored because it used CDs and it had hardware similar to the other popular consoles."

It still had barely any support. The Xbox got a lot more, and it didn't sell much better.

"Your post alone makes me feel like the developers are segregating the wii lol"

They are. It's a mob mentality when something goes against the grain. The Wii isn't following the course set during the boom of the last few generations. You would not believe how people can turn away from something in similar situations, no matter how practical it is.

Bullcrap. If anything it was a trade off. Gamecube saw plenty of great games the Xbox did not. Xbox didn't have a Final Fantasy, Resident Evil, strong collection of JRPGs, a good wrastlin' game, etc. When it comes to 3rd party support the Gamecube was very strong in my opinion. The Xbox only dominated when it came to shooters and that's because Halo brought the audience.

Your feelings on Wii just don't make sense to me. You blame developers and not sales trends. Like EA said, its an unpredictable audience.

The audience is completely predictable.  They consistently buy quality titles and consistently ignore crap titles.  This is why Nintendo has had no problem moving software on the Wii.  It's not because all of the Wii's userbase are Nintendo fanboys.

EA has produced nothing but crap for the Wii except maybe Tiger Woods which has sold pretty well. The comment of unpredictable audience comes off of them taking a full fledged, well advertised game and putting a spinoff gimped rail shooter version out without advertising it and expecting it to perform based on it's name alone.  Guess what?  That's what people here are complaining about.  Third parties intentionally make sure they have an excuse of some sort to avoid this console.  Unless they want to give it a real attempt they're not going to sell anything.  I wouldn't blame any Wii owner for never purchasing another EA game again considering the garbage that has been pawned off on them this generation.  Why should they?  3rd parties are only going to make themselves more irrelevent to a lot of new gamers with this kind of behavior.



Smash Bros: 2363-5325-6342 

Nick said:
Boneitis said:
bdbdbd said:
Also, as Avinash said, there's big demand for quality games on Wii, which is proven by the first party sales. Then again, there aren't that many quality titles on the HD systems either.

Nintendo has proven their games are in huge demand with every console they've released. If every 3rd party developer could just create what Nintendo does everyone would be rich.

If you don't think the HD consoels have many quality titles, than the Wii must be abysmal. That's just an ignorant comment.

It seems that you are implying that only games that you or the "hardcore" gamers would like as quality. 

ESPECIALLY when you follow it with comments like "Also the userbase seems to be mostly intrigued with genres like party games, edutainment, and anything Mario." 

Just because it's not a game designed for a 16-24 year old male doesn't mean it's not a quality title.  There are a ton of quality titles on the Wii that appearantly just don't appeal to YOU.  There are a lot of people out there (56.69M) that they do appeal to. 

I'm definitely saying the HD consoles offer superior titles. But if you're a Nintendo fan, 1st party is great on the Wii.

Those 56.69M want 1st party games. Even with that large userbase it moves less 3rd party software than the 360.



If you can't get why Carnival Game sold well, you have the same problem as the developers. They just can't see that the game is offering the experience of going to a carnival (without the seedy parts).

Experiences are not always of the "cinematic" kind with games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs