Boneitis said:
Bullcrap. If anything it was a trade off. Gamecube saw plenty of great games the Xbox did not. Xbox didn't have a Final Fantasy, Resident Evil, strong collection of JRPGs, a good wrastlin' game, etc. When it comes to 3rd party support the Gamecube was very strong in my opinion. The Xbox only dominated when it came to shooters and that's because Halo brought the audience. Your feelings on Wii just don't make sense to me. You blame developers and not sales trends. Like EA said, its an unpredictable audience. |
The audience is completely predictable. They consistently buy quality titles and consistently ignore crap titles. This is why Nintendo has had no problem moving software on the Wii. It's not because all of the Wii's userbase are Nintendo fanboys.
EA has produced nothing but crap for the Wii except maybe Tiger Woods which has sold pretty well. The comment of unpredictable audience comes off of them taking a full fledged, well advertised game and putting a spinoff gimped rail shooter version out without advertising it and expecting it to perform based on it's name alone. Guess what? That's what people here are complaining about. Third parties intentionally make sure they have an excuse of some sort to avoid this console. Unless they want to give it a real attempt they're not going to sell anything. I wouldn't blame any Wii owner for never purchasing another EA game again considering the garbage that has been pawned off on them this generation. Why should they? 3rd parties are only going to make themselves more irrelevent to a lot of new gamers with this kind of behavior.







