Avinash_Tyagi said:
Boneitis said:
Avinash_Tyagi said:
Boneitis said:
Avinash_Tyagi said: ^If it were just that, then why have some third party games managed to sell? |
How did you come up with that? It has nothing to do with what I was talking about.
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It proves other companies can figure out the Wii market, even if only by accident
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Well they've proven excerise, party, and edutainment games can be a success. We've also seen games that use an already popular IP can be successful. Even if sales are modest compared to other consoles (i.e. Call of Duty and Need for Speed).
In my opinion a lot of games seem to be successful by accident. Which further proves the Wii audience is unpredictable.
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Yet for very successful game in those markets, many have flopped. Games that use a particular IP tend to have more effort put into them than ones that don't.
No, it just proves that Developers are stupid. If Developers can see that a game is successful, then they should be able to study the reason as to why those games are successful.
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When you flood the Wii with games of the same genre, obviously not every release is going to be a success.
As I said before. Developers can make 1 HD game and share it between 3 consoles (360, PS3, and PC). Wii games have to be developed specifically for the Wii and their sales depend entirely on the Wii userbase. This hardly motivates developers to put a ton of money into Wii software especially when they're likely to sell less than other consoles with a larger core audience.
You seem to know what can and can't be a success on the Wii. Why don't 3rd party developers come to you for advice? They're just pissing money away not getting your insight.