Boneitis said:
Well they've proven excerise, party, and edutainment games can be a success. We've also seen games that use an already popular IP can be successful. Even if sales are modest compared to other consoles (i.e. Call of Duty and Need for Speed). In my opinion a lot of games seem to be successful by accident. Which further proves the Wii audience is unpredictable. |
Yet for very successful game in those markets, many have flopped. Games that use a particular IP tend to have more effort put into them than ones that don't.
No, it just proves that Developers are stupid. If Developers can see that a game is successful, then they should be able to study the reason as to why those games are successful.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)







