LordTheNightKnight said: "But I think the Wii is the first time we've seen it do extremely well."
Again, you're not doing the research. Those have sold well since the NES days. The Seal Of Quality was merely marketing and actually allowed some shovelware to get through, just with the promise they weren't as bad as those in the Atari days.
I remember walking through game store shelves since the early 90s to just the other day, and shovelware was always prominent. It's just developers are denying the Wii the bigger games to offset them. So again, it's the lack of the bigger games. The shovelware is just an excuse. |
Your best example of another console moving the tons of shovelware is over 20 years old. During that era we didn't have the interwebs to find out was worth playing. Also most people just grabbed games with cool boxart or used a license like Ninja Turtles. Super Mario Bros would have probably been ignored if it wasn't bundled with just about every Nintendo.
The Wii has plenty of big games. I mean over the years it has had Call of Duty, Tomb Raider, Madden, Fifa, Need for Speed, Smackdown vs Raw, Ultimate Alliance, NHL games, NBA games, etc. Believe it or not but those are popular games that tend to be successful on HD consoles, yet they don't perform very well or have modest sales on the Wii. Even Wii exclusives that get high praise such as Madworld, LKS, and No More Heroes get little attention.
Perhaps you'll have an excuse why all those games don't perform particularly well. The point is the Wii audience is unpredictable and even if the Wii got more great big budget titles there's no guarantee they'll perform well. I mean if the Call of Duty series isn't a monster hit on the Wii its hard to say what franchise can be. (I'm not saying CoD is doing awful on the Wii, but it only moves a small fraction as other consoles.)