dobby985 said:
darthdevidem01 said:
reaver_x said:
marc said:
jarrod said: Er, after FFX was also when the series started to deviate and experiment? Doesn't that actually go against your claim that JRPG decline is due to stagnation? |
I am not really sure what you mean by "experiment." Even FFXIII remains true, for the most part, to older FF games albeit it shamefully copied star wars in many ways but that doesnt really bother me granted I couldnt stomach to finish the game. X and X2 both had settings that were very similar to VII and VIII. IX was a throwback game. So far, nothing new aside from graphics. The stories always play out the same way too. A drama about a bunch of tweeny people that were in the right place at the right time who somehow become stronger than anyone around and fall in a meritless and completely unbelievable romance before saving the world from a weakling boss. The premise is fine for the most part but the writing in most jrpg's is so bad and cheesy that it become unbearable.
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and the storyline's in WRPG's are any better???? appart from Bioware products, most WRPG's either have weak stories or none at all(which is why fallout 3 and oblivion are such an abomination). At least JRPG's attempt giving u a good story some are epic some arent but at least i no there trying.
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Agreed
Oblivions & Fallout 3's story was such a joke
Bioware on the other hand....PROPS to them for having a gripping story throughout a long game
its so hard to make a GOOD story for a 50 hour game
Its much easier to make a good one for a 10 hour game on the other hand
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How so?
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Oblivions main quest storyline was HORRID...it was basic, full of plot holes, silly at some points & guess what, I didn't really care about it....which says a lot as I;m a very story orientated gamer.
Fallout 3? It had a main storyline? Well ofcourse it did, a boring one TBH, apart from the bit where you go into the black n white town it was horrid. There was No flow to the storyline at all....once again very basic basic.
Bethesda is FANTASTIC at making side quests (in oblivion anyway).....Oblivion was my favorite WRPG because of its fabulous side quests & atmosphere, Fallout 3's atmosphere was superb too.
Making a story & keeping your gripped for all those hours in an RPG is very hard, hell only 1 Final Fantasy kept me gripped the whole way & thats Final Fantasy 6....the others also seemed "long winded/I don't care anymore/what the hells going on" towards the end.
On the other hand Bioware with both KOTOR/KOTOR 2 (I was gripped throughout the whole damn long game) & so far Dragon age Origins had me gripped, they are really good at making a story flow well....very good. ove their NPC's too, Bethesda's NPC's suck