http://seanmalstrom.wordpress.com/2009/11/18/the-hostility-against-disruption/
Some quotes:
"The “Game Industry” wants Nintendo to abandon its disruptive ways and return to the traditional core ways. While third parties say a Wii HD allows them to easily port over their game, this is also a lie. The “Game Industry” froze the Gamecube even though it had the same install base as the Xbox. Gamecube was deliberately left out.
And as this generation began, the “Game Industry” declared either further niche of Nintendo or its outright destruction as a console company. All analysts “agreed” that Nintendo would be last place. It is clear that the “Game Industry” wants Nintendo to be a game company, but not a console company. They want Nintendo to make Mario and Zelda and port it to all the systems." ...
...
..."Look at what happened to poor Sega. Sega competed with superior hardware and kept up with technological pace. What was the reaction? The reaction was that the “Game Industry” froze out Sega and did their best to destroy the company. The Saturn was quickly abandoned as companies jumped on Sony. The Dreamcast was entirely isolated by the “Game Industry”.
The “Game Industry” succeeded. Sega was destroyed.
Nintendo was increasingly isolated. Hilariously, the increase of Nintendo’s isolation was blamed on Nintendo. Many people believed this. No matter how far Nintendo would go with making development easier, with reaching out to third parties, with even allowing third parties to make games using their IPs, the console was consistently frozen. Remember that the Dreamcast, also, was easy to develop for. None of that mattered."