Lostplanet22 said: I am in the same boat as kowenicki. I am in for 10-15 hours and it bores me somehow.
Go to place kill some monsters...Go to other place talk with bunch of NPC's (don't want to miss some stuff) kill some enemies and then of to the next town/place...
I thought the game would have an Oblivion feeling...Well with that I mean...really walk to places while you can go into dungeons for grinding or finding treasures...
I am going play something else first before I go further with this game again. |
That 'formula' you stated in your 2nd paragraph, that's pretty much every RPG in a nutshell. Go here, kill stuff, go there, kill stuff. There are actually some fights you can avoid in Dragon Age, but that's besides the point. Even Oblivion, while open, you go here, kill stuff, go there, kill stuff. Or stealth and steal (which isn't nearly as funny as in Daggerfall where you break into shops, steal horses and wagons, and sell them back to the shop the next day).
RPGs are more about battle system, leveling system, and story. So if you wanted to say you're bored because you dislike any or all of those aspects in dragon age, I think I'd find you're claim to have more validity.
To me you're saying 'I don't like Dragon Age because it's an RPG, but I like Oblivion because it's an RPG.
Well, actually, I re-read your 3rd paragraph, you expected more of a persistant, open world. I can see what you're saying with that. But the 2nd paragraph still seems out of place.