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Forums - Nintendo - Koopalings freaking easy! :-/

Why nintendo? The koopalings deserve some respect, just like us gamers deserve it too, 15 years passed and this little fellows are back but you have to make them SO FREAKING EASY to beat, is just like... mehh.

EDIT -------->(one little things i love koopalings  and is damn awesome that they are in this game, oooohh and their 3d models are just... greaat  )

A lot of fans are not little kids and they know how to play mario games, they have done it for ages but all you bring is just a weak attempt to impress us with the characters that we love. 

*spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*  *spoilers*   *spoilers*  *spoilers*

 *spoilers*  *spoilers*  *spoilers*  DONT WATCH IF YOU DONT WANT TO SEE ALL THE BOSS FIGHTS  *spoilers*  *spoilers* *spoilers*

 The bosses are divided in 2 parts, the Mid castle is in the half of the World ant each one have a ceratin koopaling who is ready to fight you, in here they are plain ridiculously easy, like a joke, just jump in his head and repeat as soon as their stand up, you can defeat most of them in something like 20 seconds or so, no strategy, no awesomeness, no nothing -_-.

After that the things become a little more challenging and interesting in the real Castle of each world, but not that much in here Kamek come to help them with his magic, this wizard improve the koopalings power in certain way depending on the one you are against with. Every time you stomp in their head they become more and more "difficult", but thats the thing, they just change from " very easy" to "normal" (when you do the 1st hit), to "challenging" when you do the second one. thats what make me a sad panda¬¬ the fights become interesting only when your koopaling is almost dead and half way to hell :/. Nintendo should have made them this way from the begining and the progress should have been IMO

This can be a challenge without being that hard, the level should be on Normal in the Mid Castle

and

Hard, really hard on the final castle, and i think they should last longer, be stronger, faster, bigger, better or... something i dont know XD come on Nintendo!, with only 3 hits they are over?!?!?!?!?! come on ¬¬, and if you have the Ice flower/Pinguin Suit/Fire Flower, even in their Hard Mode in the last castle they are just like a walk in the park, because you are an OVERPOWERED GOD and something like 6 or 7 of the ALMIGHTY fire and ice balls can knock them down once, just repeat throwing sh*t until they are down and thats it.

 

 

 



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hell...even in the old school Mario they wernt tough and had the same amout of hits....im not bothered



Really in Mario world they were also a joke. No problems here



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ok i think i am the only one dissapointed u_u, they all are cool and alot of fun to play against, and also as i said and Kamek IS IN FACT a challenge, i expected more.

Well i think the multiplayer is where is all at, imagine 4 dudestrying to kill each other while Iggy or Ludwig are throwing S*hit at you hahah it will be hilarious



I bet Morton kicked yo ass though! He all over that joint.


*I didn't read, I don't like to be spoiled.



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the bowser fight in world 8 is epic, so I have no problems, it's more about the lvls than the bosses in 2D mario games. 3D mario usually has more epic boss fights.



Based on the videos it seems like they've atleast increased the difficulty from previous boss battles. Not that it means a lot to me, I play Mario games for the beyond great platforming and level design, not for the boss battles.



I haven't found them that easy to be honest..



 

They're no less difficult than in their past appearances.



You do not have the right to never be offended.

dahuman said:
the bowser fight in world 8 is epic, so I have no problems, it's more about the lvls than the bosses in 2D mario games. 3D mario usually has more epic boss fights.


yes i know that fight is awesome, just dont spoil the thing to the guys that dont know is him hehehe <_<