Despite the technical flaws and whatever, I fell in love with this game so much. I'm the type of guy who finishes games on normal difficulty only, ignores collectible trophies/achievements, and gets the minimum score on things just to advance the story. For example, I never bothered collecting anything in MGS4 despite playing it again and again, because collecting the weapons, items, titles, etc were just not part of the story.
That said, I've never met a game where I actually wanted to collect all the secrets, get all the high scores, and finish the game on hard difficulty without feeling like it was a chore or that I was just trying to show off to someone. I felt like.. I had reasons to do all of them:
1.) Riddler secrets/Interview tapes/Character profiles - well, I wanted to find the Riddler. I really really wanted to. I didn't care how hard to find the trophies were. I just wanted to find him, and arrest him. The interview tapes/character profiles were amazingly entertaining to collect, and I found myself lurking around the Asylum over and over again to listen to these tapes in the likely places where they were recorded..
2.) High scores and Hard difficulty - playing as Batman carried a huge responsibility for me. If I get hit, or I miss a combo, I'm doing the Dark Knight injustice. So I really wanted to do my best in every combat or stealth scene to be realistically Batman, in as hard a condition as possible. This required multiple playthroughs but each one seemed like a fresh game to me.
So I dunno. Maybe I'm just an extra large fan of Batman. But all I can say is that this game gave compelling reasons to do things that aren't necessarily part of the story. I think that's what separates Batman: Arkham Asylum from the other games out there.












