Ail said:
Lol and you are the industry expert on this I guess.. The only reliable data we have on this is the latest Stardock game that was released without needing a customer key to connect to the developers servers for online play. Stardocks themselves ( which is a studio that is huge against DRM and only develops for PC) said that what they saw is that 80% of the players on the servers were using pirated versions of the software.......
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Your talking about DemiGod. The main issue with piracy for the game wasnt the large number of pirated copies, it was the fact all the pirated copies were from countries the game was never going to be released in. SO the majority of player only realistic option to get the game was piracy.