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Forums - Gaming - When/How did guns became standart for video games?

If you think about it, its pretty weird.If we think about games, almost every great games has guns, expect Marios or other Nintendo games..

There is of course childish type guns, but mostly its real looking guns you are shooting.

How did this happen?If nowdays someone would make first game which has guns, would it be released?Puplic knowledge is that guns are bad.

They kill people.For example, how many virtual character you kill each day?

I slaughter at least 100 each day.It will rise when I get my Call of duty...

When and how did this happen?Doom started it?



 

 

Take my love, take my land..

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since Asteroids (or Spacewar!)



Men has always enjoyed war games.



It isn't. It's just your circle of gaming of your personal tastes.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.

This is a really good point to bring up. I've noticed this myself. I think it comes down to two things:

1) It's a sign of the culture/society. Just look at Japan... they don't have a big gun culture. They have almost no gun crime as compared to the US. They also tend to shun FPS games and the like. Yet in America, games on the HD consoles almost have to have guns to succeed it seems (overall).

2) It's the mark of lazy development. It's a crutch. It's much easier to make a game with pretty backgrounds and just say "shoot everything you come across" than to try to make a game focused on gameplay mechanics of other kinds.

For the most part I tend to prefer games that refrain from guns. (I prefer Okami or SMG to Gears Of War or COD) Not necessarily from some ideological standpoint, but just as a matter of personal taste. I also think there's a huge difference between a "gun" like in the MegaMan or Metroid games and a true-to-life machine guns you find in the Call Of Duty series.

Somebody should find a % of games with guns as a weapon. That'd be an interesting statistic.



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I blame Halol and GTA.



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In every genre there is guns...Platformer?Ratcher and clank.Strategy?Red Alert.Racing?Twisted metal black.Action?Uncharted.Fighting?Hmm....



 

 

Take my love, take my land..

They didn't.

 

Only certain niche games feature guns.



Duck Hunt in 1976 had guns.

Space Invaders in 1978 had guns.

Asteroids in 1979 had guns.

All were immensely popular. Nothing new.



(Former) Lead Moderator and (Eternal) VGC Detective